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/**
 * mds — A micro-display server
 * Copyright © 2014  Mattias Andrée (maandree@member.fsf.org)
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#ifndef MDS_MDS_SERVER_CLIENT_H
#define MDS_MDS_SERVER_CLIENT_H


#include "interception_condition.h"

#include <libmdsserver/mds-message.h>

#include <stdlib.h>
#include <pthread.h>
#include <stdint.h>



/**
 * Client information structure
 */
typedef struct client
{
  /**
   * The client's entry in the list of clients
   */
  ssize_t list_entry;
  
  /**
   * The socket file descriptor for the socket connected to the client
   */
  int socket_fd;
  
  /**
   * Whether the socket is open
   */
  int open;
  
  /**
   * Message read buffer for the client
   */
  mds_message_t message;
  
  /**
   * The read thread for the client
   */
  pthread_t thread;
  
  /**
   * The client's ID
   */
  uint64_t id;
  
  /**
   * Mutex for sending data and other
   * actions that only affacts this client
   */
  pthread_mutex_t mutex;
  
  /**
   * Whether `mutex` has been initialised
   */
  int mutex_created;
  
  /**
   * The messages interception conditions conditions
   * for the client
   */
  interception_condition_t* interception_conditions;
  
  /**
   * The number of interception conditions
   */
  size_t interception_conditions_count;
  
  /**
   * Messages pending to be sent (concatenated)
   */
  char* send_pending;
  
  /**
   * The character length of the messages pending to be sent
   */
  size_t send_pending_size;
  
} client_t;



/**
 * Release all resources assoicated with a client
 * 
 * @param  this  The client information
 */
void client_destroy(client_t* restrict this);

/**
 * Calculate the buffer size need to marshal client information
 * 
 * @param   this  The client information
 * @return        The number of bytes to allocate to the output buffer
 */
size_t client_marshal_size(const client_t* restrict this) __attribute__((pure));

/**
 * Marshals client information
 * 
 * @param   this  The client information
 * @param   data  Output buffer for the marshalled data
 * @return        The number of bytes that have been written (everything will be written)
 */
size_t client_marshal(const client_t* restrict this, char* restrict data);

/**
 * Unmarshals client information
 * 
 * @param   this  Memory slot in which to store the new client information
 * @param   data  In buffer with the marshalled data
 * @return        Zero on error, errno will be set accordingly, otherwise the number of read bytes.
 *                Destroy the client information on error.
 */
size_t client_unmarshal(client_t* restrict this, char* restrict data);

/**
 * Pretend to unmarshal client information
 * 
 * @param   data  In buffer with the marshalled data
 * @return        The number of read bytes
 */
size_t client_unmarshal_skip(char* restrict data) __attribute__((pure));


#endif