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/**
* mds — A micro-display server
* Copyright © 2014 Mattias Andrée (maandree@member.fsf.org)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MDS_MDS_BASE_H
#define MDS_MDS_BASE_H
#include <pthread.h>
#include <signal.h>
#define MDS_BASE_VARS_VERSION 0
/**
* Characteristics of the server
*/
typedef struct server_characteristics
{
/**
* Setting this to zero will cause the server to drop privileges as a security precaution
*/
int require_privileges : 1;
/**
* Setting this to non-zero will cause the server to connect to the display
*/
int require_display : 1;
} __attribute__((packed)) server_characteristics_t;
/**
* This variable should declared by the actual server implementation.
* It must be configured before `main` is invoked.
*
* This tells the server-base how to behave
*/
extern server_characteristics_t server_characteristics;
/**
* Number of elements in `argv`
*/
extern int argc;
/**
* Command line arguments
*/
extern char** argv;
/**
* Whether the server has been respawn
* rather than this being the initial spawn.
* This will be at least as true as `is_reexec`.
*/
extern int is_respawn;
/**
* Whether the server is continuing
* from a self-reexecution
*/
extern int is_reexec;
/**
* The thread that runs the master loop
*/
extern pthread_t master_thread;
/**
* Whether the server has been signaled to terminate
*/
extern volatile sig_atomic_t terminating;
/**
* Whether the server has been signaled to re-exec
*/
extern volatile sig_atomic_t reexecing;
/**
* The file descriptor of the socket
* that is connected to the server
*/
extern int socket_fd;
/**
* Set up signal traps for all especially handled signals
*
* @return Non-zero on error
*/
int trap_signals(void);
/**
* This function should be implemented by the actual server implementation
*
* This function is called when a signal that
* signals the server to re-exec has been received
*
* When this function is invoked, it should set `reexecing` to a non-zero value
*
* @param signo The signal that has been received
*/
extern void received_reexec(int signo);
/**
* This function should be implemented by the actual server implementation
*
* This function is called when a signal that
* signals the server to re-exec has been received
*
* When this function is invoked, it should set `terminating` to a non-zero value
*
* @param signo The signal that has been received
*/
extern void received_terminate(int signo);
/**
* This function should be implemented by the actual server implementation
*
* This function will be invoked before `initialise_server` (if not re-exec:ing)
* or before `unmarshal_server` (if re-exec:ing)
*
* @return Non-zero on error
*/
extern int preinitialise_server(void);
/**
* This function should be implemented by the actual server implementation
*
* This function should initialise the server,
* and it not invoked after a re-exec.
*
* @return Non-zero on error
*/
extern int initialise_server(void);
/**
* This function should be implemented by the actual server implementation
*
* This function will be invoked asgter `initialise_server` (if not re-exec:ing)
* or after `unmarshal_server` (if re-exec:ing)
*
* @return Non-zero on error
*/
extern int postinitialise_server(void);
/**
* This function should be implemented by the actual server implementation
*
* Calculate the number of bytes that will be stored by `marshal_server`
*
* On failure the program should `abort()` or exit by other means.
* However it should not be possible for this function to fail.
*
* @return The number of bytes that will be stored by `marshal_server`
*/
extern size_t marshal_server_size(void) __attribute__((pure));
/**
* This function should be implemented by the actual server implementation
*
* Marshal server implementation specific data into a buffer
*
* @param state_buf The buffer for the marshalled data
* @return Non-zero on error
*/
extern int marshal_server(char* state_buf);
/**
* This function should be implemented by the actual server implementation
*
* Unmarshal server implementation specific data and update the servers state accordingly
*
* On critical failure the program should `abort()` or exit by other means.
* That is, do not let `reexec_failure_recover` run successfully, if it unrecoverable
* error has occurred or one severe enough that it is better to simply respawn.
*
* @param state_buf The marshalled data that as not been read already
* @return Non-zero on error
*/
extern int unmarshal_server(char* state_buf);
/**
* This function should be implemented by the actual server implementation
*
* Attempt to recover from an re-exec failure that has been
* detected after the server successfully updated it execution image
*
* @return Non-zero on error
*/
extern int reexec_failure_recover(void);
/**
* This function should be implemented by the actual server implementation
*
* Perform the server's mission
*
* @return Non-zero on error
*/
extern int master_loop(void);
#endif
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