/*
* $Id$
*
* Copyright © 2003 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <sys/poll.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/extensions/Xcomposite.h>
#include <X11/extensions/Xdamage.h>
#include <X11/extensions/Xrender.h>
typedef struct _win {
struct _win *next;
Window id;
XWindowAttributes a;
int damaged;
int mode;
Damage damage;
Picture picture;
XserverRegion borderSize;
XserverRegion extents;
Picture shadow;
int shadow_dx;
int shadow_dy;
int shadow_width;
int shadow_height;
/* for drawing translucent windows */
XserverRegion borderClip;
struct _win *prev_trans;
} win;
typedef struct _conv {
int size;
double *data;
} conv;
win *list;
Display *dpy;
int scr;
Window root;
Picture rootPicture;
Picture rootBuffer;
Picture transPicture;
Picture blackPicture;
Picture rootTile;
XserverRegion allDamage;
int root_height, root_width;
conv *gussianMap;
#define BACKGROUND_PROP "_XROOTPMAP_ID"
#define WINDOW_SOLID 0
#define WINDOW_TRANS 1
#define WINDOW_ARGB 2
#define TRANS_OPACITY 0.75
#define SHADOW_RADIUS 15
#define SHADOW_OPACITY 0.75
#define SHADOW_OFFSET_X (-SHADOW_RADIUS)
#define SHADOW_OFFSET_Y (-SHADOW_RADIUS)
double
gaussian (double r, double x, double y)
{
return ((1 / (sqrt (2 * M_PI * r))) *
exp ((- (x * x + y * y)) / (2 * r * r)));
}
conv *
make_gaussian_map (Display *dpy, double r)
{
conv *c;
int size = ((int) ceil ((r * 3)) + 1) & ~1;
int center = size / 2;
int x, y;
double t;
double g;
c = malloc (sizeof (conv) + size * size * sizeof (double));
c->size = size;
c->data = (double *) (c + 1);
for (y = 0; y < size; y++)
for (x = 0; x < size; x++)
{
g = gaussian (r, (double) (x - center), (double) (y - center));
t += g;
c->data[y * size + x] = g;
}
/* printf ("gaussian total %f\n", t); */
for (y = 0; y < size; y++)
for (x = 0; x < size; x++)
{
c->data[y*size + x] /= t;
}
return c;
}
/*
* A picture will help
*
* -center 0 width width+center
* -center +-----+-------------------+-----+
* | | | |
* | | | |
* 0 +-----+-------------------+-----+
* | | | |
* | | | |
* | | | |
* height +-----+-------------------+-----+
* | | | |
* height+ | | | |
* center +-----+-------------------+-----+
*/
unsigned char
sum_gaussian (conv *map, double opacity, int x, int y, int width, int height)
{
int fx, fy;
int sx, sy;
double *g_data;
double *g_line = map->data;
int g_size = map->size;
int center = g_size / 2;
int fx_start, fx_end;
int fy_start, fy_end;
double v;
/*
* Compute set of filter values which are "in range",
* that's the set with:
* 0 <= x + (fx-center) && x + (fx-center) < width &&
* 0 <= y + (fy-center) && y + (fy-center) < height
*
* 0 <= x + (fx - center) x + fx - center < width
* center - x <= fx fx < width + center - x
*/
fx_start = center - x;
if (fx_start < 0)
fx_start = 0;
fx_end = width + center - x;
if (fx_end > g_size)
fx_end = g_size;
fy_start = center - y;
if (fy_start < 0)
fy_start = 0;
fy_end = height + center - y;
if (fy_end > g_size)
fy_end = g_size;
g_line = g_line + fy_start * g_size + fx_start;
v = 0;
for (fy = fy_start; fy < fy_end; fy++)
{
g_data = g_line;
g_line += g_size;
for (fx = fx_start; fx < fx_end; fx++)
v += *g_data++;
}
if (v > 1)
v = 1;
return ((unsigned int) (v * opacity * 255.0));
}
XImage *
make_shadow (Display *dpy, double opacity, int width, int height)
{
XImage *ximage;
double *gdata = gussianMap->data;
unsigned char *data;
int gsize = gussianMap->size;
int ylimit, xlimit;
int swidth = width + gsize;
int sheight = height + gsize;
int center = gsize / 2;
int x, y;
int fx, fy;
int sx, sy;
unsigned char d;
double v;
unsigned char c;
data = malloc (swidth * sheight * sizeof (unsigned char));
ximage = XCreateImage (dpy,
DefaultVisual(dpy, DefaultScreen(dpy)),
8,
ZPixmap,
0,
(char *) data,
swidth, sheight, 8, swidth * sizeof (unsigned char));
/*
* Build the gaussian in sections
*/
/*
* corners
*/
ylimit = gsize;
if (ylimit > sheight / 2)
ylimit = (sheight + 1) / 2;
xlimit = gsize;
if (xlimit > swidth / 2)
xlimit = (swidth + 1) / 2;
for (y = 0; y < ylimit; y++)
for (x = 0; x < xlimit; x++)
{
d = sum_gaussian (gussianMap, opacity, x - center, y - center, width, height);
data[y * swidth + x] = d;
data[(sheight - y - 1) * swidth + x] = d;
data[(sheight - y - 1) * swidth + (swidth - x - 1)] = d;
data[y * swidth + (swidth - x - 1)] = d;
}
/*
* top/bottom
*/
for (y = 0; y < ylimit; y++)
{
d = sum_gaussian (gussianMap, opacity, center, y - center, width, height);
for (x = gsize; x < swidth - gsize; x++)
{
data[y * swidth + x] = d;
data[(sheight - y - 1) * swidth + x] = d;
}
}
/*
* sides
*/
for (x = 0; x < xlimit; x++)
{
d = sum_gaussian (gussianMap, opacity, x - center, center, width, height);
for (y = gsize; y < sheight - gsize; y++)
{
data[y * swidth + x] = d;
data[y * swidth + (swidth - x - 1)] = d;
}
}
/*
* center
*/
d = sum_gaussian (gussianMap, opacity, center, center, width, height);
for (y = ylimit; y < sheight - ylimit; y++)
for (x = xlimit; x < swidth - xlimit; x++)
data[y * swidth + x] = d;
return ximage;
}
Picture
shadow_picture (Display *dpy, double opacity, int width, int height, int *wp, int *hp)
{
XImage *shadowImage = make_shadow (dpy, opacity, width, height);
Pixmap shadowPixmap = XCreatePixmap (dpy, root,
shadowImage->width,
shadowImage->height,
8);
Picture shadowPicture = XRenderCreatePicture (dpy, shadowPixmap,
XRenderFindStandardFormat (dpy, PictStandardA8),
0, 0);
GC gc = XCreateGC (dpy, shadowPixmap, 0, 0);
XPutImage (dpy, shadowPixmap, gc, shadowImage, 0, 0, 0, 0,
shadowImage->width,
shadowImage->height);
*wp = shadowImage->width;
*hp = shadowImage->height;
XFreeGC (dpy, gc);
XDestroyImage (shadowImage);
XFreePixmap (dpy, shadowPixmap);
return shadowPicture;
}
win *
find_win (Display *dpy, Window id)
{
win *w;
for (w = list; w; w = w->next)
if (w->id == id)
return w;
return 0;
}
Picture
root_tile (Display *dpy)
{
Picture picture;
Atom actual_type;
Pixmap pixmap;
int actual_format;
unsigned long nitems;
unsigned long bytes_after;
unsigned char *prop;
Bool fill;
XRenderPictureAttributes pa;
if (XGetWindowProperty (dpy, root, XInternAtom (dpy, BACKGROUND_PROP, False),
0, 4, False, AnyPropertyType,
&actual_type, &actual_format, &nitems, &bytes_after, &prop) == Success &&
actual_type == XInternAtom (dpy, "PIXMAP", False) && actual_format == 32 && nitems == 1)
{
memcpy (&pixmap, prop, 4);
XFree (prop);
fill = False;
}
else
{
pixmap = XCreatePixmap (dpy, root, 1, 1, DefaultDepth (dpy, scr));
fill = True;
}
pa.repeat = True;
picture = XRenderCreatePicture (dpy, pixmap,
XRenderFindVisualFormat (dpy,
DefaultVisual (dpy, scr)),
CPRepeat, &pa);
if (fill)
{
XRenderColor c;
c.red = c.green = c.blue = 0x8080;
c.alpha = 0xffff;
XRenderFillRectangle (dpy, PictOpSrc, picture, &c,
0, 0, 1, 1);
}
return picture;
}
void
paint_root (Display *dpy)
{
if (!rootTile)
rootTile = root_tile (dpy);
XRenderComposite (dpy, PictOpSrc,
rootTile, None, rootBuffer,
0, 0, 0, 0, 0, 0, root_width, root_height);
}
XserverRegion
win_extents (Display *dpy, win *w)
{
XRectangle r;
if (w->mode == WINDOW_ARGB)
{
r.x = w->a.x;
r.y = w->a.y;
r.width = w->a.width + w->a.border_width * 2;
r.height = w->a.height + w->a.border_width * 2;
}
else
{
if (!w->shadow)
{
double opacity = SHADOW_OPACITY;
if (w->mode == WINDOW_TRANS)
opacity = opacity * TRANS_OPACITY;
w->shadow = shadow_picture (dpy, opacity,
w->a.width, w->a.height,
&w->shadow_width, &w->shadow_height);
w->shadow_dx = SHADOW_OFFSET_X;
w->shadow_dy = SHADOW_OFFSET_Y;
}
r.x = w->a.x + w->a.border_width + w->shadow_dx;
r.y = w->a.y + w->a.border_width + w->shadow_dy;
r.width = w->shadow_width;
r.height = w->shadow_height;
}
return XFixesCreateRegion (dpy, &r, 1);
}
XserverRegion
border_size (Display *dpy, win *w)
{
XserverRegion border;
border = XFixesCreateRegionFromWindow (dpy, w->id, WindowRegionBounding);
/* translate this */
XFixesUnionRegion (dpy, border, border, w->a.x, w->a.y, None, 0, 0);
return border;
}
void
paint_all (Display *dpy, XserverRegion region)
{
win *w;
win *t = 0;
if (!region)
{
XRectangle r;
r.x = 0;
r.y = 0;
r.width = root_width;
r.height = root_height;
region = XFixesCreateRegion (dpy, &r, 1);
}
if (!rootBuffer)
{
Pixmap rootPixmap = XCreatePixmap (dpy, root, root_width, root_height,
DefaultDepth (dpy, scr));
rootBuffer = XRenderCreatePicture (dpy, rootPixmap,
XRenderFindVisualFormat (dpy,
DefaultVisual (dpy, scr)),
0, 0);
XFreePixmap (dpy, rootPixmap);
}
XFixesSetPictureClipRegion (dpy, rootPicture, 0, 0, region);
for (w = list; w; w = w->next)
{
Picture mask;
if (w->a.map_state != IsViewable)
continue;
if (!w->picture)
continue;
if (w->borderSize)
XFixesDestroyRegion (dpy, w->borderSize);
w->borderSize = border_size (dpy, w);
if (w->extents)
XFixesDestroyRegion (dpy, w->extents);
w->extents = win_extents (dpy, w);
if (w->mode == WINDOW_SOLID)
{
XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, region);
XFixesSubtractRegion (dpy, region, region, 0, 0, w->borderSize, 0, 0);
XRenderComposite (dpy, PictOpSrc, w->picture, None, rootBuffer,
0, 0, 0, 0,
w->a.x + w->a.border_width,
w->a.y + w->a.border_width,
w->a.width,
w->a.height);
}
w->borderClip = XFixesCreateRegion (dpy, 0, 0);
XFixesUnionRegion (dpy, w->borderClip, region, 0, 0, None, 0, 0);
w->prev_trans = t;
t = w;
}
XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, region);
paint_root (dpy);
for (w = t; w; w = w->prev_trans)
{
XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, w->borderClip);
if (w->shadow)
{
XRenderComposite (dpy, PictOpOver, blackPicture, w->shadow, rootBuffer,
0, 0, 0, 0,
w->a.x + w->a.border_width + w->shadow_dx,
w->a.y + w->a.border_width + w->shadow_dy,
w->shadow_width, w->shadow_height);
}
if (w->mode == WINDOW_TRANS)
XRenderComposite (dpy, PictOpOver, w->picture, transPicture, rootBuffer,
0, 0, 0, 0,
w->a.x + w->a.border_width,
w->a.y + w->a.border_width,
w->a.width,
w->a.height);
else if (w->mode == WINDOW_ARGB)
XRenderComposite (dpy, PictOpOver, w->picture, None, rootBuffer,
0, 0, 0, 0,
w->a.x + w->a.border_width,
w->a.y + w->a.border_width,
w->a.width,
w->a.height);
XFixesDestroyRegion (dpy, w->borderClip);
w->borderClip = None;
}
XFixesDestroyRegion (dpy, region);
XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, None);
XRenderComposite (dpy, PictOpSrc, rootBuffer, None, rootPicture,
0, 0, 0, 0, 0, 0, root_width, root_height);
}
void
add_damage (Display *dpy, XserverRegion damage)
{
if (allDamage)
{
XFixesUnionRegion (dpy, allDamage, allDamage, 0, 0, damage, 0, 0);
XFixesDestroyRegion (dpy, damage);
}
else
allDamage = damage;
}
void
repair_win (Display *dpy, Window id)
{
win *w = find_win (dpy, id);
XserverRegion parts;
if (!w)
return;
/* printf ("repair 0x%x\n", w->id); */
parts = XFixesCreateRegion (dpy, 0, 0);
/* translate region */
XDamageSubtract (dpy, w->damage, None, parts);
XFixesUnionRegion (dpy, parts, parts, w->a.x, w->a.y, None, 0, 0);
add_damage (dpy, parts);
}
void
map_win (Display *dpy, Window id)
{
win *w = find_win (dpy, id);
XserverRegion region;
if (!w)
return;
w->a.map_state = IsViewable;
if (w->picture)
{
w->damage = XDamageCreate (dpy, id, XDamageReportNonEmpty);
region = win_extents (dpy, w);
add_damage (dpy, region);
}
}
void
unmap_win (Display *dpy, Window id)
{
win *w = find_win (dpy, id);
if (!w)
return;
w->a.map_state = IsUnmapped;
if (w->damage != None)
{
XDamageDestroy (dpy, w->damage);
w->damage = None;
}
if (w->extents != None)
{
add_damage (dpy, w->extents); /* destroys region */
w->extents = None;
}
}
void
add_win (Display *dpy, Window id, Window prev)
{
win *new = malloc (sizeof (win));
win **p;
XWindowAttributes a;
XRenderPictureAttributes pa;
XRenderPictFormat *format;
if (!new)
return;
if (prev)
{
for (p = &list; *p; p = &(*p)->next)
if ((*p)->id == prev)
break;
}
else
p = &list;
new->id = id;
if (!XGetWindowAttributes (dpy, id, &new->a))
{
free (new);
return;
}
new->damaged = 0;
new->damage = None;
pa.subwindow_mode = IncludeInferiors;
if (new->a.class == InputOnly)
{
new->picture = 0;
format = 0;
}
else
{
format = XRenderFindVisualFormat (dpy, new->a.visual);
new->picture = XRenderCreatePicture (dpy, id,
format,
CPSubwindowMode,
&pa);
}
new->shadow = None;
new->borderSize = None;
new->extents = None;
if (format && format->type == PictTypeDirect && format->direct.alphaMask)
new->mode = WINDOW_ARGB;
else if (new->a.override_redirect)
new->mode = WINDOW_TRANS;
else
new->mode = WINDOW_SOLID;
new->next = *p;
*p = new;
if (new->a.map_state == IsViewable)
map_win (dpy, id);
}
void
configure_win (Display *dpy, XConfigureEvent *ce)
{
win *w = find_win (dpy, ce->window);
Window above;
XserverRegion damage = None;
if (!w)
{
if (ce->window == root)
{
if (rootBuffer)
{
XRenderFreePicture (dpy, rootBuffer);
rootBuffer = None;
}
root_width = ce->width;
root_height = ce->height;
}
return;
}
if (w->a.map_state == IsViewable)
{
damage = XFixesCreateRegion (dpy, 0, 0);
if (w->extents != None)
XFixesUnionRegion (dpy, damage, w->extents, 0, 0, None, 0, 0);
}
w->a.x = ce->x;
w->a.y = ce->y;
if (w->a.width != ce->width || w->a.height != ce->height)
if (w->shadow)
{
XRenderFreePicture (dpy, w->shadow);
w->shadow = None;
}
w->a.width = ce->width;
w->a.height = ce->height;
w->a.border_width = ce->border_width;
w->a.override_redirect = ce->override_redirect;
if (w->next)
above = w->next->id;
else
above = None;
if (above != ce->above)
{
win **prev;
/* unhook */
for (prev = &list; *prev; prev = &(*prev)->next)
if ((*prev) == w)
break;
*prev = w->next;
/* rehook */
for (prev = &list; *prev; prev = &(*prev)->next)
{
if ((*prev)->id == ce->above)
break;
}
w->next = *prev;
*prev = w;
}
if (damage)
{
XserverRegion extents = win_extents (dpy, w);
XFixesUnionRegion (dpy, damage, damage, 0, 0, extents, 0, 0);
XFixesDestroyRegion (dpy, extents);
add_damage (dpy, damage);
}
}
void
destroy_win (Display *dpy, Window id, Bool gone)
{
win **prev, *w;
for (prev = &list; w = *prev; prev = &w->next)
if (w->id == id)
{
if (!gone)
{
unmap_win (dpy, id);
if (w->picture)
XRenderFreePicture (dpy, w->picture);
}
*prev = w->next;
free (w);
break;
}
}
void
dump_win (win *w)
{
printf ("\t%08x: %d x %d + %d + %d (%d)\n", w->id,
w->a.width, w->a.height, w->a.x, w->a.y, w->a.border_width);
}
void
dump_wins (void)
{
win *w;
printf ("windows:\n");
for (w = list; w; w = w->next)
dump_win (w);
}
void
damage_win (Display *dpy, XDamageNotifyEvent *de)
{
repair_win (dpy, de->drawable);
}
int
error (Display *dpy, XErrorEvent *ev)
{
printf ("error %d request %d minor %d\n",
ev->error_code, ev->request_code, ev->minor_code);
}
void
expose_root (Display *dpy, Window root, XRectangle *rects, int nrects)
{
XserverRegion region = XFixesCreateRegion (dpy, rects, nrects);
add_damage (dpy, region);
}
int
time_in_millis ()
{
struct timeval tp;
gettimeofday (&tp, 0);
return(tp.tv_sec * 1000) + (tp.tv_usec / 1000);
}
#define INTERVAL 0
main ()
{
XEvent ev;
int event_base, error_base;
Window root_return, parent_return;
Window *children;
Pixmap transPixmap;
Pixmap blackPixmap;
unsigned int nchildren;
int i;
int damage_event, damage_error;
int xfixes_event, xfixes_error;
XRenderPictureAttributes pa;
XRenderColor c;
XRectangle *expose_rects = 0;
GC gc;
int size_expose = 0;
int n_expose = 0;
struct pollfd ufd;
int n;
int last_update;
int now;
#if INTERVAL
int timeout;
#endif
dpy = XOpenDisplay (0);
if (!dpy)
{
fprintf (stderr, "Can't open display\n");
exit (1);
}
XSetErrorHandler (error);
scr = DefaultScreen (dpy);
root = RootWindow (dpy, scr);
pa.subwindow_mode = IncludeInferiors;
gussianMap = make_gaussian_map(dpy, SHADOW_RADIUS);
transPixmap = XCreatePixmap (dpy, root, 1, 1, 8);
pa.repeat = True;
transPicture = XRenderCreatePicture (dpy, transPixmap,
XRenderFindStandardFormat (dpy, PictStandardA8),
CPRepeat,
&pa);
c.red = c.green = c.blue = 0;
c.alpha = 0xc0c0;
XRenderFillRectangle (dpy, PictOpSrc, transPicture, &c, 0, 0, 1, 1);
root_width = DisplayWidth (dpy, scr);
root_height = DisplayHeight (dpy, scr);
rootPicture = XRenderCreatePicture (dpy, root,
XRenderFindVisualFormat (dpy,
DefaultVisual (dpy, scr)),
CPSubwindowMode,
&pa);
blackPixmap = XCreatePixmap (dpy, root, 1, 1, 32);
pa.repeat = True;
blackPicture = XRenderCreatePicture (dpy, blackPixmap,
XRenderFindStandardFormat (dpy, PictStandardARGB32),
CPRepeat,
&pa);
c.red = c.green = c.blue = 0;
c.alpha = 0xffff;
XRenderFillRectangle (dpy, PictOpSrc, blackPicture, &c, 0, 0, 1, 1);
if (!XCompositeQueryExtension (dpy, &event_base, &error_base))
{
fprintf (stderr, "No composite extension\n");
exit (1);
}
printf ("Composite error %d\n", error_base);
if (!XDamageQueryExtension (dpy, &damage_event, &damage_error))
{
fprintf (stderr, "No damage extension\n");
exit (1);
}
printf ("Damage error %d\n", damage_error);
if (!XFixesQueryExtension (dpy, &xfixes_event, &xfixes_error))
{
fprintf (stderr, "No XFixes extension\n");
exit (1);
}
printf ("XFixes error %d\n", xfixes_error);
allDamage = None;
XGrabServer (dpy);
XCompositeRedirectSubwindows (dpy, root, CompositeRedirectManual);
XSelectInput (dpy, root,
SubstructureNotifyMask|
ExposureMask|
StructureNotifyMask|
PropertyChangeMask);
XQueryTree (dpy, root, &root_return, &parent_return, &children, &nchildren);
for (i = 0; i < nchildren; i++)
add_win (dpy, children[i], i ? children[i-1] : None);
XFree (children);
XUngrabServer (dpy);
paint_all (dpy, None);
#if INTERVAL
last_update = time_in_millis ();
#endif
for (;;)
{
#if INTERVAL
int busy_start = 0;
#endif
/* dump_wins (); */
do {
XNextEvent (dpy, &ev);
#if INTERVAL
if (!busy_start)
busy_start = time_in_millis();
#endif
/* printf ("event %d\n", ev.type); */
switch (ev.type) {
case CreateNotify:
add_win (dpy, ev.xcreatewindow.window, 0);
break;
case ConfigureNotify:
configure_win (dpy, &ev.xconfigure);
break;
case DestroyNotify:
destroy_win (dpy, ev.xdestroywindow.window, True);
break;
case MapNotify:
map_win (dpy, ev.xmap.window);
break;
case UnmapNotify:
unmap_win (dpy, ev.xunmap.window);
break;
case ReparentNotify:
if (ev.xreparent.parent == root)
add_win (dpy, ev.xreparent.window, 0);
else
destroy_win (dpy, ev.xreparent.window, False);
break;
case Expose:
if (ev.xexpose.window == root)
{
int more = ev.xexpose.count + 1;
if (n_expose == size_expose)
{
if (expose_rects)
{
expose_rects = realloc (expose_rects,
(size_expose + more) *
sizeof (XRectangle));
size_expose += more;
}
else
{
expose_rects = malloc (more * sizeof (XRectangle));
size_expose = more;
}
}
expose_rects[n_expose].x = ev.xexpose.x;
expose_rects[n_expose].y = ev.xexpose.y;
expose_rects[n_expose].width = ev.xexpose.width;
expose_rects[n_expose].height = ev.xexpose.height;
n_expose++;
if (ev.xexpose.count == 0)
{
expose_root (dpy, root, expose_rects, n_expose);
n_expose = 0;
}
}
break;
case PropertyNotify:
if (ev.xproperty.atom == XInternAtom (dpy, BACKGROUND_PROP, False))
{
if (rootTile)
{
XClearArea (dpy, root, 0, 0, 0, 0, True);
XRenderFreePicture (dpy, rootTile);
rootTile = None;
}
}
break;
default:
if (ev.type == damage_event + XDamageNotify)
damage_win (dpy, (XDamageNotifyEvent *) &ev);
break;
}
} while (XEventsQueued (dpy, QueuedAfterReading));
#if INTERVAL
now = time_in_millis ();
/* printf ("\t\tbusy %d\n", now - busy_start); */
timeout = INTERVAL - (now - last_update);
if (timeout > 0)
{
ufd.fd = ConnectionNumber (dpy);
ufd.events = POLLIN;
n = poll (&ufd, 1, timeout);
if (n > 0 && (ufd.revents & POLLIN) && XEventsQueued (dpy, QueuedAfterReading))
continue;
}
#endif
if (allDamage)
{
#if INTERVAL
int old_update = last_update;
last_update = time_in_millis();
/* printf ("delta %d\n", last_update - old_update); */
#endif
paint_all (dpy, allDamage);
allDamage = None;
}
}
}