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authorMattias Andrée <maandree@operamail.com>2014-11-02 14:01:49 +0100
committerMattias Andrée <maandree@operamail.com>2014-11-02 14:01:59 +0100
commitb44d19dbbfe5a5562a88985155f3d43767db54a3 (patch)
tree92438c86e0ec4c9f2472f862fd979deb8530ac31 /src/assemble
parentm (diff)
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work on porting the java code to python
Signed-off-by: Mattias Andrée <maandree@operamail.com>
Diffstat (limited to 'src/assemble')
-rwxr-xr-xsrc/assemble112
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+#!/usr/bin/env python3
+# -*- python -*-
+'''
+splashtool – A simple tool for creating SYSLINUX splashes without fuss
+
+Copyright © 2013, 2014 Mattias Andrée (maandree@member.fsf.org)
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU Affero General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Affero General Public License for more details.
+
+You should have received a copy of the GNU Affero General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+'''
+
+def join(fb, bg, alpha):
+ t = alpha * linear(fg) + (255 - alpha) * linear(bg)
+ t /= 255
+ if t <= 0.00304:
+ t *= 12.92
+ else:
+ t = 1.055 * t ** (1 / 2.4) - 0.055
+ return int(255 * t + 0.5)
+
+def linear(c):
+ if c <= 10:
+ return c / (255 * 12.92)
+ return ((c + 14.025) / 269.025) ** 2.4
+
+# Read image data.
+splash = input()
+width = int(input())
+height = int(input())
+rows = [input() for i in range(height)]
+
+# Read font data.
+chars = int(input())
+charx = int(input())
+chary = int(input())
+charmap = [[0] * chary for i in range(chars)]
+for i in range(chars):
+ for y in range(chary):
+ line = input()
+ charmap[i][y] = sum((0 if line[x] == ' ' else 1) << x for x in range(charx))
+
+# The overlay should be centered on the background.
+offx = (640 - width * charx) // 2
+offy = (480 - height * chary) // 2
+
+# Buffers for layers.
+# TODO splash = ... (splash)
+background = [[0] * (height * chary) for i in range(width * charx)]
+foreground = [[0] * (height * chary) for i in range(width * charx)]
+shadow = [[0] * (height * chary) for i in range(width * charx)]
+
+# Colours.
+fore = 0
+back = 0
+foreback = 0
+
+# Fill largers.
+for y in range(height):
+ x = 0
+ row = rows[y]
+ escape = False
+ for i in range(len(row)):
+ c = row[i]
+ if c == '\033':
+ fore = foreback >> 32
+ back = foreback & ((1 << 32) - 1)
+ escape = not escape
+ foreback = 0
+ elif escape:
+ if c == '#':
+ continue
+ foreback <<= 4
+ foreback |= (ord(c) & 15) + (0 if c <= '9' else 9)
+ foreback &= (1 << 64) - 1
+ else:
+ ci = ord(c) % chars
+ if c == '┌': ci = 218
+ elif c == '─': ci = 196
+ elif c == '┐': ci = 191
+ elif c == '│': ci = 179
+ elif c == '├': ci = 195
+ elif c == '┤': ci = 180
+ elif c == '└': ci = 192
+ elif c == '┘': ci = 217
+ char = charmap[ci]
+ for yi in range(chary):
+ for xi in range(charx):
+ xo = (char[yi] >> xi) & 1
+ t = offx + x * charx + xi + xo
+ rgb = splash[639 if t > 639 else t][offy + y * chary + yi]
+ r, g, b = (rgb >> 16) & 255, (rgb >> 8) & 255, (rgb >> 0) & 255
+ if xo == 1:
+ shadow[x * charx + xi][y * chary + yi] = 128 << 24
+ (c_, i_) = (fore, foreground) if xo == 1 else (back, background)
+ a = c_ >> 24
+ r = join((c_ >> 16) & 255, r, a)
+ g = join((c_ >> 8) & 255, g, a)
+ b = join((c_ >> 0) & 255, b, a)
+ rgb = (255 << 24) | (r << 16) | (g << 8) | b
+ i_[x * charx + xi][y * chary + yi] = rgb
+ x += 1
+