1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
3970
3971
3972
3973
3974
3975
3976
3977
3978
3979
3980
3981
3982
3983
3984
3985
3986
3987
3988
3989
3990
3991
3992
3993
3994
3995
3996
3997
3998
3999
4000
4001
4002
4003
4004
4005
4006
4007
4008
4009
4010
4011
4012
4013
4014
4015
4016
4017
4018
4019
4020
4021
4022
4023
4024
4025
4026
4027
4028
4029
4030
4031
4032
4033
4034
4035
4036
4037
4038
4039
4040
4041
4042
4043
4044
4045
4046
4047
4048
4049
4050
4051
4052
4053
4054
4055
4056
4057
4058
4059
4060
4061
4062
4063
4064
4065
4066
4067
4068
4069
4070
4071
4072
4073
4074
4075
4076
4077
4078
4079
4080
4081
4082
4083
4084
4085
4086
4087
4088
4089
4090
4091
4092
4093
4094
4095
4096
4097
4098
4099
4100
4101
4102
4103
4104
4105
4106
4107
4108
4109
4110
4111
4112
4113
4114
4115
4116
4117
4118
4119
4120
4121
4122
4123
4124
4125
4126
4127
4128
4129
4130
4131
4132
4133
4134
4135
4136
4137
4138
4139
4140
4141
4142
4143
4144
4145
4146
4147
4148
4149
4150
4151
4152
4153
4154
4155
4156
4157
4158
4159
4160
4161
4162
4163
4164
4165
4166
4167
4168
4169
4170
4171
4172
4173
4174
4175
4176
4177
4178
4179
4180
4181
4182
4183
4184
4185
4186
4187
4188
4189
4190
4191
4192
4193
4194
4195
4196
4197
4198
4199
4200
4201
4202
4203
4204
4205
4206
4207
4208
4209
4210
4211
4212
4213
4214
4215
4216
4217
4218
4219
4220
4221
4222
4223
4224
4225
4226
4227
4228
4229
4230
4231
4232
4233
4234
4235
4236
4237
4238
4239
4240
4241
4242
4243
4244
4245
4246
4247
4248
4249
4250
4251
4252
4253
4254
4255
4256
4257
4258
4259
4260
4261
4262
4263
4264
4265
4266
4267
4268
4269
4270
4271
4272
4273
4274
4275
4276
4277
4278
4279
4280
4281
4282
4283
4284
4285
4286
4287
4288
4289
4290
4291
4292
4293
4294
4295
4296
4297
4298
4299
4300
4301
4302
4303
4304
4305
4306
4307
4308
4309
4310
4311
4312
4313
4314
4315
4316
4317
4318
4319
4320
4321
4322
4323
4324
4325
4326
4327
4328
4329
4330
4331
4332
4333
4334
4335
4336
4337
4338
4339
4340
4341
4342
4343
4344
4345
4346
4347
4348
4349
4350
4351
4352
4353
4354
4355
4356
4357
4358
4359
4360
4361
4362
4363
4364
4365
4366
4367
4368
4369
4370
4371
4372
4373
4374
4375
4376
4377
4378
4379
4380
4381
4382
4383
4384
4385
4386
4387
4388
4389
4390
4391
4392
4393
4394
4395
4396
4397
4398
4399
4400
4401
4402
4403
4404
4405
4406
4407
4408
4409
4410
4411
4412
4413
4414
4415
4416
4417
4418
4419
4420
4421
4422
4423
4424
4425
4426
4427
4428
4429
4430
4431
4432
4433
4434
4435
4436
4437
4438
4439
4440
4441
4442
4443
4444
4445
4446
4447
4448
4449
4450
4451
4452
4453
4454
4455
4456
4457
4458
4459
4460
4461
4462
4463
4464
4465
4466
4467
4468
4469
4470
4471
4472
4473
4474
4475
4476
4477
4478
4479
4480
4481
4482
4483
4484
4485
4486
4487
4488
4489
4490
4491
4492
4493
4494
4495
4496
4497
4498
4499
4500
4501
4502
4503
4504
4505
4506
4507
4508
4509
4510
4511
4512
4513
4514
4515
4516
4517
4518
4519
4520
4521
4522
4523
4524
4525
4526
4527
4528
4529
4530
4531
4532
4533
4534
4535
4536
4537
4538
4539
4540
4541
4542
4543
4544
4545
4546
4547
4548
4549
4550
4551
4552
4553
4554
4555
4556
4557
4558
4559
4560
4561
4562
4563
4564
4565
4566
4567
4568
4569
4570
4571
4572
4573
4574
4575
4576
4577
4578
4579
4580
4581
4582
4583
4584
4585
4586
4587
4588
4589
4590
4591
4592
4593
4594
4595
4596
4597
4598
4599
4600
4601
4602
4603
4604
4605
4606
4607
4608
4609
4610
4611
4612
4613
4614
4615
4616
4617
4618
4619
4620
4621
4622
4623
4624
4625
4626
4627
4628
4629
4630
4631
4632
4633
4634
4635
4636
4637
4638
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
4656
4657
4658
4659
4660
4661
4662
4663
4664
4665
4666
4667
4668
4669
4670
4671
4672
4673
4674
4675
4676
4677
4678
4679
4680
4681
4682
4683
4684
4685
4686
4687
4688
4689
4690
4691
4692
4693
4694
4695
4696
4697
4698
4699
4700
4701
4702
4703
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
4718
4719
4720
4721
4722
4723
4724
4725
4726
4727
4728
4729
4730
4731
4732
4733
4734
4735
4736
4737
4738
4739
4740
4741
4742
4743
4744
4745
4746
4747
4748
4749
4750
4751
4752
4753
4754
4755
4756
4757
4758
4759
4760
4761
4762
4763
4764
4765
4766
4767
4768
4769
4770
4771
4772
4773
4774
4775
4776
4777
4778
4779
4780
4781
4782
4783
4784
4785
4786
4787
4788
4789
4790
4791
4792
4793
4794
4795
4796
4797
4798
4799
4800
4801
4802
4803
4804
4805
4806
4807
4808
4809
4810
4811
4812
4813
4814
4815
4816
4817
4818
4819
4820
4821
4822
4823
4824
4825
4826
4827
4828
4829
4830
4831
4832
4833
4834
4835
4836
4837
4838
4839
4840
4841
4842
4843
4844
4845
4846
4847
4848
4849
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
4861
4862
4863
4864
4865
4866
4867
4868
4869
4870
4871
4872
4873
4874
4875
4876
4877
4878
4879
4880
4881
4882
4883
4884
4885
4886
4887
4888
4889
4890
4891
4892
4893
4894
4895
4896
4897
4898
4899
4900
4901
4902
4903
4904
4905
4906
4907
4908
4909
4910
4911
4912
4913
4914
4915
4916
4917
4918
4919
4920
4921
4922
4923
4924
4925
4926
4927
4928
4929
4930
4931
4932
4933
4934
4935
4936
4937
4938
4939
4940
4941
4942
4943
4944
4945
4946
4947
4948
4949
4950
4951
4952
4953
4954
4955
4956
4957
4958
4959
4960
4961
4962
4963
4964
4965
4966
4967
4968
4969
4970
4971
4972
4973
4974
4975
4976
4977
4978
4979
4980
4981
4982
4983
4984
4985
4986
4987
4988
4989
4990
4991
4992
4993
4994
4995
4996
4997
4998
4999
5000
5001
5002
5003
5004
5005
5006
5007
5008
5009
5010
5011
5012
5013
5014
5015
5016
5017
5018
5019
5020
5021
5022
5023
5024
5025
5026
5027
5028
5029
5030
5031
5032
5033
5034
5035
5036
5037
5038
5039
5040
5041
5042
5043
5044
5045
5046
5047
5048
5049
5050
5051
5052
5053
5054
5055
5056
5057
5058
5059
5060
5061
5062
5063
5064
5065
5066
5067
5068
5069
5070
5071
5072
5073
5074
5075
5076
5077
5078
5079
5080
5081
5082
5083
5084
5085
5086
5087
5088
5089
5090
5091
5092
5093
5094
5095
5096
5097
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107
5108
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123
5124
5125
5126
5127
5128
5129
5130
5131
5132
5133
5134
5135
5136
5137
5138
5139
5140
5141
5142
5143
5144
5145
5146
5147
5148
5149
5150
5151
5152
5153
5154
5155
5156
5157
5158
5159
5160
5161
5162
5163
5164
5165
5166
5167
5168
5169
5170
5171
5172
5173
5174
5175
5176
5177
5178
5179
5180
5181
5182
5183
5184
5185
5186
5187
5188
5189
5190
5191
5192
5193
5194
5195
5196
5197
5198
5199
5200
5201
5202
5203
5204
5205
5206
5207
5208
5209
5210
5211
5212
5213
5214
5215
5216
5217
5218
5219
5220
5221
5222
5223
5224
5225
5226
5227
5228
5229
5230
5231
5232
5233
5234
5235
5236
5237
5238
5239
5240
5241
5242
5243
5244
5245
5246
5247
5248
5249
5250
5251
5252
5253
5254
5255
5256
5257
5258
5259
5260
5261
5262
5263
5264
5265
5266
5267
5268
5269
5270
5271
5272
5273
5274
5275
5276
5277
5278
5279
5280
5281
5282
5283
5284
5285
5286
5287
5288
5289
5290
5291
5292
5293
5294
5295
5296
5297
5298
5299
5300
5301
5302
5303
5304
5305
5306
5307
5308
5309
5310
5311
5312
5313
5314
5315
5316
5317
5318
5319
5320
5321
5322
5323
5324
5325
5326
5327
5328
5329
5330
5331
5332
5333
5334
5335
5336
5337
5338
5339
5340
5341
5342
5343
5344
5345
5346
5347
5348
5349
5350
5351
5352
5353
5354
5355
5356
5357
5358
5359
5360
5361
5362
5363
5364
5365
5366
5367
5368
5369
5370
5371
5372
5373
5374
5375
5376
5377
5378
5379
5380
5381
5382
5383
5384
5385
5386
5387
5388
5389
5390
5391
5392
5393
5394
5395
5396
5397
5398
5399
5400
5401
5402
5403
5404
5405
5406
5407
5408
5409
5410
5411
5412
5413
5414
5415
5416
5417
5418
5419
5420
5421
5422
5423
5424
5425
5426
5427
5428
5429
5430
5431
5432
5433
5434
5435
5436
5437
5438
5439
5440
5441
5442
5443
5444
5445
5446
5447
5448
5449
5450
5451
5452
5453
5454
5455
5456
5457
5458
5459
5460
5461
5462
5463
5464
5465
5466
5467
5468
5469
5470
5471
5472
5473
5474
5475
5476
5477
5478
5479
5480
5481
5482
5483
5484
5485
5486
5487
5488
5489
5490
5491
5492
5493
5494
5495
5496
5497
5498
5499
5500
5501
5502
5503
5504
5505
5506
5507
5508
5509
5510
5511
5512
5513
5514
5515
5516
5517
5518
5519
5520
5521
5522
5523
5524
5525
5526
5527
5528
5529
5530
5531
5532
5533
5534
5535
5536
5537
5538
5539
5540
5541
5542
5543
5544
5545
5546
5547
5548
5549
5550
5551
5552
5553
5554
5555
5556
5557
5558
5559
5560
5561
5562
5563
5564
5565
5566
5567
5568
5569
5570
5571
5572
5573
5574
5575
5576
5577
5578
5579
5580
5581
5582
5583
5584
5585
5586
5587
5588
5589
5590
5591
5592
5593
5594
5595
5596
5597
5598
5599
5600
5601
5602
5603
5604
5605
5606
5607
5608
5609
5610
5611
5612
5613
5614
5615
5616
5617
5618
5619
5620
5621
5622
5623
5624
5625
5626
5627
5628
5629
5630
5631
5632
5633
5634
5635
5636
5637
5638
5639
5640
5641
5642
5643
5644
5645
5646
5647
5648
5649
5650
5651
5652
5653
5654
5655
5656
5657
5658
5659
5660
5661
5662
5663
5664
5665
5666
5667
5668
5669
5670
5671
5672
5673
5674
5675
5676
5677
5678
5679
5680
5681
5682
5683
5684
5685
5686
5687
5688
5689
5690
5691
5692
5693
5694
5695
5696
5697
5698
5699
5700
5701
5702
5703
5704
5705
5706
5707
5708
5709
5710
5711
5712
5713
5714
5715
5716
5717
5718
5719
5720
5721
5722
5723
5724
5725
5726
5727
5728
5729
5730
5731
5732
5733
5734
5735
5736
5737
5738
5739
5740
5741
5742
5743
5744
5745
5746
5747
5748
5749
5750
5751
5752
5753
5754
5755
5756
5757
5758
5759
5760
5761
5762
5763
5764
5765
5766
5767
5768
5769
5770
5771
5772
5773
5774
5775
5776
5777
5778
5779
5780
5781
5782
5783
5784
5785
5786
5787
5788
5789
5790
5791
5792
5793
5794
5795
5796
5797
5798
5799
5800
5801
5802
5803
5804
5805
5806
5807
5808
5809
5810
5811
5812
5813
5814
5815
5816
5817
5818
5819
5820
5821
5822
5823
5824
5825
5826
5827
5828
5829
5830
5831
5832
5833
5834
5835
5836
5837
5838
5839
5840
5841
5842
5843
5844
5845
5846
5847
5848
5849
5850
5851
5852
5853
5854
5855
5856
5857
5858
5859
5860
5861
5862
5863
5864
5865
5866
5867
5868
5869
5870
5871
5872
5873
5874
5875
5876
5877
5878
5879
5880
5881
5882
5883
5884
5885
5886
5887
5888
5889
5890
5891
5892
5893
5894
5895
5896
5897
5898
5899
5900
5901
5902
5903
5904
5905
5906
5907
5908
5909
5910
5911
5912
5913
5914
5915
5916
5917
5918
5919
5920
5921
5922
5923
5924
5925
5926
5927
5928
5929
5930
5931
5932
5933
5934
5935
5936
5937
5938
5939
5940
5941
5942
5943
5944
5945
5946
5947
5948
5949
5950
5951
5952
5953
5954
5955
5956
5957
5958
5959
5960
5961
5962
5963
5964
5965
5966
5967
5968
5969
5970
5971
5972
5973
5974
5975
5976
5977
5978
5979
5980
5981
5982
5983
5984
5985
5986
5987
5988
5989
5990
5991
5992
5993
5994
5995
5996
5997
5998
5999
6000
6001
6002
6003
6004
6005
6006
6007
6008
6009
6010
6011
6012
6013
6014
6015
6016
6017
6018
6019
6020
6021
6022
6023
6024
6025
6026
6027
6028
6029
6030
6031
6032
6033
6034
6035
6036
6037
6038
6039
6040
6041
6042
6043
6044
6045
6046
6047
6048
6049
6050
6051
6052
6053
6054
6055
6056
6057
6058
6059
6060
6061
6062
6063
6064
6065
6066
6067
6068
6069
6070
6071
6072
6073
6074
6075
6076
6077
6078
6079
6080
6081
6082
6083
6084
6085
6086
6087
6088
6089
6090
6091
6092
6093
6094
6095
6096
6097
6098
6099
6100
6101
6102
6103
6104
6105
6106
6107
6108
6109
6110
6111
6112
6113
6114
6115
6116
6117
6118
6119
6120
6121
6122
6123
6124
6125
6126
6127
6128
6129
6130
6131
6132
6133
6134
6135
6136
6137
6138
6139
6140
6141
6142
6143
6144
6145
6146
6147
6148
6149
6150
6151
6152
6153
6154
6155
6156
6157
6158
6159
6160
6161
6162
6163
6164
6165
6166
6167
6168
6169
6170
6171
6172
6173
6174
6175
6176
6177
6178
6179
6180
6181
6182
6183
6184
6185
6186
6187
6188
6189
6190
6191
6192
6193
6194
6195
6196
6197
6198
6199
6200
6201
6202
6203
6204
6205
6206
6207
6208
6209
6210
6211
6212
6213
6214
6215
6216
6217
6218
6219
6220
6221
6222
6223
6224
6225
6226
6227
6228
6229
6230
6231
6232
6233
6234
6235
6236
6237
6238
6239
6240
6241
6242
6243
6244
6245
6246
6247
6248
6249
6250
6251
6252
6253
6254
6255
6256
6257
6258
6259
6260
6261
6262
6263
6264
6265
6266
6267
6268
6269
6270
6271
6272
6273
6274
6275
6276
6277
6278
6279
6280
6281
6282
6283
6284
6285
6286
6287
6288
6289
6290
6291
6292
6293
6294
6295
6296
6297
6298
6299
6300
6301
6302
6303
6304
6305
6306
6307
6308
6309
6310
6311
6312
6313
6314
6315
6316
6317
6318
6319
6320
6321
6322
6323
6324
6325
6326
6327
6328
6329
6330
6331
6332
6333
6334
6335
6336
6337
6338
6339
6340
6341
6342
6343
6344
6345
6346
6347
6348
6349
6350
6351
6352
6353
6354
6355
6356
6357
6358
6359
6360
6361
6362
6363
6364
6365
6366
6367
6368
6369
6370
6371
6372
6373
6374
6375
6376
6377
6378
6379
6380
6381
6382
6383
6384
6385
6386
6387
6388
6389
6390
6391
6392
6393
6394
6395
6396
6397
6398
6399
6400
6401
6402
6403
6404
6405
6406
6407
6408
6409
6410
6411
6412
6413
6414
6415
6416
6417
6418
6419
6420
6421
6422
6423
6424
6425
6426
6427
6428
6429
6430
6431
6432
6433
6434
6435
6436
6437
6438
6439
6440
6441
6442
6443
6444
6445
6446
6447
6448
6449
6450
6451
6452
6453
6454
6455
6456
6457
6458
6459
6460
6461
6462
6463
6464
6465
6466
6467
6468
6469
6470
6471
6472
6473
6474
6475
6476
6477
6478
6479
6480
6481
6482
6483
6484
6485
6486
6487
6488
6489
6490
6491
6492
6493
6494
6495
6496
6497
6498
6499
6500
6501
6502
6503
6504
6505
6506
6507
6508
6509
6510
6511
6512
6513
6514
6515
6516
6517
6518
6519
6520
6521
6522
6523
6524
6525
6526
6527
6528
6529
6530
6531
6532
6533
6534
6535
6536
6537
6538
6539
6540
6541
6542
6543
6544
6545
6546
6547
6548
6549
6550
6551
6552
6553
6554
6555
6556
6557
6558
6559
6560
6561
6562
6563
6564
6565
6566
6567
6568
6569
6570
6571
6572
6573
6574
6575
6576
6577
6578
6579
6580
6581
6582
6583
6584
6585
6586
6587
6588
6589
6590
6591
6592
6593
6594
6595
6596
6597
6598
6599
6600
6601
6602
6603
6604
6605
6606
6607
6608
6609
6610
6611
6612
6613
6614
6615
6616
6617
6618
6619
6620
6621
6622
6623
6624
6625
6626
6627
6628
6629
6630
6631
6632
6633
6634
6635
6636
6637
6638
6639
6640
6641
6642
6643
6644
6645
6646
6647
6648
6649
6650
6651
6652
6653
6654
6655
6656
6657
6658
6659
6660
6661
6662
6663
6664
6665
6666
6667
6668
6669
6670
6671
6672
6673
6674
6675
6676
6677
6678
6679
6680
6681
6682
6683
6684
6685
6686
6687
6688
6689
6690
6691
6692
6693
6694
6695
6696
6697
6698
6699
6700
6701
6702
6703
6704
6705
6706
6707
6708
6709
6710
6711
6712
6713
6714
6715
6716
6717
6718
6719
6720
6721
6722
6723
6724
6725
6726
6727
6728
6729
6730
6731
6732
6733
6734
6735
6736
6737
6738
6739
6740
6741
6742
6743
6744
6745
6746
6747
6748
6749
6750
6751
6752
6753
6754
6755
6756
6757
6758
6759
6760
6761
6762
6763
6764
6765
6766
6767
6768
6769
6770
6771
6772
6773
6774
6775
6776
6777
6778
6779
6780
6781
6782
6783
6784
6785
6786
6787
6788
6789
6790
6791
6792
6793
6794
6795
6796
6797
6798
6799
6800
6801
6802
6803
6804
6805
6806
6807
6808
6809
6810
6811
6812
6813
6814
6815
6816
6817
6818
6819
6820
6821
6822
6823
6824
6825
6826
6827
6828
6829
6830
6831
6832
6833
6834
6835
6836
6837
6838
6839
6840
6841
6842
6843
6844
6845
6846
6847
6848
6849
6850
6851
6852
6853
6854
6855
6856
6857
6858
6859
6860
6861
6862
6863
6864
6865
6866
6867
6868
6869
6870
6871
6872
6873
6874
6875
6876
6877
6878
6879
6880
6881
6882
6883
6884
6885
6886
6887
6888
6889
6890
6891
6892
6893
6894
6895
6896
6897
6898
6899
6900
6901
6902
6903
6904
6905
6906
6907
6908
6909
6910
6911
6912
6913
6914
6915
6916
6917
6918
6919
6920
6921
6922
6923
6924
6925
6926
6927
6928
6929
6930
6931
6932
6933
6934
6935
6936
6937
6938
6939
6940
6941
6942
6943
6944
6945
6946
6947
6948
6949
6950
6951
6952
6953
6954
6955
6956
6957
6958
6959
6960
6961
6962
6963
6964
6965
6966
6967
6968
6969
6970
6971
6972
6973
6974
6975
6976
6977
6978
6979
6980
6981
6982
6983
6984
6985
6986
6987
6988
6989
6990
6991
6992
6993
6994
6995
6996
6997
6998
6999
7000
7001
7002
7003
7004
7005
7006
7007
7008
7009
7010
7011
7012
7013
7014
7015
7016
7017
7018
7019
7020
7021
7022
7023
7024
7025
7026
7027
7028
7029
7030
7031
7032
7033
7034
7035
7036
7037
7038
7039
7040
7041
7042
7043
7044
7045
7046
7047
7048
7049
7050
7051
7052
7053
7054
7055
7056
7057
7058
7059
7060
7061
7062
7063
7064
7065
7066
7067
7068
7069
7070
7071
7072
7073
7074
7075
7076
7077
7078
7079
7080
7081
7082
7083
7084
7085
7086
7087
7088
7089
7090
7091
7092
7093
7094
7095
7096
7097
7098
7099
7100
7101
7102
7103
7104
7105
7106
7107
7108
7109
7110
7111
7112
7113
7114
7115
7116
7117
7118
7119
7120
7121
7122
7123
7124
7125
7126
7127
7128
7129
7130
7131
7132
7133
7134
7135
7136
7137
7138
7139
7140
7141
7142
7143
7144
7145
7146
7147
7148
7149
7150
7151
7152
7153
7154
7155
7156
7157
7158
7159
7160
7161
7162
7163
7164
7165
7166
7167
7168
7169
7170
7171
7172
7173
7174
7175
7176
7177
7178
7179
7180
7181
7182
7183
7184
7185
7186
7187
7188
7189
7190
7191
7192
7193
7194
7195
7196
7197
7198
7199
7200
7201
7202
7203
7204
7205
7206
7207
7208
7209
7210
7211
7212
7213
7214
7215
7216
7217
7218
7219
7220
7221
7222
7223
7224
7225
7226
7227
7228
7229
7230
7231
7232
7233
7234
7235
7236
7237
7238
7239
7240
7241
7242
7243
7244
7245
7246
7247
7248
7249
7250
7251
7252
7253
7254
7255
7256
7257
7258
7259
7260
7261
7262
7263
7264
7265
7266
7267
7268
7269
7270
7271
7272
7273
7274
7275
7276
7277
7278
7279
7280
7281
7282
7283
7284
7285
7286
7287
7288
7289
7290
7291
7292
7293
7294
7295
7296
7297
7298
7299
7300
7301
7302
7303
7304
7305
7306
7307
7308
7309
7310
7311
7312
7313
7314
7315
7316
7317
7318
7319
7320
7321
7322
7323
7324
7325
7326
7327
7328
7329
7330
7331
7332
7333
7334
7335
7336
7337
7338
7339
7340
7341
7342
7343
7344
7345
7346
7347
7348
7349
7350
7351
7352
7353
7354
7355
7356
7357
7358
7359
7360
7361
7362
7363
7364
7365
7366
7367
7368
7369
7370
7371
7372
7373
7374
7375
7376
7377
7378
7379
7380
7381
7382
7383
7384
7385
7386
7387
7388
7389
7390
7391
7392
7393
7394
7395
7396
7397
7398
7399
7400
7401
7402
7403
7404
7405
7406
7407
7408
7409
7410
7411
7412
7413
7414
7415
7416
7417
7418
7419
7420
7421
7422
7423
7424
7425
7426
7427
7428
7429
7430
7431
7432
7433
7434
7435
7436
7437
7438
7439
7440
7441
7442
7443
7444
7445
7446
7447
7448
7449
7450
7451
7452
7453
7454
7455
7456
7457
7458
7459
7460
7461
7462
7463
7464
7465
7466
7467
7468
7469
7470
7471
7472
7473
7474
7475
7476
7477
7478
7479
7480
7481
7482
7483
7484
7485
7486
7487
7488
7489
7490
7491
7492
7493
7494
7495
7496
7497
7498
7499
7500
7501
7502
7503
7504
7505
7506
7507
7508
7509
7510
7511
7512
7513
7514
7515
7516
7517
7518
7519
7520
7521
7522
7523
7524
7525
7526
7527
7528
7529
7530
7531
7532
7533
7534
7535
7536
7537
7538
7539
7540
7541
7542
7543
7544
7545
7546
7547
7548
7549
7550
7551
7552
7553
7554
7555
7556
7557
7558
7559
7560
7561
7562
7563
7564
7565
7566
7567
7568
7569
7570
7571
7572
7573
7574
7575
7576
7577
7578
7579
7580
7581
7582
7583
7584
7585
7586
7587
7588
7589
7590
7591
7592
7593
7594
7595
7596
7597
7598
7599
7600
7601
7602
7603
7604
7605
7606
7607
7608
7609
7610
7611
7612
7613
7614
7615
7616
7617
7618
7619
7620
7621
7622
7623
7624
7625
7626
7627
7628
7629
7630
7631
7632
7633
7634
7635
7636
7637
7638
7639
7640
7641
7642
7643
7644
7645
7646
7647
7648
7649
7650
7651
7652
7653
7654
7655
7656
7657
7658
7659
7660
7661
7662
7663
7664
7665
7666
7667
7668
7669
7670
7671
7672
7673
7674
7675
7676
7677
7678
7679
7680
7681
7682
7683
7684
7685
7686
7687
7688
7689
7690
7691
7692
7693
7694
7695
7696
7697
7698
7699
7700
7701
7702
7703
7704
7705
7706
7707
7708
7709
7710
7711
7712
7713
7714
7715
7716
7717
7718
7719
7720
7721
7722
7723
7724
7725
7726
7727
7728
7729
7730
7731
7732
7733
7734
7735
7736
7737
7738
7739
7740
7741
7742
7743
7744
7745
7746
7747
7748
7749
7750
7751
7752
7753
7754
7755
7756
7757
7758
7759
7760
7761
7762
7763
7764
7765
7766
7767
7768
7769
7770
7771
7772
7773
7774
7775
7776
7777
7778
7779
7780
7781
7782
7783
7784
7785
7786
7787
7788
7789
7790
7791
7792
7793
7794
7795
7796
7797
7798
7799
7800
7801
7802
7803
7804
7805
7806
7807
7808
7809
7810
7811
7812
7813
7814
7815
7816
7817
7818
7819
7820
7821
7822
7823
7824
7825
7826
7827
7828
7829
7830
7831
7832
7833
7834
7835
7836
7837
7838
7839
7840
7841
7842
7843
7844
7845
7846
7847
7848
7849
7850
7851
7852
7853
7854
7855
7856
7857
7858
7859
7860
7861
7862
7863
7864
7865
7866
7867
7868
7869
7870
7871
7872
7873
7874
7875
7876
7877
7878
7879
7880
7881
7882
7883
7884
7885
7886
7887
7888
7889
7890
7891
7892
7893
7894
7895
7896
7897
7898
7899
7900
7901
7902
7903
7904
7905
7906
7907
7908
7909
7910
7911
7912
7913
7914
7915
7916
7917
7918
7919
7920
7921
7922
7923
7924
7925
7926
7927
7928
7929
7930
7931
7932
7933
7934
7935
7936
7937
7938
7939
7940
7941
7942
7943
7944
7945
7946
7947
7948
7949
7950
7951
7952
7953
7954
7955
7956
7957
7958
7959
7960
7961
7962
7963
7964
7965
7966
7967
7968
7969
7970
7971
7972
7973
7974
7975
7976
7977
7978
7979
7980
7981
7982
7983
7984
7985
7986
7987
7988
7989
7990
7991
7992
7993
7994
7995
7996
7997
7998
7999
8000
8001
8002
8003
8004
8005
8006
8007
8008
8009
8010
8011
8012
8013
8014
8015
8016
8017
8018
8019
8020
8021
8022
8023
8024
8025
8026
8027
8028
8029
8030
8031
8032
8033
8034
8035
8036
8037
8038
8039
8040
8041
8042
8043
8044
8045
8046
8047
8048
8049
8050
8051
8052
8053
8054
8055
8056
8057
8058
8059
8060
8061
8062
8063
8064
8065
8066
8067
8068
8069
8070
8071
8072
8073
8074
8075
8076
8077
8078
8079
8080
8081
8082
8083
8084
8085
8086
8087
8088
8089
8090
8091
8092
8093
8094
8095
8096
8097
8098
8099
8100
8101
8102
8103
8104
8105
8106
8107
8108
8109
8110
8111
8112
8113
8114
8115
8116
8117
8118
8119
8120
8121
8122
8123
8124
8125
8126
8127
8128
8129
8130
8131
8132
8133
8134
8135
8136
8137
8138
8139
8140
8141
8142
8143
8144
8145
8146
8147
8148
8149
8150
8151
8152
8153
8154
8155
8156
8157
8158
8159
8160
8161
8162
8163
8164
8165
8166
8167
8168
8169
8170
8171
8172
8173
8174
8175
8176
8177
8178
8179
8180
8181
8182
8183
8184
8185
8186
8187
8188
8189
8190
8191
8192
8193
8194
8195
8196
8197
8198
8199
8200
8201
8202
8203
8204
8205
8206
8207
8208
8209
8210
8211
8212
8213
8214
8215
8216
8217
8218
8219
8220
8221
8222
8223
8224
8225
8226
8227
8228
8229
8230
8231
8232
8233
8234
8235
8236
8237
8238
8239
8240
8241
8242
8243
8244
8245
8246
8247
8248
8249
8250
8251
8252
8253
8254
8255
8256
8257
8258
8259
8260
8261
8262
8263
8264
8265
8266
8267
8268
8269
8270
8271
8272
8273
8274
8275
8276
8277
8278
8279
8280
8281
8282
8283
8284
8285
8286
8287
8288
8289
8290
8291
8292
8293
8294
8295
8296
8297
8298
8299
8300
8301
8302
8303
8304
8305
8306
8307
8308
8309
8310
8311
8312
8313
8314
8315
8316
8317
8318
8319
8320
8321
8322
8323
8324
8325
8326
8327
8328
8329
8330
8331
8332
8333
8334
8335
8336
8337
8338
8339
8340
8341
8342
8343
8344
8345
8346
8347
8348
8349
8350
8351
8352
8353
8354
8355
8356
8357
8358
8359
8360
8361
8362
8363
8364
8365
8366
8367
8368
8369
8370
8371
8372
8373
8374
8375
8376
8377
8378
8379
8380
8381
8382
8383
8384
8385
8386
8387
8388
8389
8390
8391
8392
8393
8394
8395
8396
8397
8398
8399
8400
8401
8402
8403
8404
8405
8406
8407
8408
8409
8410
8411
8412
8413
8414
8415
8416
8417
8418
8419
8420
8421
8422
8423
8424
8425
8426
8427
8428
8429
8430
8431
8432
8433
8434
8435
8436
8437
8438
8439
8440
8441
8442
8443
8444
8445
8446
8447
8448
8449
8450
8451
8452
8453
8454
8455
8456
8457
8458
8459
8460
8461
8462
8463
8464
8465
8466
8467
8468
8469
8470
8471
8472
8473
8474
8475
8476
8477
8478
8479
8480
8481
8482
8483
8484
8485
8486
8487
8488
8489
8490
8491
8492
8493
8494
8495
8496
8497
8498
8499
8500
8501
8502
8503
8504
8505
8506
8507
8508
8509
8510
8511
8512
8513
8514
8515
8516
8517
8518
8519
8520
8521
8522
8523
8524
8525
8526
8527
8528
8529
8530
8531
8532
8533
8534
8535
8536
8537
8538
8539
8540
8541
8542
8543
8544
8545
8546
8547
8548
8549
8550
8551
8552
8553
8554
8555
8556
8557
8558
8559
8560
8561
8562
8563
8564
8565
8566
8567
8568
8569
8570
8571
8572
8573
8574
8575
8576
8577
8578
8579
8580
8581
8582
8583
8584
8585
8586
8587
8588
8589
8590
8591
8592
8593
8594
8595
8596
8597
8598
8599
8600
8601
8602
8603
8604
8605
8606
8607
8608
8609
8610
8611
8612
8613
8614
8615
8616
8617
8618
8619
8620
8621
8622
8623
8624
8625
8626
8627
8628
8629
8630
8631
8632
8633
8634
8635
8636
8637
8638
8639
8640
8641
8642
8643
8644
8645
8646
8647
8648
8649
8650
8651
8652
8653
8654
8655
8656
8657
8658
8659
8660
8661
8662
8663
8664
8665
8666
8667
8668
8669
8670
8671
8672
8673
8674
8675
8676
8677
8678
8679
8680
8681
8682
8683
8684
8685
8686
8687
8688
8689
8690
8691
8692
8693
8694
8695
8696
8697
8698
8699
8700
8701
8702
8703
8704
8705
8706
8707
8708
8709
8710
8711
8712
8713
8714
8715
8716
8717
8718
8719
8720
8721
8722
8723
8724
8725
8726
8727
8728
8729
8730
8731
8732
8733
8734
8735
8736
8737
8738
8739
8740
8741
8742
8743
8744
8745
8746
8747
8748
8749
8750
8751
8752
8753
8754
8755
8756
8757
8758
8759
8760
8761
8762
8763
8764
8765
8766
8767
8768
8769
8770
8771
8772
8773
8774
8775
8776
8777
8778
8779
8780
8781
8782
8783
8784
8785
8786
8787
8788
8789
8790
8791
8792
8793
8794
8795
8796
8797
8798
8799
8800
8801
8802
8803
8804
8805
8806
8807
8808
8809
8810
8811
8812
8813
8814
8815
8816
8817
8818
8819
8820
8821
8822
8823
8824
8825
8826
8827
8828
8829
8830
8831
8832
8833
8834
8835
8836
8837
8838
8839
8840
8841
8842
8843
8844
8845
8846
8847
8848
8849
8850
8851
8852
8853
8854
8855
8856
8857
8858
8859
8860
8861
8862
8863
8864
8865
8866
8867
8868
8869
8870
8871
8872
8873
8874
8875
8876
8877
8878
8879
8880
8881
8882
8883
8884
8885
8886
8887
8888
8889
8890
8891
8892
8893
8894
8895
8896
8897
8898
8899
8900
8901
8902
8903
8904
8905
8906
8907
8908
8909
8910
8911
8912
8913
8914
8915
8916
8917
8918
8919
8920
8921
8922
8923
8924
8925
8926
8927
8928
8929
8930
8931
8932
8933
8934
8935
8936
8937
8938
8939
8940
8941
8942
8943
8944
8945
8946
8947
8948
8949
8950
8951
8952
8953
8954
8955
8956
8957
8958
8959
8960
8961
8962
8963
8964
8965
8966
8967
8968
8969
8970
8971
8972
8973
8974
8975
8976
8977
8978
8979
8980
8981
8982
8983
8984
8985
8986
8987
8988
8989
8990
8991
8992
8993
8994
8995
8996
8997
8998
8999
9000
9001
9002
9003
9004
9005
9006
9007
9008
9009
9010
9011
9012
9013
9014
9015
9016
9017
9018
9019
9020
9021
9022
9023
9024
9025
9026
9027
9028
9029
9030
9031
9032
9033
9034
9035
9036
9037
9038
9039
9040
9041
9042
9043
9044
9045
9046
9047
9048
9049
9050
9051
9052
9053
9054
9055
9056
9057
9058
9059
9060
9061
9062
9063
9064
9065
9066
9067
9068
9069
9070
9071
9072
9073
9074
9075
9076
9077
9078
9079
9080
9081
9082
9083
9084
9085
9086
9087
9088
9089
9090
9091
9092
9093
9094
9095
9096
9097
9098
9099
9100
9101
9102
9103
9104
9105
9106
9107
9108
9109
9110
9111
9112
9113
9114
9115
9116
9117
9118
9119
9120
9121
9122
9123
9124
9125
9126
9127
9128
9129
9130
9131
9132
9133
9134
9135
9136
9137
9138
9139
9140
9141
9142
9143
9144
9145
9146
9147
9148
9149
9150
9151
9152
9153
9154
9155
9156
9157
9158
9159
9160
9161
9162
9163
9164
9165
9166
9167
9168
9169
9170
9171
9172
9173
9174
9175
9176
9177
9178
9179
9180
9181
9182
9183
9184
9185
9186
9187
9188
9189
9190
9191
9192
9193
9194
9195
9196
9197
9198
9199
9200
9201
9202
9203
9204
9205
9206
9207
9208
9209
9210
9211
9212
9213
9214
9215
9216
9217
9218
9219
9220
9221
9222
9223
9224
9225
9226
9227
9228
9229
9230
9231
9232
9233
9234
9235
9236
9237
9238
9239
9240
9241
9242
9243
9244
9245
9246
9247
9248
9249
9250
9251
9252
9253
9254
9255
9256
9257
9258
9259
9260
9261
9262
9263
9264
9265
9266
9267
9268
9269
9270
9271
9272
9273
9274
9275
9276
9277
9278
9279
9280
9281
9282
9283
9284
9285
9286
9287
9288
9289
9290
9291
9292
9293
9294
9295
9296
9297
9298
9299
9300
9301
9302
9303
9304
9305
9306
9307
9308
9309
9310
9311
9312
9313
9314
9315
9316
9317
9318
9319
9320
9321
9322
9323
9324
9325
9326
9327
9328
9329
9330
9331
9332
9333
9334
9335
9336
9337
9338
9339
9340
9341
9342
9343
9344
9345
9346
9347
9348
9349
9350
9351
9352
9353
9354
9355
9356
9357
9358
9359
9360
9361
9362
9363
9364
9365
9366
9367
9368
9369
9370
9371
9372
9373
9374
9375
9376
9377
9378
9379
9380
9381
9382
9383
9384
9385
9386
9387
9388
9389
9390
9391
9392
9393
9394
9395
9396
9397
9398
9399
9400
9401
9402
9403
9404
9405
9406
9407
9408
9409
9410
9411
9412
9413
9414
9415
9416
9417
9418
9419
9420
9421
9422
9423
9424
9425
9426
9427
9428
9429
9430
9431
9432
9433
9434
9435
9436
9437
9438
9439
9440
9441
9442
9443
9444
9445
9446
9447
9448
9449
9450
9451
9452
9453
9454
9455
9456
9457
9458
9459
9460
9461
9462
9463
9464
9465
9466
9467
9468
9469
9470
9471
9472
9473
9474
9475
9476
9477
9478
9479
9480
9481
9482
9483
9484
9485
9486
9487
9488
9489
9490
9491
9492
9493
9494
9495
9496
9497
9498
9499
9500
9501
9502
9503
9504
9505
9506
9507
9508
9509
9510
9511
9512
9513
9514
9515
9516
9517
9518
9519
9520
9521
9522
9523
9524
9525
9526
9527
9528
9529
9530
9531
9532
9533
9534
9535
9536
9537
9538
9539
9540
9541
9542
9543
9544
9545
9546
9547
9548
9549
9550
9551
9552
9553
9554
9555
9556
9557
9558
9559
9560
9561
|
\input texinfo @c -*-texinfo-*-
@c %**start of header
@setfilename mds.info
@settitle mds
@afourpaper
@c This document does not support @afivepaper
@c This document does not support @smallbook
@documentencoding UTF-8
@documentlanguage en
@c @set HARDCOPY
@c @set LOGO
@ifset HARDCOPY
@cropmarks
@setchapternewpage odd
@end ifset
@finalout
@c %**end of header
@dircategory Graphics environment
@direntry
* mds: (mds). The avant-garde micro-display server
@end direntry
@defindex op
@ifclear HARDCOPY
@copying
Copyright @copyright{} 2014, 2015 Mattias Andrée
@quotation
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3 or
any later version published by the Free Software Foundation; with no
Invariant Sections, with no Front-Cover Texts, and with no Back-Cover
Texts. A copy of the license is included in the section entitled
``GNU Free Documentation License''.
@end quotation
@end copying
@end ifclear
@ifset HARDCOPY
@include hardcopy-copying.texinfo
@end ifset
@ifnottex
@node Top
@top mds -- The avant-garde micro-display server
@insertcopying
@end ifnottex
@titlepage
@title mds
@subtitle The avant-garde micro-display server
@ifset LOGO
@vskip 0pt plus 1filll
@comment this way, it is centered exactly in pdf and approximently in dvi and ps
@comment @center does not work for @image in dvi and ps
@multitable @columnfractions 0.15 0.7
@item @tab @center @image{../logo,250px}
@end multitable
@vskip 0pt plus 2filll
@end ifset
@author by Mattias Andrée (maandree)
@page
@center `To me, writing a monolithic system in 1991 is a truly poor idea.'
@c Well, here we are 23 years later and we are still
@c doing, but where it is even easier not to.
@vskip 0pt plus 1filll
@c @ifclear HARDCOPY
@c If you prefer a dead tree edition, you can order one from
@c ...
@c @*
@c @end ifclear
@insertcopying
@end titlepage
@contents
@menu
* Overview:: Brief overview of @command{mds}.
* Architecture:: Architectural overview of @command{mds}.
* Application Design:: Guildlines for your applications.
* Protocol:: The @command{mds} procotol.
* Utilities:: About @command{mds} utilities.
* Servers:: About @command{mds} servers.
* Protocols:: @command{mds} procotols.
* libmdsserver:: Overview of @command{libmdsserver}.
* mds-base.o:: Overview of @file{mds-base.o}.
* Keyboard Codes:: Scancodes and keycodes.
* Keyboard Layouts:: Writing and compiling keyboard layouts.
* Default Keyboard Layouts:: The keyboard layouts installed with @command{mds}.
* Accessibility:: Dealing with disabilities.
* Specifications:: Specifications.
* New Concepts:: Discussion of new display server concepts.
* Discussion:: Discussion on display server-architecture.
* GNU General Public License:: Copying and sharing @command{mds}.
* GNU Free Documentation License:: Copying and sharing this manual.
* Program index:: Index of servers, clients and utilities.
* Variable index:: Index of environment variables.
* Option index:: Index of command line options.
* Concept index:: Index of concepts.
@end menu
@c TODO @detailmenu
@node Overview
@chapter Overview
@command{mds}@footnote{mds stands for micro-display server.}
is a display server protocol and an implementation of said
protocol. What makes @command{mds} stand out is its core
design choice: it is desigend just like a microkernel.
Rather than one, possibly modular, process --- a monolithic
process --- @code{mds} is comprised of many small servers,
each exchangable and responsible for one thing.
@command{mds}'s goal is neither security, performance nor
a perfect graphical experience. @command{mds} is all
about flexibility and freedom 0@footnote{The freedom to run
the program as you wish, for any purpose.}.
The reason for having a display server architectured as a
microkernel is so that components can be added, removed,
updated and replaced online. Additionally, the message passing
between the servers makes it easy to design a system that
lets you make clients that can listen on messages between
the servers and perhaps modify them. This enables you to
do so much more with your display server. Moreover, if
a single part of the system crashes it does not bring down
the whole system, and the crashed server can be respawned
with minor side effects. @command{mds} is architectured
in three layers: a microkernel, a master server and a
collection of servers. And clients are actually located
on the same layer as the servers, because there is no
actual difference, the only thing that separates a server
from a client is for what purpose you run it. @command{mds}'s
kernel is a minimal program that do initialisation of the
display, such as giving it an index and create runtime
files and directories for servers and other programs
to use. Then the kernel creates a domain socket for the
master server and spawns the master server and respawns
it if it crashes. Because of this, if the master server
crashes it will not lose its socket when it is respawned.
The master server then, on its initial spawn, starts
the all servers and other programs that the user have
choosen and then starts accepting connections to it and
coordinates messages between servers and clients. Further,
separating all components into separate processes enables
us to only give the servers the privileges they actually
need, rather than having one program with root privileges
that takes care of everything even things that do not do
require any privileges.
All @command{mds}'s servers, that is all running parts of
@command{mds} except the kernel, are designed so that they
can re-execute themself so that they can be updated online
without any side effects. Servers serialises their state,
saves it to RAM (in a directory created by the kernel),
re-execute themself and loads their serialised state. The
kernel cannot do this because when it has spawned the
master server it has no reason to re-execute, its only mission
is to respawn the master server it if would happen to crash.
It would technically be possible to enable the kernel to
re-execute but it is not worth it as there is no reason to
re-execute, and doing so puts the display server at risk
of crashing.
@node Architecture
@chapter Architecture
@menu
* Layers:: The layers of the display server.
* Interprocess Communication:: How servers and clients communicate.
@end menu
@node Layers
@section Layers
The @command{mds} display server in architectured in
three layers. The first layer is called the kernel.
The kernel is responsible for acquiring a display
server index@footnote{As with any display server,
the system can have multiple instances of
@command{mds} running at the same time.}, set up
environment variables to indicate which display
server and display server instance is being used,
create a domain socket for the display server and
start the master server and restart it if it crashes,
and then clean up the system when the display server
closes. The kernel only responsible for creating
the domain socket for communication with the display
server, it is not responsible for using it, that
mission falls to the master server.
The second layer is the master server. The master
server has two responsibilities: coordinating
message passing between other servers and clients
@footnote{In @command{mds} their is no functional
distinction between servers and clients, the
distinction is purely semantic.} and starting
other servers.
The third layer is the other servers and clients.
protocolwise there is no specification on how
they are started. But in the reference
implementation of the master server, this is
done by starting a shell script with the
pathname @file{$@{XDG_CONFIG_HOME@}/mdsinitrc}
and the user is responsible for providing the
logic in that shell script.@footnote{Moonstruck
users are allowed to implement this in C
or any other language of their choosing.}
@c Which is better: cray-cray users, lunatic users,
@c moonstruck users, insane users, ballers, madmen,
@c loony tunes, systemd-lovers?
These servers implements the actual functionality
of the display server.
@node Interprocess Communication
@section Interprocess Communication
Intrinsic to @command{mds} is a powerful
interprocess communication mechanism. Servers
and clients connect to the display server by
connecting to a domain socket served by the
master server. A server or client that has
connected to the display server can do three
things:
@itemize
@item
Request assignment of a unique ID.
@item
Multicast a message.
@item
Join or leave a multicast group.
@end itemize
Upon assignment of an ID the master server
will automatically place the client in a
multicast group for that specific client.
This automatically multicast group assignment
is done by the master server simply so you
as a debugger do not forget to do so. When
a client is disconnected it will and out a
message to a specific multicast group that
the client, refered to by it's ID, have closed.
A message in the @command{mds} protocol is
comprised of two parts: headers and a payload.
When a client joins a multicast group it is
actually saying that it is interested in
receiving broadcasts containing a specific header
or a specific header--value pair, or that it
is interesting in all messages@footnote{This
could be used for logging, possibly spying and
networking.}. Thus a message is automatically
multicasted to groups indicated by its headers.
The multicast groups and receiving of message
is called interceptions. The interesting
property of interceptions is that they may
be modifying. When a server registers for
message interception it can say that it wants
to be able to modify messages. If this is done
and the server receives a message for which it
has said it want to be able to modify it,
the master server will wait for that server
to respond before it send the message to
the next server in the interception list.
The server can choose to do three things
with a message that it has opted in for
modification of: leave the message as-is,
modify the message, or consume the message.
A message consumption is done by modify
the message to make it empty. A consumed
message will not be send to any further
clients or servers in the interception list.
To make this mechanism sensible, a server or
client can set a priority when it registers
for interception (does not need to be
modifying.) When a message is broadcasted it
will be received by all servers in the
interception except the original sender,
unless it gets consumes. The order in which
the master server sends the message to the
recipients is determined by priority the
servers registed with. The message first sent
to the recipients with highest priority and
last to the recipients with lowest priority,
and orderd by the priority between those
priorities. Of two or more servers have the
same priority the order in which they will
receive the message, of those recipients,
is arbitrary.
An interesting property of this machanism
is demonstrated in the @command{mds-vt}
server. Unlike most servers @command{mds-vt}
maintains two concurrent connections to
the display. Once @command{mds-vt} receives
a signal from the OS kernel requesting to
switch virtual terminal, @command{mds-vt}
will from one of its connections send
out a message and wait for it to be
received in its other connection and the
let the OS kernel switch virtual terminal.
The secondary connection to the display
has registered interception with lower
priority of the message than the primary
connection broadcasts. This message will
be received by other servers that will
let the message continue to the next
server in the interception list once that
server is ready for the OS kernel to switch
virtual terminal. All of these servers have
registered modifying interception of the
message but none of them will actually modify
or consume the message; it is only used a
mechanism for letting @command{mds-vt} know
when all servers are ready for the switch
without having to know how many they are
and wait for a reply from all of them.
@node Application Design
@chapter Application Design
When creating graphical @command{mds} applications,
there are some guildlines you should follow.
@itemize @bullet
@item
@b{Do not create client side decoration}. Some
users do not want decorations or wants minimal
decorations. Windows should look similar, server
side decoration helps ensure this. Your client side
decorations may not meet the requirements the users
have. For example, your client side decoration may
only support minimise, maximise and close, whilst the
user may also want, as provided by her decoration
server, stick, shade and always on top. And it should
be sufficient to configure your decorations once
rather once for every toolkit. Additionally, because
of oversight from developers, client side decoration
tends to work poorly with tiling window managers.
@item
@b{Do not remember size and position}. Some users
do not want their programs to remember their size
and position. There is also a risk that your
mechanism for implementing this does not account
for the possibility that outputs may have been
removed, resized or relocated.
@command{mds-posmem} can be used if the user wants
programs to start where they were closed the last
time they were closed.
@end itemize
@node Protocol
@chapter Protocol
@menu
* Environment Variables:: Identifying the active display server.
* Signals:: Signalling individual servers.
* Filesystem:: The display server's footprint on the filesystem.
* Message Passing:: Sending messages between servers and clients.
* Interception:: Implementing protocols and writing unanticipated clients.
* Portability:: Restrictions for portability on protocols.
@end menu
@node Environment Variables
@section Environment Variables
A crucial task of any display server is letting child
processes know which display server they should
connect to. @command{X.org} does this by setting the
environment variable @env{DISPLAY} to
@code{<host>:<display index>}, where @code{<host>}
is empty if the display is one the local machine.
In this tradition @command{mds} does the same thing
with the environment variable @env{MDS_DISPLAY}.
@command{mds} also creates a new process group and
export the new process group ID to the environment
variable @command{MDS_PGROUP}. This process group
can be used to send signals to all @command{mds}
servers collectively.
@node Signals
@section Signals
@command{mds} servers can re-execute into an
updated version of their binary. This can be
used to update display server online after
a new version has been installed. To do this
send the signal @command{SIGUSR1} to the server
you want update. If a server does not support
online updating it will ignore this signal.
If the operating system defines a signal named
@command{SIGUPDATE}, this signal is used
instead of @command{SIGUSR1}.
If you need servers to free up allocated
memory that they do not use, send the signal
@command{SIGDANGER}, or if not defined
@command{SIGRTMIN + 1}. Unimportant servers
may choose to die on @command{SIGDANGER}.
Server may also choose to support the signal
@command{SIGINFO}, or if not defined
@command{SIGRTMIN + 2}. It is not expected
that server do support this signal, but
thay must not die when received. @command{SIGINFO}
is send by a user to the server, if she wants
the server to dump information about the
server's state or statistics to the TTY.
All servers configured to be interrupted
when the signal @command{SIGRTMIN} is received.
No further action is taked. This may be used
by the user to test that the program supports
being interrupted. It can also be used by
the server to interrupt itself from another
thread.
@command{valgrind} uses @command{SIGRTMAX} for
its own internal stuff. Therefore servers must
not use @command{SIGRTMAX} as it is hence
unavailable when running under @command{valgrind}.
@node Filesystem
@section Filesystem
The @command{mds} kernel creates two directories
for the @command{mds} servers to use: one for
runtime data and one for temporary data.
These directories are named by
@code{MDS_RUNTIME_ROOT_DIRECTORY} and
@code{MDS_STORAGE_ROOT_DIRECTORY}, respectively,
by the header file @file{<libmdsserver/config.h>}.
If the systems runtime data directory is @file{/run}
and transient temporary data directory is @file{/tmp},
and the package name of @command{mds} is @command{mds},
these directories will be @file{/run/mds} and
@file{/tmp/.@{system-directory@}.mds}, respectively.
In @file{/tmp/.@{system-directory@}.mds} the kernel
will create a directory for the display server instance
named @file{.data} prefixed by the display server index.
For example if the display server index is zero,
temporary data may be stored in
@file{/tmp/.@{system-directory@}.mds/0.data}
As defined by @code{SHM_PATH_PATTERN} in
@file{<libmdsserver/config.h>}, when a server
re-executes itself it will marshal its state to
the POSIX shared memory unit named
@file{/.proc-pid-%ji}, where @file{%ji}
@footnote{@code{%ji} is the pattern in @code{*printf}
functions for the data type @code{intmax_t}.} is
replaced with the process ID of the server. This
file will be bound to the pathname
@file{/dev/shm/.proc-pid-%ji} if POSIX shared
memory is stored in @file{/dev/shm} by the
operating system.
In @code{MDS_RUNTIME_ROOT_DIRECTORY} the kernel
will create two files. @file{.pid} and @file{.socket},
both prefixed with the display server index
@footnote{@file{0.pid} and @file{0.socket} if
the display server index is 0.}. The @file{.pid}
file contains the process ID of the display server
and is used by the kernel to figure out whether
an display server index is still in use or just
not properly cleaned up. Of course it can be used
by any program to find the process ID of the
kernel process of a display server instance.
The @file{.socket} is the domain socket used
for communication with the display server and
its servers and clients.
@node Message Passing
@section Message Passing
Message passing over domain sockets is the
underlaying technique for communicating with
the display server. To communicate with the
display server in the local machine a process
must connect to the domain socket created by
the display server kernel as named in
@ref{Filesystem}.
Clients should request a unique ID when it
connects to the display server.@footnote{There
is seldom a reason for servers to do this.}
To do this the client sends
@example
Command: assign-id\n
Message ID: 0\n
\n
@end example
where @code{\n} is an LF-line break.
The value on the @code{Message ID} line
does not need to be 0, but servers and
clients often start with 0 and count
upwards. The value is however bound to
an unsigned 32-bit integer. All message
must contain this @code{Message ID} header,
otherwise the message is considered corrupt
and is ignored.
The empty line signifies the end of the
header list, and in this case the end of
the message. But a message may contain
payload beneath this empty line. To
include a payload, add the header
@code{Length} that says how many bytes
the payload is comprised of.
A header must contain a header name and
header value without any trailing or
leading spaces, and `: ' (colon, one
regular blank space) exactly delimits
the name and the value.
When the master server receives this
@code{Command: assign-id} message it
will assign the client a unique ID
and send it to the client.@footnote{The
master server is the only server than
can address the client uniquely before
it has an ID, so this part can only
be implement in the master server.}
If the client already has an ID, it
will send back that ID to the client.
This response consists of two headers
@code{ID assignment} and @code{In
response to}, containing the client's
new (or possibly already assigned) ID
and the value that was in the
@code{Message ID} header, respectively.
For example:
@example
ID assignment: 0:1\n
In response to: 0\n
\n
@end example
Notice that the master server never
includes @code{Message ID} in message
originating from it.
As seen in this example, the client ID
consists of two integers delimited by
a colon (`:'). Both of these integers
are unsigned 32-bit integers. This is
done this way because unsigned 64-bit
integers are forbidden because it is
not supportable natively be some
programming languages.
Before a client has gotten a unique client
ID assigned to it, it will be `0:0'.
If a client gets disconnected from the
master server, the master server will
sends out a signal header message.
This header will be @code{Client closed}
and contain ID of the client that closed.
For example:
@example
Client closed: 0:1\n
\n
@end example
Be aware that if a server or client
closes and does not have a unique client
ID, this message will be:
@example
Client closed: 0:0\n
\n
@end example
Once a client has an unique client ID
assigned to it, it should always include
the header @code{Client ID} in its
messages. The value of @code{Client ID}
should be the client's ID. If a server
wants to address this client, it should
include the header @code{To} with the
value set to the recipient's client ID.
Be aware that such message may not be
sent to that recipient uniquely, any
server or client is free to sign up
for receive of such message, any messages
or message contain any other header or
header--value pair that may also be
included in the header.
@node Interception
@section Interception
As discussed in @ref{Interprocess Communication},
interception in the primary feature of
@command{mds}'s message passing system.
Not only does it enable servers to select
which message it wants to receive in order
to provide it's service. It also enables
clients to do anything, things that was
never anticipated. As an example of its
power, @command{mds} does not provide any
protocol for taking screenshots or recording
a session. Instead, a screenshot application
signs up for messages pass between the
compositor and presentation servers, and
simply requests that the compositor resends
the screen, a feature intended for the
presentation servers. A screen recoding
application would do the same and just
hang on and record all message passed
between the servers.
If you want your server or client to
receive all messages passed around in
the display server, simply sign up for
all messages:
@example
Command: intercept\n
Message ID: 0\n
\n
@end example
But if you only want messages contain
the header @code{Command}, include
that header in the payload of the message:
@example
Command: intercept\n
Message ID: 0\n
Length: 8\n
\n
Command\n
@end example
It is allowed to include multiple headers.
You can also be more strict, and require
a specific value for a header, for example:
@example
Command: intercept\n
Message ID: 0\n
Length: 16\n
\n
Command: get-vt\n
@end example
You may mix these two types of requirements
freely. Your client will receive any message
that satisfies at least one of the requirements,
these requirements may be split into multiple
message or coalesced into one message; but
you cannot request to include receive a message
if multiple requirements are satisfied.
Alternatively you can choose to stop receiving
message that satisfies requirements. For example:
@example
Command: intercept\n
Stop: yes\n
Message ID: 1\n
Length: 16\n
\n
Command: get-vt\n
@end example
Or stop receiving all messages:
@example
Command: intercept\n
Stop: yes\n
Message ID: 1\n
\n
@end example
Note that this will stop you from receiving
messages contain the @code{To} header addressed
to you until you request to receiving such
messages again.
When you sign up for message you may request
to be able to modify them before that are
send to the next client in the list of client
that should receive them. To do this include
the header--value pair @code{Modifying: yes}:
@example
Command: intercept\n
Modifying: yes\n
Message ID: 0\n
Length: 30\n
\n
Command: keyboard-enumeration\n
@end example
It is up to the client to keep track of
which message that it may modify. When
you receive a message that you can modify
you must respond when you are done with
the message.
For example, if you have signed up
for @code{Command: keyboard-enumeration}
with the ability to modify such messages
and the message
@example
Command: keyboard-enumeration\n
To: 0:1\n
In response to: 2\n
Message ID: 1\n
Length: 7\n
\n
kernel\n
@end example
is send from a server, you may receive
it as
@example
Command: keyboard-enumeration\n
To: 0:1\n
In response to: 2\n
Message ID: 1\n
Length: 7\n
Modify ID: 4\n
\n
kernel\n
@end example
Be aware that the @code{Modify ID} may
be included even if you have not signed
up to be able to modify the message,
it is enough that one client before you
has or it was originally included
@footnote{You may however not include
this header when you send out an
orginal message.}.
If you receive the message as such
and want to add the line
@code{on-screen-keyboard-20376} to
the payload should send out:
@footnote{The first line containing
starting with @code{Message ID} is an
example, it should be whatever is
appropriate for your client.}
@example
Modify ID: 4\n
Message ID: 2\n
Modify: yes\n
Length: 127\n
\n
Command: keyboard-enumeration\n
To: 0:1\n
In response to: 2\n
Message ID: 1\n
Length: 32\n
Modify ID: 4\n
\n
kernel\n
on-screen-keyboard-20376\n
@end example
If you however decide not to modify
the message send out
@example
Modify ID: 4\n
Message ID: 2\n
Modify: no\n
\n
@end example
There is also a third option:
to consume to the message. This
stops any further clients from
receiving the message. This is
done by modifying the message
into an empty message:
@example
Modify ID: 4\n
Message ID: 2\n
Modify: yes\n
\n
@end example
You may choose to include the
header--value pair @code{Length: 0},
it is however redundant and
discouraged.
This mechanism of being able to
modify message does not make much
sense unless you can control in
the order the clients receive
messages. This is done with what
is called priority. The higher
priority you have, the earlier
you will receive the message. The
default priority is zero, and the
priority is bound to a signed
64-bit integer. If you want to
be able to list yourself in
@code{Command: keyboard-enumeration}
message, you should sign up
with a positive priority since
the final recipient or requested
the enumeration will receive it
with priority zero. Therefore
you should sign up for such message
with a message like:
@footnote{4611686018427387904 is
halfway to the maximium value.}
@example
Command: intercept\n
Modifying: yes\n
Priority: 4611686018427387904\n
Message ID: 0\n
Length: 30\n
\n
Command: keyboard-enumeration\n
@end example
@node Portability
@section Portability
For optimal portability, there are some restrictions
on protocols.
@itemize @bullet{}
@item
Because C allows unsigned integers to be encoded as
either sign and magnitude, one's complement or two's
complement@footnote{GCC only allows two's complement},
the minimum value of any signed value with a fixed
bit-size is the negative of its maximum value, that
is, the minimum value @code{int16_t} is to be assumed
to be @code{-INT16_MAX} (@math{-32767}) rather than
@code{INT16_MIN} (@math{-32768} with two's complement.)
@item
Integers that are not especially encoded must not be
larger than 64-bits if they use fixed bit-size. If,
for example, @code{size_t} is 128-bits on your
platform but you are using a language that only have
native integers up to 64-bits you must use arbitrary
size integers or otherwise make sure that the value
can be properly stored and used.
@item
Integer 64-bits that are not especially encoded
must not be unsigned if the bit-size is fixed.
This is because some programming languages
primitive integers are limited to 64-bits and
are signed; a large enough unsigned 64-bit
integer would overflow.
@item
Native endianness when a endianness is choosen.
Do not assume big endianness, but the same
endianness that appear on the same machine when
using C.
@item
All strings musts be encoded in UTF-8 without
any NUL-character unless express permission
is given. NUL-character may be encoded either
using a zero byte or using Modified UTF-8, where
it is encoded using two bytes. Which is used is
selected in the protocol, however headers and
their values must not include NUL-characters.
No character may be encoded with more bytes than
necessary. Encoding a character in extra long
form is a security issue, and is prune to bugs,
and is hence disallowed by newer specifications
of UTF-8.
@item
The new line-character is always LF (@code{'\n'},
10, line feed) and never a combination of LF and
any other character, or multiple LF:s.
@end itemize
@node Utilities
@chapter Utilities
@menu
* mds-respawn:: The server immortality protocol.
* mds-reg:: The registry control command.
* mds-clip:: The clipboard control command.
* mds-screenshot:: The screenshot utility.
* mds-slay:: The process killing utility.
* mds-chvt:: Utility for switching virtual terminal.
* mds-kbdc:: The keyboard layout compiler.
* External Utilities:: Suggestion on utilities you can utilise.
@end menu
@node mds-respawn
@section @command{mds-respawn}
@command{mds-respawn} is a utility intended to be used
in @file{$@{XDG_CONFIG_HOME@}/mdsinitrc}. It will spawn
a selected set of servers. If a server it spawns exits
with a bad status, @command{mds-respawn} will respawn it.
@command{mds-respawn} supports two options in the command
line:
@table @option
@item --alarm=SECONDS
Schedule @command{mds-respawn} to die in @var{SECONDS}
seconds. At most 1 minute.
@item --interval=SECONDS
Spawned servers that die twice with @var{SECONDS}
seconds should stop respawning until the signal
@code{SIGUSR2} is send to @command{mds-respawn}.
At most 1 minute.
@end table
Commands for servers to spawn are specified within
curly braces. Each of the braces must be alone its
its own argument. For example:
@example
mds-respawn --interval=5 \
@{ mds-foo --initial-spawn @} \
@{ mds-bar --initial-spawn @} &
@end example
will spawn and supervise the servers @command{mds-foo}
and @command{mds-bar}. Both spawned with the
argument @option{--initial-spawn}. When a server is
respawed by @command{mds-respawn}, @option{--initial-spawn}
in its argument list will be replaced by
@option{--respawn} to let the server know it is being
respawned.
A server is considered to exit with a failure status
unless it exits with the return value 0 or is terminated
by the signal @code{SIGTERM}.
@node mds-reg
@section @command{mds-reg}
@command{mds-reg} is a utility that can be used to list
available protocols provided by running servers. It can
also wait for a set of protocols to become available. To
list all available protocols run @command{mds-reg --list}.
And to wait for the protocol @code{foo} run
@command{mds-reg --wait=foo}. To also wait for the protocol
@code{bar} run @command{mds-reg --wait=foo,bar} or
@command{mds-reg --wait=foo --wait=bar}. Both of these
styles can be mixed if you want to wait for even more
protocols.
@node mds-clip
@section @command{mds-clip}
@command{mds-clip} is a utility that can be used to
review the clipboards on the display and manipulate them.
@command{mds-clip} recognises the following options:
@table @option
@item --push
Push non-option arguments from the command line into
the clipboard.
@item --expire=SECONDS
Can be used with @option{--push}. The clip will not
removed after @var{SECONDS} seconds.
@item --pop
Pop items from the clipboard whose indices are listed
in the command line as non-option arguments. The first
index is 1.
@item --clear
Pop all items in the clipboard.
@item --list
List items in the clipboard whose indices are listed
in the command line as non-option arguments. The first
index is 1. If no indicies are specified, all clips
will be listed.
@item --size
Print the size of the clipboard, the number of clips
in the clipboard.
@item --capacity
Print the capacity of the clipboard, the number of
clips the clipboard can hold. If both @option{--size}
and @option{--capacity} is used, the size will be
printed on the first line and the capacity will be
printed on the second line.
@item --resize=CAPACITY
Change the capaciy of the clipboard to @var{CAPACITY}
clips.
@item --stdin
Can be used with @option{--push}. If used, the clip
that should be placed on the top of the clipboard
stack should be read from stdin.
@item --delimiter=DELIMITER
Can be used with @option{--stdin} or @option{--list}.
If used with @option{--stdin}, an line containing
only @var{DELIMITER} will delimit two values that
should be placed in the clipboard. If used with
@option{--list}, a line containing only @var{DELIMITER}
will delimit two values in the output. The default
delimiter for @option{--list} is an empty line.
@item -1
Use the primary clipboard, that is, the text copy
clipboard. This is the default clipboard.
@item -2
Use the secondary clipboard, that is, the text
selection clipboard.
@item -3
Use the tertiary clipboard, that is, the non-text
copy clipboard.
@end table
@node mds-screenshot
@section @command{mds-screenshot}
@command{mds-screenshot} is a simple utility, and
reference implementation thereof, that can take a
screeenshot of either the display, a monitor, or a
window with or without its decorating window. It can
also include or exclude the rat cursor or gamma
ramps. @command{mds-screenshot} recognises the
following options:
@table @option
@item --monitor
Take screenshot of the monitor. The rat will
be used to select monitor.
@item --monitor=WINDOW_ID
Take screenshot of the monitor whose root window's
window ID is @var{WINDOW_ID} or has another window
in it whose window ID is @var{WINDOW_ID}.
@item --embed
Take a screenshot of an embedded window.
The rat will be used to select window.
@item --embed=WINDOW_ID
Take a screenshot of an embedded window whose
window ID is @var{WINDOW_ID}.
@item --window
Take a screenshot a window.
The rat will be used to select window.
@item --window=WINDOW_ID
Take a screenshot of a window whose
window ID is @var{WINDOW_ID}.
@item --decoration
Include the window's decoration, if used together
with @option{--window}. Ignored if used without
@option{--window}.
@item --cursor
Include the rat cursor in the screenshot.
@item --gamma
Include the effects of gamma ramps in the screenshot.
@item --low-gamma=LOW_PRIORITY
Include the effects of gamma ramps with a priority
above @var{LOW_PRIORITY} in the screenshot.
@item --high-gamma=HIGH_PRIORITY
Include the effects of gamma ramps with a priority
below @var{HIGH_PRIORITY} in the screenshot. If used
together with @option{--low-gamma=LOW_PRIORITY},
the range [@var{LOW_PRIORITY}, @var{HIGH_PRIORITY}]
will be used.
@end table
Optionally, you can add a non-option argument that
specifies the pathname of the saved file.
If neither @option{--monitor}, @option{--embed} or
@option{--window} is used, a screenshot will be
taked of the display. That is, all monitors.
In case of mirrored outputs, one of the potential
outputs will be selected arbitrarily if
@option{--gamma}, @option{--low-gamma} or
@option{--high-gamma} is used. If neither is used,
the screenshot will be identical for all mirrored
outputs.
@node mds-slay
@section @command{mds-slay}
@command{mds-slay} a utility that can be used to
kill a process by it window or identify the window
ID of a window. @command{mds-slay} recognises the
following options:
@table @option
@item --embed
Kill an embedded window.
The rat will be used to select window.
@item --embed=WINDOW_ID
Kill an embedded window whose
window ID is @var{WINDOW_ID}.
@item --window
Kill a window.
The rat will be used to select window.
@item --window=WINDOW_ID
Kill a window whose
window ID is @var{WINDOW_ID}.
@item --signal=SIGNAL
Send the signal @var{SIGNAL} to the
process owning the selected window.
@item --no-signal
Do not send a signal; only identify the
window.
@item --keep-cursor
Do not change the cursor to a kill cursor.
@item --print
The the ID of the selected window.
@end table
@node mds-chvt
@section @command{mds-chvt}
@command{mds-chvt} is a utility similar to the command
@command{chvt} from the @command{kbd} project. However,
@command{mds-chvt} has setuid and therefore does not
require root permissions, but it will only request a
virtual terminal switch if the display server's virtual
terminal is in the foreground. @command{mds-chvt}
recognises the following options:
@table @option
@item --switch=VT
Switch to the virtual terminal with the index @var{VT}.
@end table
@node mds-kbdc
@section @command{mds-kbdc}
@command{mds-kbdc} is the program used to compile
keyboard layouts and compose tables.
TODO how to use mds-kbdc
@node External Utilities
@section External Utilities
Servers let you use the option @command{--on-init-fork}
to put the process in the background when it has been
initialised. This can used to spawn that depend on each
other in linear order. For example, if @command{mds-bar}
requires that @command{mds-foo} is initialised before it
can be initialised, you can in
@file{$@{XDG_CONFIG_HOME@}/mdsinitrc} write:
@example
mds-foo --on-init-fork
mds-bar &
@end example
This will start @command{mds-bar} when @command{mds-foo}
has been initialised. However if one of them crashes,
that server will not respawn; to fix this @command{mds-respawn}
can be used, but use of @command{mds-respawn} hinders
the use of @option{--on-init-fork}. Instead you can use
@option{--on-init-sh} and global semaphores. The packages,
and commands, @command{cmdipc} and @command{ipcmd} can be
used for this purpose. We will use @command{cmdipc} in an
example:
@example
S=$(cmdipc -Scx set 1 | cut -d ' ' -f 2)
# Create a System V semaphore with the value 1.
mds-respawn @{ mds-foo --on-init-sh="cmdipc -Sk $S p" @} &
# Spawn `mds-foo` and decrease the semaphore with 1 when initialised.
cmdipc -Sk $S z # Wait for the semaphore's value to become 0.
cmdipc -Srk $S # Remove the semaphore.
mds-respawn @{ mds-bar @} & # Spawn `mds-bar`.
@end example
This is however seldom necessary as @command{mds-reg} can
often be used instead, with more abstraction as you would
only need to specify what servers need to wait for, not
what they provide.
Another useful command (and package) is @command{setpgrp}.
@command{mds} puts itself an all its children in a new
process group. However you may want to put processes that
are not @command{mds} servers or @command{mds} utilities
in a separate process group. @command{setpgrp} can be used
to starta process in a new process group.
@node Servers
@chapter Servers
An @command{mds} display server instance is comprised of
multiple small servers that each implements a small part
of the display server's functionallity. This chapter will
include all servers but the master server, @command{mds-server}
and the kernel, @command{mds}, the latter of which is not
actually a server.
@menu
* mds-echo:: The @command{mds-echo} server.
* mds-registry:: The @command{mds-registry} server.
* mds-vt:: The @command{mds-vt} server.
* mds-clipboard:: The @command{mds-clipboard} server.
* mds-drag:: The @command{mds-drag} server.
* mds-kkbd:: The @command{mds-kkbd} server.
* mds-kkbdrate:: The @command{mds-kkbdrate} server.
* mds-kbd:: The @command{mds-kbd} server.
* mds-keytrans:: The @command{mds-keytrans} server.
* mds-keystick:: The @command{mds-keystick} server.
* mds-keybounce:: The @command{mds-keybounce} server.
* mds-slowkey:: The @command{mds-slowkey} server.
* mds-keycue:: The @command{mds-keycue} server.
* mds-kbdbind:: The @command{mds-kbdbind} server.
* mds-multikey:: The @command{mds-multikey} server.
* mds-rat:: The @command{mds-rat} server.
* mds-ratbarrier:: The @command{mds-ratbarrier} server.
* mds-ratbind:: The @command{mds-ratbind} server.
* mds-gestures:: The @command{mds-gestures} server.
* mds-kbd2rat:: The @command{mds-kbd2rat} server.
* mds-hwcursor:: The @command{mds-hwcursor} server.
* mds-swcursor:: The @command{mds-swcursor} server.
* mds-cursorshadow:: The @command{mds-cursorshadow} server.
* mds-cursorgamma:: The @command{mds-cursorgamma} server.
* mds-hwgamma:: The @command{mds-hwgamma} server.
* mds-swgamma:: The @command{mds-swgamma} server.
* mds-coopgamma:: The @command{mds-coopgamma} server.
* mds-dcvs:: The @command{mds-dcvs} server.
* mds-colour:: The @command{mds-colour} server.
* mds-retro-crt:: The @command{mds-retro-crt} server.
* mds-state:: The @command{mds-state} server.
* mds-focus:: The @command{mds-focus} server.
* mds-kill:: The @command{mds-kill} server.
* mds-screensaver:: The @command{mds-screensaver} server.
* mds-compositor:: The @command{mds-compositor} server.
* mds-crtc:: The @command{mds-crtc} server.
* mds-dri:: The @command{mds-dri} server.
* mds-fb:: The @command{mds-fb} server.
* mds-mds:: The @command{mds-mds} server.
* mds-meta:: The @command{mds-meta} server.
* mds-seat:: The @command{mds-seat} server.
* mds-nest:: The @command{mds-nest} server.
* mds-host:: The @command{mds-host} server.
* mds-remote:: The @command{mds-remote} server.
* mds-xmds:: The @command{mds-xmds} server.
* mds-wmds:: The @command{mds-wmds} server.
* mds-mmds:: The @command{mds-mmds} server.
* mds-mdsx:: The @command{mds-mdsx} server.
* mds-mdsw:: The @command{mds-mdsw} server.
* mds-mdsm:: The @command{mds-mdsm} server.
* mds-posmem:: The @command{mds-posmem} server.
* mds-decorator:: The @command{mds-decorator} server.
* mds-tile:: The @command{mds-tile} server.
* mds-stack:: The @command{mds-stack} server.
* mds-desktop:: The @command{mds-desktop} server.
* mds-workspace:: The @command{mds-workspace} server.
* mds-tray:: The @command{mds-tray} server.
@end menu
@node mds-echo
@section @command{mds-echo}
@command{mds-echo} is a server that echos message that
contain the header--value pair @command{Command: echo}.
This server can be used for debugging and testing as
well as to enable network heartbeats.
@node mds-registry
@section @command{mds-registry}
@command{mds-registry} is a server that keeps a registry
of all protocols that are supported they the sum of all
active servers. It can also be used by other servers to
wait until a protocol has become available.
@node mds-vt
@section @command{mds-vt}
@command{mds-vt} is the server that acquires a virtual
terminal for the display, manages virtual terminal
switches and enables other servers to get access to
the virtual terminal's TTY and informs them of which
virtual terminal the display is located on. It also
enables other servers to switch the virtual terminals
mode to graphical mode or text mode.
By default @command{mds-vt} will select the next
available virtual terminal for the display server.
You can override this behaviour by exporting a value
to the environment variable @env{XDG_VTNR}. The value
must be a decimal integer of a valid virtual terminal
index@footnote{Which is the same thing as a valid TTY
index.}. To select the virtual terminal the display
was started from you can use the following code in
your @file{~/.mdsinitrc}:
@example
export XDG_VTNR="$(fgconsole)"
@end example
@command{fgconsole} is a part of the @command{kbd}
package.
@node mds-clipboard
@section @command{mds-clipboard}
@command{mds} has three clipboards, one for copied
text, one for selected text, and one for non-textual
data. Each of these clipboards are stacks, just
like in GNU Emacs. @command{mds-clipboard} implements
these clipboards and automatic removal of outdated
clips. Clips can be configured to expire based on
time or when its originator closes.
@node mds-drag
@section @command{mds-drag}
@command{mds-drag} is the server that implements
drag-and-drop support.
@node mds-kkbd
@section @command{mds-kkbd}
@command{mds-kkbd} implements access to the kernel-based
keyboard. It does not however implement delay and rate
configurations for the kernel-based keyboard as that
requires root privileges. The kernel-based keyboard is
a keyboard that can be accessed by reconfiguring
stdin in a TTY using @code{ioctl} and then read from
stdin. @command{mds-kkbd} does not implement any keyboard
layout, rather it broadcasts scancodes and keycode.
However it can remap keycodes, but not scancodes.
@node mds-kkbdrate
@section @command{mds-kkbdrate}
@command{mds-kkbdrate} is a complemental server to
@command{mds-kkbd}, it implements rate and delay
control for the kernel-based keyboard.
@node mds-kbd
@section @command{mds-kbd}
@command{mds-kbd} is an alternative to
@command{mds-kkbd} and @command{mds-kkbdrate}.
In contrast to @command{mds-kkbd}, @command{mds-kbd}
implements control over individual keybroads rather
than utilising the kernels keyboard drivers to
treats all keyboards a one keyboard. This server
is only useful for multiseat sessions and if you
otherwise actually want to handle the keyboards
individually.
@node mds-keytrans
@section @command{mds-keytrans}
@command{mds-keytrans} is the server than translates
keycodes from @command{mds-kkbd} and @command{mds-kbd},
and third-party alternatives, to characters and other
attributes. It implements the keyboard's layouts including
modifiers, letters, other symbols, dead keys and compose.
@node mds-keystick
@section @command{mds-keystick}
@command{mds-keystick} is a server that can be used
to enable sticky keys. See @ref{Sticky Keys} for more
information.
@node mds-keybounce
@section @command{mds-keybounce}
@command{mds-keybounce} is a server that can be used
to enable bounce keys. See @ref{Bounce Keys} for more
information.
@node mds-slowkey
@section @command{mds-slowkey}
@command{mds-slowkey} is a server that can be used
to enable slow keys. See @ref{Slow Keys} for more
information.
@node mds-keycue
@section @command{mds-keycue}
@command{mds-keycue} is a server that can be used
to enable loud keys. See @ref{Loud Keys} for more
information.
@node mds-kbdbind
@section @command{mds-kbdbind}
@command{mds-kbdbind} is a server similar to
@command{xbindkeys}. It can be used to run commands
upon selected key combinations, for example starting
@code{dmenu} or change keyboard layout.
@command{mds-kbdbind} can distinguish keyboards
from eachother.
@node mds-multikey
@section @command{mds-multikey}
@command{mds-multikey} is a server that can
bind a key, key combination, or sequence their
of to a sequence of keys or key combinations.
For example, you could bind `<super>x, y' to
simulate that a key `Faux1' is pressed, a key
that does not exist, this key press could be
picked up by @command{mds-kbdbind} to enable
@command{mds-kbdbind} to respond to squences
rather than single keys and single key
combinations. alternatively you could bind
`<super>x' to press `x' a selected number of
times with a short selectable delay between
them; or `<super>x, 5' to press `x' five times.
@node mds-rat
@section @command{mds-rat}
@command{mds-rat} is a server that implements
support of rat (also known as mouse) devices.
@node mds-ratbarrier
@section @command{mds-ratbarrier}
@command{mds-ratbarrier} is a server that
lets you set up barriers for the rat pointer,
for example at the screen edges.
A barrier requires that the rat be moved a
bit extra move it can move on to the next
pixel. A barrier can be directional. A barrier
can also be infinite, which blocks the rat
pointer fully and it cannot pass through at all.
@node mds-ratbind
@section @command{mds-ratbind}
@command{mds-ratbind} is a server similar to
@command{mds-kbdbind}. However, @command{mds-ratbind}
respons to rat and rat cursor actions rather
than keyboard actions. It can for example be
used to implement hotcorners.
@node mds-gestures
@section @command{mds-gestures}
@command{mds-gestures} is a server similar to
@command{mds-ratbind}. However it is specialised
to respond to gestures.
@node mds-kbd2rat
@section @command{mds-kbd2rat}
If you do not have a rat or rather use your keyboard,
the server @command{mds-kbd2rat} can be used to
bind keyboard actions to simulate rat actions.
This server is a specialisation of @code{mds-kbdbind},
rather than spawning generic commands it broadcasts
messages without the display server to move the
rat cursor and click on rat buttons. @code{mds-kbdbind}
could be used to do this, but @command{mds-kbd2rat}
will not spawn a new process for each action.
For more information see @ref{Mouse Keys}.
@node mds-hwcursor
@section @command{mds-hwcursor}
@command{mds-hwcursor} is a server that draws
the rat cursor to the monitor on a plane
separate from all other content on the display.
In less esoteric terms, it implements a hardware
cursor.
@node mds-swcursor
@section @command{mds-swcursor}
@command{mds-swcursor} is a server that draws
the rat cursor to the monitor on the same plane
as all other content on the display. In less
esoteric terms, it implements a software cursor.
@node mds-cursorshadow
@section @command{mds-cursorshadow}
@command{mds-cursorshadow} is a server that
can be used to decorate the rat cursor with
a configurable shadow.
@node mds-cursorgamma
@section @command{mds-cursorgamma}
@command{mds-cursorgamma} is a server you can
use if you use @command{mds-hwcursor} to, if
not done by the graphics driver, correct the
gamma correction on the hardware cursor using
software gamma ramps. This of courses works
whether you are using hardware or software
gamma ramps for your monitor's gamma correction.
If can even be used if you do not use gamma
correction, in such case, only the cursor
will have its gamma corrected.
@node mds-hwgamma
@section @command{mds-hwgamma}
To enable gamma correction, use the server
@command{mds-hwgamma}. It implements hardware
gamma ramps, that is, gamma ramps assisted
by hardware acceleration.
@node mds-swgamma
@section @command{mds-swgamma}
If your graphics driver does not support
@command{mds-hwgamma}, you can instead use
@command{mds-swgamma}. It implements software
gamma ramps, that is, it will modify each
pixel according to the selected gamma
correction before it is send to the presentation
sever. To accelerate this process,
@command{mds-swgamma} can tell programs how
to modify its colours before sending it; the
programs can then tell @command{mds-swgamma}
not to apply its correction. Programs such
as video players can also use this to tell
the server not to apply gamma correction as
that may cause the video to be played back
to slowly.
@node mds-coopgamma
@section @command{mds-coopgamma}
@command{mds-coopgamma} is a server that
can be used to enable multiple clients to
manipulate the gamma ramps without stepping
on eachothers toes. It does this by letting
clients tell which priority their corrections
has and use this data to chain together there
modifications. For example if one program
wants to apply a red filter to the display
and another program wants to correct the
monitors' gamma, the red filter program will
send lookup tables for the gamma with high
priority and the correction program will
send its lookup tables with low priority.
@command{mds-coopgamma} will then apply the
latter lookup tables on top of the red filter.
The clients can tell @command{mds-coopgamma}
whether it should remove their changes when
they close, or even keep them and wait for
the client to restart.
@node mds-dcvs
@section @command{mds-dcvs}
@command{mds-dcvs} is a server than can be
used to simulate defective colour vision.
That is, it can for example turn the display
greyscale (colour blindness) or add a filter
the simulates deuteranopia or deuteranomaly.
This server is intended for testing that
interfaces are suitable for people with
defective colour vision.
@node mds-colour
@section @command{mds-colour}
@command{mds-colour} is a server that implements
colour names, such as system colours and generic
names, for example `red', whose exact colour can
be configured by the user. A terminal written for
@command{mds} whould look up colours such as `red'
and `light red' and get the colours the terminal
should use by default. Nothing is to be assumed
for such colours, not even that `light red' is in
fact lighter than `dark red', or that `red' is in
fact `red', only that it is the colour the user
wants to see when a colour is supposed to be `red'.
@command{mds-colour} will notify clients when a
colour has been reconfigured, added or removed.
@command{mds-colour} is also responsible for
informing clients on which two colours clients
should use and how to dither them (by percent, not
by pattern). This is useful if only 16-bit colours
can be used, or if only 24-colour can used but
gradients between for example sRGB(255, 255, 255)
and sRGB(254, 254, 254) is to be drawn.
@command{mds-colour} is gamma ramp-aware. For
example, if for the red channel, 0 is mapped to
0, 1 is mapped to 3, 2 is mapped 2 and 3 is mapped
to 1, but 1 and 3 requires dithering, then if
3 is requested, @command{mds-colour} will tell
the client to dither 0 and 2 with 50 %, which
should generate 1, but 1 and 3 has been swapped.
@node mds-retro-crt
@section @command{mds-retro-crt}
@command{mds-retro-crt} is a server that applies
filters used in the terminal emulator
@command{cool-retro-term} to the whole display.
@node mds-state
@section @command{mds-state}
@command{mds-state} is the server that keeps tracks
of the windows' state.
@node mds-focus
@section @command{mds-focus}
@command{mds-focus} is the server focuses windows
and windows' components.
@node mds-kill
@section @command{mds-kill}
@command{mds-kill} is a server that can be used to
send signals to processes by identifying them by
their windows. This server can also be used to
simply identify the process that owns a window.
@node mds-screensaver
@section @command{mds-screensaver}
@command{mds-screensaver} is a server that can be
used to start a screensaver or deactive monitors when
the input devices has not be used for a period of
time provided that no client has disabled this. It
is capable of deactiving single monitors or start
a screensaver on single monitors rather than all
monitors.
@node mds-compositor
@section @command{mds-compositor}
@command{mds-compositor} is the server that composes
the output. It takes output of all windows and arranges
it to one image per monitor and sends it to the presentation
servers, such as @command{mds-dri} and @command{mds-fb}.
@node mds-crtc
@section @command{mds-crtc}
@command{mds-crtc} is the server that identifies
CRTC:s and provide access to them.
@node mds-dri
@section @command{mds-dri}
@command{mds-dri} is a server that displays
content using the Direct Rendering Infrastructure.
@node mds-fb
@section @command{mds-fb}
@command{mds-fd} is a server that displays
content using framebuffers.
@node mds-mds
@section @command{mds-mds}
@command{mds-mds} is a server that displays
content using another @command{mds} window.
It creates a window that emulates a monitor.
@node mds-meta
@section @command{mds-meta}
@command{mds-meta} is a metadisplay server.
It creates or joins a named metadisplay server,
and creates an alternative value for
@env{MDS_DISPLAY}. Any server connecting to
this alternative @env{MDS_DISPLAY} connects
to this metadisplay server. This can be used
to make servers shared between display server
instances.
@command{mds-meta} uses the environment variable
@env{MDS_METADISPLAY} to acquire the name of the
metadisplay server instance it should join or
create. If @env{MDS_METADISPLAY} has not been set
it is treated as having an empty string for its
value which is a valid metadisplay server
instance name.
@command{mds-meta} works by connecting to the
running display server instance, the display,
and create a new display server instance, the
metadisplay. Messages passed via the metadisplay's
socket is forward to the display, and messages
passed to via the display to @command{mds-meta}
is send to the appropriate server. @command{mds-meta}
manages interception in the same way as
@command{mds-server} and @command{mds-remote}.
If @command{mds-meta} creates a new metadisplay,
rather than joining an existing metadisplay, it
will spawn @file{~/.mdsmetainitrc} to let you
start the shared servers.
An interesting property of @command{mds-meta} is
that it can be used to share servers across display
servers on multiple computers. For example, if you
start @command{mds-host} and @command{mds-clipboard}
inside the metadisplay on your central computer,
displays started on other servers can run
@command{mds-remote} to connect to the metadisplay
so that all computers share the same clipboard.
However, this network will be centralised and not
distributed, so it is not perfect.
@node mds-seat
@section @command{mds-seat}
@command{mds-seat} is a server that enables
seat-sandboxing. It can be used to place
two users on the same machine without them
interfering with each others monitors and
input devices. Servers started below
@command{mds-seat} become shared and servers
started above @command{mds-seat} become
seat-private. @command{mds-seat} can filter
messages from shared servers so only the
appropriate seat receives them.
@node mds-nest
@section @command{mds-nest}
@command{mds-nest} is a server that creates
a new @command{mds} instance inside another
@command{mds} instance. A display server
inside another display server.
@node mds-host
@section @command{mds-host}
@command{mds-host} is a server that enables
servers like @command{mds-remote} running
on remote machines to connect to the local
machine and its display server.
@node mds-remote
@section @command{mds-remote}
@command{mds-remote} is a server that enables
you to connect extend a remote @command{mds}
with your local machine. This can be used to
make a display server instance span multiple
computers including its monitors and input
devices.
@node mds-xmds
@section @command{mds-xmds}
@command{mds-xmds} is a server that translates
X.org calls to @command{mds} calls. It can be used
to run X.org-only programs inside @command{mds}.
@node mds-wmds
@section @command{mds-wmds}
@command{mds-wmds} is a server that translates
Wayland calls to @command{mds} calls. It can be used
to run Wayland-only programs inside @command{mds}.
@node mds-mmds
@section @command{mds-mmds}
@command{mds-mmds} is a server that translates
Mir calls to @command{mds} calls. It can be used
to run Mir-only programs inside @command{mds}.
@node mds-mdsx
@section @command{mds-mdsx}
@command{mds-mdsx} is a server that translates
@command{mds} calls to X.org calls. It can be used
to enable @command{mds} specific programs to run
inside the X.org display servers.
@node mds-mdsw
@section @command{mds-mdsw}
@command{mds-mdsw} is a server that translates
@command{mds} calls to Wayland calls. It can be used
to enable @command{mds} specific programs to run
inside the Wayland display servers.
@node mds-mdsm
@section @command{mds-mdsm}
@command{mds-mdsm} is a server that translates
@command{mds} calls to Mir calls. It can be used
to enable @command{mds} specific programs to run
inside the display server Mir.
@node mds-posmem
@section @command{mds-posmem}
@command{mds-posmem} is a server that remembers where
window's were positioned and their size, and moves
and resizes them accordingly when they are created.
@node mds-decorator
@section @command{mds-decorator}
@command{mds-decorator} is a server that provides a
simple, reference implementation of a, window decorator.
This window decorator should implement snappy and sticky
edges and stacking (the title bars is split into tabs with
different windows that have been stacked togather.)
@node mds-tile
@section @command{mds-tile}
@command{mds-tile} is a server that provides a
simple, reference implementation of a, tiling window manager.
@node mds-stack
@section @command{mds-stack}
@command{mds-stack} is a server that provides a
simple, reference implementation of a, stack window manager.
@node mds-desktop
@section @command{mds-desktop}
@command{mds-desktop} is a server that provides a
simple, reference implementation of a, desktop.
@node mds-workspace
@section @command{mds-workspace}
@command{mds-workspace} is a server that provides
simple, reference implementation of, workspaces.
@node mds-tray
@section @command{mds-tray}
@command{mds-tray} is a server that provides a
simple, reference implementation of a, status icon tray.
@node Protocols
@chapter Protocols
@menu
* Infrastructure Protocols:: Infrastructure protocols.
* Virtual Terminal Protocols:: Virtual terminal protocols.
* Keyboard Protocols:: Keyboard protocols.
* Clipboard Protocols:: Clipboard protocols.
* Status Icon Protocols:: Status icon protocols.
* Colour Protocols:: Colour protocols.
* Screensaver Protocols:: Screensaver protocols.
* Miscellaneous Protocols:: Miscellaneous protocols.
@end menu
@node Infrastructure Protocols
@section Infrastructure Protocols
@menu
* assign-id:: Assign new ID to client, or fetch current ID.
* intercept:: Sign up for reception of message.
* register:: Register availability of a command for which you implement a service.
* reregister:: Request for reregistration for available commands.
* error:: Notify a client about a request failure.
@end menu
@node assign-id
@subsection assign-id
@table @asis
@item Identifying header:
@code{Command: assign-id}
@item Action:
Assign new ID to client, or fetch current ID.
@item Purpose:
Assigning ID to clients so server can respond to that client.
@item Compulsivity:
Manditory, part of the core infrastructure.
@item Reference implementation:
@command{mds-server}
@end table
@node intercept
@subsection intercept
@table @asis
@item Identifying header:
@code{Command: intercept}
@item Action:
Sign up for reception of message.
@item Optional header: @code{Stop}
Stop reception of messages if the value for
the header @code{Stop} is @code{yes}.
@item Optional header: @code{Priority}
Signed 64-bit integer of reception priority
(reversed of order).
@item Optional header: @code{Modifying}
Send message asynchronously and await
modification if the value for the header
@code{Modifying} is @code{yes}.
@item Optional header: @code{Length}
Length of the message.
@item Message:
List of headers and header--value-pairs that
qualifies a message for reception, all messages
qualifies if this list is empty.
@item Purpose:
Filter received message for clients and servers.
@item Purpose:
Assigned interception order for modification of messages.
@item Compulsivity:
Manditory, part of the core infrastructure.
@item Reference implementation:
@command{mds-server}
@end table
@node register
@subsection register
@table @asis
@item Identifying header:
@code{Command: register}
@item Action:
Register availability of a command for which you implement a service.
@item Required header: @code{Client ID}
Your ID, provided by the @code{ID assignment} header
in response to a @code{Command: assign-id} header.
@item Conditionally required header: @code{Length}
Length of the message.
Required if @code{Action: list} is included in the headers.
@item Optional header: @code{Action}
@table @code
@item remove
Remove availability from registry if the value
of the header @code{Action} is @code{remove}.
@item wait
Wait until listed commands are available if the
value of the header @code{Action} is @code{wait}.
However if a protocol becomes unavailable during this
wait period it will still be counted as available for
this wait action.
@item list
Send a list of availability commands if the value
of the header @code{Action} is @code{list}.
@end table
@item Conditionally optional header: @code{Time to live}
The maximum number of seconds to wait.
Available and optional if @code{Action: wait}
is included in the headers.
@item Message:
List of values for the header @code{Command}
that you implement.
@item Purpose:
Identify supported display server operations.
@item Purpose:
Initialisation process synchronisation.
@item Compulsivity:
Highly recommended, programs may stall a bit from
time to time without it, or at initialisation
depending on the program's implementation.
@item Reference implementation:
@command{mds-registry}
@end table
@node reregister
@subsection reregister
@table @asis
@item Identifying header:
@code{Command: reregister}
@item Action:
Request that all servers resends @code{Command: register}
with either @code{Action: add} or without the @code{Action}
header (does the same thing.)
@item Purpose:
Rebuild registry created with @code{Command: register}
if the registry server crashes.
@item Compulsivity:
Highly recommended, programs may think a protocol is not
supported of the registry server crashes if you do not
implement this in your server.
@item Reference implementation:
@command{mds-registry}.
@end table
@node error
@subsection error
@table @asis
@item Identifying header:
@code{Command: error}
@item Action:
Notify a client about a request failure.
@item Required header: @code{To}
The ID of the client that send a request that failed.
@item Required header: @code{In response to}
The ID of the message whose request failed.
@item Required header: @code{Error}
The errno number of the error, 0 on success if the
message was not an information query. The string
``custom'' can be used if there is not errno number,
optionally followed by a blank space and a number
that identifies the error, this number must be
positive (not zero).
@item Conditionally optional header: @code{Length}
The length of the message.
Available and optional if ``custom'' is used in
the header @code{Error}.
@item Message:
Description of the error, single line, mid-sentence case,
no punctuation in the end, must not be question but rather
it must be a statement.
@item Purpose:
Enable keyboard layout servers to automatically set active
locks when the server starts based on currently active LED:s.
@item Compulsivity:
Optional.
@end table
@node Virtual Terminal Protocols
@section Virtual Terminal Protocols
@menu
* get-vt:: Get the index of the virtual terminal the server is display on.
* configure-vt:: Reconfigure the virtual terminal the server is display on.
* switching-vt:: Notify servers about an ongoing virtual terminal switch.
@end menu
@node get-vt
@subsection get-vt
@table @asis
@item Identifying header:
@code{Command: get-vt}
@item Action:
Get the index of the virtual terminal the server is display on.
@item Required header: @code{Client ID}
Your ID, provided by the @code{ID assignment} header
in response to a @code{Command: assign-id} header.
@item Response:
The server will response with the header @code{VT index}
and the index of the virtual terminal the server is
display on in decimal format. Additionally the server
will respond with the header @code{Active} with the value
@code{yes} if the VT is in the foreground or the value
@code{no} if the VT is in the background.
@item Purpose:
Allow programs to be aware of whether the display is in the
foreground or the background.
@item Purpose:
Allow programs to be aware of which VT the server is running on.
@item Purpose:
Allow programs to gain access of the TTY associated with the
VT such that they can use ioctl and similar calls on that TTY.
@item Compulsivity:
Required.
@item Reference implementation:
@code{mds-vt}
@end table
@node configure-vt
@subsection configure-vt
@table @asis
@item Identifying header:
@code{configure-vt}
@item Action:
Reconfigure the virtual terminal the server is display on.
@item Required header: @code{Client ID}
Your ID, provided by the @code{ID assignment} header
in response to a @code{Command: assign-id} header.
@item Optional header: @code{Graphical}
@table @code
@item yes
Set the TTY graphical mode if the value of the header
@code{Graphical} is @code{yes}.
@item no
Set the TTY text mode if the value of the header
@code{Graphical} is @code{no}.
@end table
The server implementing this protocol should not set the
TTY to text mode temporarily when switching TTY. It is
up to the server that set the request for graphical mode
to temporarily switch to text mode when switching TTY.
@item Optional header: @code{Exclusive}
@table @code
@item yes
The server may block other process from opening the TTY
if the value of the header @code{Exclusive} is @code{yes}.
@item no
The server may not block other process from opening the TTY
if the value of the header @code{Exclusive} is @code{no}.
@end table
The server implementing this protocol should keep a counter
for how many servers have requested non-exclusive mode and
only switch back to exclusive mode when that counter reaches
zero
@item Response:
The server will response with a @code{Command: error}.
@item Purpose:
Allow presentation servers to enter and leave graphical mode.
@item Purpose:
Allow programs to gain access of the TTY associated with the
VT such that they can use ioctl and similar calls on that TTY.
@item Compulsivity:
Required.
@item Reference implementation:
@code{mds-vt}
@end table
@node switching-vt
@subsection switching-vt
@table @asis
@item Identifying header:
@code{Command: switching-vt}
@item Action:
Notify servers about an ongoing virtual terminal switch.
@item Required header: @code{Status}
@table @code
@item deactivating
The kernel wants to place the display in the background
if the value of the header @code{Status} is @code{deactivating}.
@item activating
The kernel wants to place the display in the foreground
if the value of the header @code{Status} is @code{activating}.
@end table
@item Instructions:
When a virtual terminal switch is requested the
server implementing control VT switching involving
the display's virtual terminal will get signaled by
the kernel. Upon this signal the server should
broadcast this command. All servers that need to
release or acquire resouces should intercept this
message with the possibility of modifying it. Once
a server is ready for the VT to switch it should
let the message pass to the next server by telling
the master server that it is no modification to do.
Once all servers are read for the switch the server
that emitted this message should signal the kernel
that it may switch VT. The server should detect
this by setting up secondary contection to the
display that intercepts this message. This connection
should intercept this message with priority @math{-2^{62}},
all servers that need to perform actions before the
switch takes place must have a priority higher than
@math{-2^{62}}, preferably 0.
@item Purpose:
Allow servers to release resources when the user switch
virtual terminal before the terminal actually changes and
to reacquire resources when the virtual terminal become
active again.
@item Compulsivity:
Required.
@item Reference implementation:
@code{mds-vt}
@end table
@node Keyboard Protocols
@section Keyboard Protocols
@menu
* key-sent:: Announce a keyboard input event.
* enumerate-keyboards:: List available keyboards.
* keyboard-enumeration:: Response to @code{Command: enumerate-keyboards}.
* set-keyboard-leds:: Activate and deactivate LED:s on a keyboard.
* get-keyboard-leds:: List exisiting LED:s on a keyboard and their state.
* set-keyboard-rate:: Set the repeat rate and repeat delay on a keyboard.
* get-keyboard-rate:: Get the repeat rate and repeat delay on a keyboard.
* keycode-map:: Remap keyboard keycodes and query current mapping.
* new-keyboard:: Announce the existance of a new keyboard.
* old-keyboard:: Announce the removal of an old keyboard.
@end menu
@node key-sent
@subsection key-sent
@table @asis
@item Identifying header:
@command{Command: key-sent}
@item Action:
Announce a keyboard input event.
@item Required header: @code{Keyboard}
Any string that uniquely identifies the keyboard.
@table @asis
@item Purpose:
Enable multi-keyboard aware programs and give at
least on keyboard per seat in a multi-seat environment.
@item Note:
mds-kkbd uses @code{kernel} to indicate that it uses
the kernel and thus lumps together all keyboards.
@end table
@item Required header: @code{Released}
@table @code
@item yes
The value of the header @code{Released} will
be @code{yes} if the key was released.
@item no
The value of the header @code{Released} will be
@code{no} otherwise, that is, held down or pressed.
@end table
Note: pause/break is automatically released directly after
it has been pressed. This is feature built into keyboards
and servers should not try to circumvent this.
@item Required header: @code{Keycode}
An unsigned 14-bit integer identifying the key, may be remapped.
@item Optional header: @code{Scancode}
Either an unsigned 7-bit integer or a single blank space
separated trio of unsigned 7-bit integers, identifying the key.
This is the scancode sent from the keyboard and optionally
unified by the keyboard driver, however with the typed/released
bit zeroed out. This may not be remapped.
@item Optional header: @code{Modifiers}
Single blank space separated list of active modifiers:
@table @code
@item shift
Shift (level 2)
@item ctrl
Control
@item alt
Alternative/Option
@item altgr
Alternative Graphic (level 3)
@item lvl*
@code{*} may be any @math{2^n + 1} integer with
@math{1 < n < 20}.
@item super
Super
@item hyper
Hyper
@item ultra
Ultra
@item caps
Caps (usually a lock key)
@item num
Num (usually a lock key)
@item scrl
Scroll (usually a lock key)
@item top
Top (historical)
@item front
Front (historical)
@item greek
Greek (historical)
@item compose
Compose (rare, it is usually a dead key)
@end table
Any key that has been locked should be prefix with
@code{+}, if the key has been locked by nullified
with non-lock modifier it should be prefixed with
a @code{-}. If no modifier is active or has been
nullified, @code{none} should be used.
@item Optional header: @code{Key}
A textual representation of the key that has been typed or
released, as mapped by the keyboard layout.
@table @code
@item esc
Escape
@item f*
F@code{*} where @code{*} is any integer.
@item sysrq
System Request/Print Screen
@item scrl
Scroll (lock)
@item break
Break/Pause
@item backspace
Backspace
@item tab
Tab
@item return
Return/Enter
@item space
Blank Space
@item menu
Application Menu
@item ins
Insert
@item home
Home
@item pgup
Page Up
@item del
Delete
@item end
End
@item pgdown
Page Down
@item up
Up Arrow
@item left
Left Arrow
@item down
Down Arrow
@item right
Right Arrow
@item shift
Shift (level 2)
@item begin
Begin (keypad 5 in nagivation mode)
@item ctrl
Control
@item alt
Alternative/Option
@item altgr
Alternative Graphic (level 3)
@item lvl*
@code{*} may be any @math{2^n + 1} integer
with @math{1 < n < 20}.
@item super
Super
@item hyper
Hyper
@item ultra
Ultra
@item caps
Caps (usually a lock key)
@item num
Num (usually a lock key)
@item scrl
Scroll (usually a lock key)
@item top
Top (historical)
@item front
Front (historical)
@item greek
Greek (historical)
@item compose
Compose (usually a dead key)
@item hexcompose
Hex-Compose (usually a dead key)
(Used to create aribitrary characters.)
@item longhexcompose
Long Hex-Compose (usually a dead key)
(Variant of hexcompose for longer codepoints.)
@item modelock
Mode Lock
@item letter *
@code{*} may be any UTF-8 encoded letter.
@end table
Keys that lock/unlock a modifer should be suffixed with a
blank space and a @code{lock}. If the key is a dead key
(even the compose key) should use @code{dead} instead. A
position, either @code{left}, @code{right}, @code{keypad}
or an index, followed by a blank space, should prefix any
key that occurs on multiple position on the keyboard,
unless it only appears on the keypad once and once not on
the keypad. Keys without any meaning should be identified
as @code{unknown}. Modifiers and dead keys should not
affect the value.
@item Optional header: @code{Characters}
UTF-8 encoded string that has been written.
@item Purpose:
Enable the user to use a keyboard, physical or on-screen.
@item Purpose:
Enable programs to send keys as part of a
script or a reply of a recorded session.
@item Compulsivity:
Highly-recommended, a computer is as good
as useless without a keyboard.
@item Reference implementation:
@command{mds-kkbd}, @command{mds-kbd} and @command{mds-keytrans}
@end table
@node enumerate-keyboards
@subsection enumerate-keyboards
@table @asis
@item Identifying header:
@command{Command: enumerate-keyboards}
@item Action:
List available keyboards.
@item Required header: @code{Client ID}
Your ID, provided by the @code{ID assignment} header
in response to a @code{Command: assign-id} header.
@item Instructions:
This message must be consumed by the first server that
receives it and implements support for it, and then send
out a @code{Command: keyboard-enumeration} populated with
the keyboard it provide as named in the @code{Keyboard}
header for protocols such as @code{Command: key-sent}.
@item Purpose:
Make it possible for clients to list all available
keyboards so that can be configured individually.
@item Compulsivity:
Optional.
@item Reference implementation:
@command{mds-kkbd} and @command{mds-kbd}
@end table
@node keyboard-enumeration
@subsection keyboard-enumeration
@table @asis
@item Identifying header:
@command{Command: keyboard-enumeration}
@item Action:
Response to @code{Command: enumerate-keyboards}.
@item Required header: @code{To}
The ID received under @code{Client ID} header in
the @code{Command: enumerate-keyboards} message
that triggered this message to be broadcasted
@item Required header: @code{In response to}
The ID received under the @code{Message ID} header
in the @code{Command: enumerate-keyboards} message
that triggered this message to be broadcasted.
@item Required header: @code{Length}
Length of the message.
@item Message:
New line separated list of available keyboards.
@item Instructions:
All keyboard servers should listen for this message
and append all keyboards it implement to the message
once recieved.
@item Purpose:
Make it possible for clients to list all available
keyboards so that can be configured individually
@item Compulsivity:
Required if you implement @command{Command: enumerate-keyboards}.
@item Reference implementation:
@command{mds-kkbd} and @command{mds-kbd}
@end table
@node set-keyboard-leds
@subsection set-keyboard-leds
@table @asis
@item Identifying header:
@command{Command: set-keyboard-leds}
@item Action:
Activate and deactivate LED:s on a keyboard.
@item Required header: @code{Active}
LED:s that should be turned on. If a LED is listed here
but not in @code{Mask} that LED should be turned on if
it is off, and turned off if it is on.
The value is a single blank space separated list of LED:s:
@table @code
@item num
Num lock
@item caps
Caps lock
@item scroll
Scroll lock
@item compose
Compose
@end table
Unsupported LED:s should be silently ignored.
@item Required header: @code{Mask}
LED:s listed here that do not appear in @code{Active}
should be turned off. The value of this header follows
the same rules as for @code{Active}.
@item Optional header: @code{Keyboard}
A string that identifies the keyboard that should be
affected. If omitted all keyboard are affected.
@item Purpose:
Enable keyboard layout servers to activate and deactive
LED:s on the keyboard to indicate active locks.
@item Compulsivity:
Optional.
@item Reference implementation:
@command{mds-kkbd}, @command{mds-kbd} and @command{mds-keytrans}
@end table
@node get-keyboard-leds
@subsection get-keyboard-leds
@table @asis
@item Identifying header:
@command{Command: get-keyboard-leds}
@item Action:
List exisiting LED:s on a keyboard and their state.
@item Required header: @code{Client ID}
Your ID, provided by the @code{ID assignment} header
in response to a @code{Command: assign-id} header.
@item Required header: @code{Keyboard}
A string that identifies the keyboard that
should be affected.
@item Response:
The server implementing support for
@code{Command: get-keyboard-leds} for the keyboard
indicated by @code{Keyboard} should send a message
back to the client indicated by the @code{Client ID}
header (using the @code{To} header) with the headers:
@table @code
@item Active
List of currently turned on LED:s.
@item Present
List of LED:s that the server believes
to be present on the keyboards.
@end table
Both of these headers followes the rules of the
@code{Active} header under @code{Command: set-keyboard-leds}.
@item Purpose:
Enable keyboard layout servers to automatically
set active locks when the server starts based on
currently active LED:s
@item Compulsivity:
Recommended. Required if you implement support for
@code{Command: set-keyboard-leds}. If you do not
support this protocol servers and clients and stall
when they try to get the active LED:s
@item Reference implementation:
@command{mds-kkbd}, @command{mds-kbd} and @command{mds-keytrans}
@end table
@node set-keyboard-rate
@subsection set-keyboard-rate
@table @asis
@item Identifying header:
@command{Command: set-keyboard-rate}
@item Action:
Set the repeat rate and repeat delay on a keyboard.
@item Optional header: @code{Rate}
A floating point value of the repeat rate, measured
in cycles per second (hertz). Zero means no repeat.
@item Optional header: @code{Delay}
An unsigned 16-bit integer of the number of milliseconds
to wait before the first time a key is repeated. Zero
means that the delay is matched with the rate, that is
the reciprocal of the rate.
@item Optional header: @code{Emulate}
@table @code
@item disallow
Always use the keyboard's built in repeat feature.
@item allow
Use the keyboard's built in repeat feature when
possible, otherwise emulate the feature. But if
the selected settings are close enough to what
the keyboard supports, use the closed settings
the keyboard supports.
@item if needed
Use the keyboard's built in repeat feature when
possible, otherwise emulate the feature.
@item force
Never use the keyboard's built in repeat feature,
always emulate the feature.
@end table
@item Optional header: @code{Keyboard}
A string that identifies the keyboard that should be
affected. If omitted all keyboard are affected.
@item Instructions:
If neither of @code{Rate}, @code{Delay} and @code{Emulate}
headers are used. The server should reapply the settings.
@item Purpose:
Enable the user to configure the repeat rate and repeat
delay on keyboards.
@item Compulsivity:
Optional.
@item Reference implementation:
@command{mds-kkbd} and @command{mds-kbd}
@end table
@node get-keyboard-rate
@subsection get-keyboard-rate
@table @asis
@item Identifying header:
@command{Command: get-keyboard-rate}
@item Action:
Get the repeat rate and repeat delay on a keyboard.
@item Required header: @code{Client ID}
Your ID, provided by the @code{ID assignment} header
in response to a @code{Command: assign-id} header.
@item Required header: @code{Keyboard}
A string that identifies the keyboard that
should be affected.
@item Response:
The server implementing support for
@code{Command: get-keyboard-rate} for the keyboard
indicated by @code{Keyboard} should send a message
back to the client indicated by the @code{Client ID}
header (using the @code{To} header) with the headers:
@table @code
@item Rate
The current repeat rate. Same syntax as in
@code{Command: set-keyboard-rate}.
Set to @code{unknown} if the server does not
know what the value is.
@item Delay
The current repeat delay. Same syntax as in
@code{Command: set-keyboard-rate}.
Set to @code{unknown} if the server does not
know what the value is.
@item Emulated
@table @code
@item yes
The server implements the key repeat in software.
@item no
The server has set the rate on the keyboard, and
lets the keyboard be responsible for the repeat.
This value should also be used if the server
does not support @code{Command: set-keyboard-rate}
for the enquired keyboard, but is the server that
should be responsible for it.
@end table
@end table
@item Purpose:
Enable the user to get the current repeat
rate and repeat delay on the keyboard.
@item Compulsivity:
Optional. Recommended if implement support for
@code{Command: set-keyboard-rate}. If you do not
support this protocol servers and clients and stall
when they try to get the current repeat rate and
repeat delay on the keyboard.
@item Reference implementation:
@command{mds-kkbd} and @command{mds-kbd}
@end table
@node keycode-map
@subsection keycode-map
@table @asis
@item Identifying header:
@command{Command: keycode-map}
@item Action:
Remap keyboard keycodes and query current mapping.
@item Required header: @code{Action}
@table @code
@item remap
Remap keys if the value of the header @code{Action}
is @code{remap}.
@item reset
Reset all mappings to identity mapping if the value
of the header @code{Action} is @code{reset}.
@item query
Query mapping if the value of the header @code{Action}
is @code{query}.
@end table
Each affected server will send a message format
like that of @code{Action: remap} with current
mapping that are not identity mappings.
@item Optional header: @code{Keyboard}
A string that identifies the keyboard that should be
affected. If omitted all keyboard are affected.
@item Conditionally required header: @code{Client ID}
Your ID, provided by the @code{ID assignment} header
in response to a @code{Command: assign-id} header.
Required if @code{Action: query} is included in the headers.
@item Conditionally optional header: @code{Length}
The length of the message.
Available and optional if @code{Action: remap}
is included in the headers.
@item Message:
Each line contains contains two single space delimited numbers,
the first number is the keycode as determined by the scancode,
the second number is keycode that scancode should generate.
For example, @code{1 1} resets Escape to be mapped to Escape,
and @code{1 59} remaps Escape to F1, while
@example
1 59
59 1
@end example
swaps Escape and F1.
@item Purpose:
Enable the user to swap or replace keys on the keyboard.
@item Purpose:
Enable the user manually correct an incorrectly mapped keyboard.
@item Compulsivity:
Optional.
@item Reference implementation:
@command{mds-kbd} and @command{mds-kkbd}
@end table
@node new-keyboard
@subsection new-keyboard
@table @asis
@item Identifying header:
@command{Command: new-keyboard}
@item Action:
Announce the existance of a new keyboard.
@item Required header: @code{Length}
The length of the message.
@item Message:
List of strings that identifies the keyboards
that have been added.
@item Purpose:
Enable servers and clients to detect new keyboards.
@item Compulsivity:
Recommended.
@item Reference implementation:
@command{mds-kbd} and @command{mds-kkbd}
@end table
@node old-keyboard
@subsection old-keyboard
@table @asis
@item Identifying header:
@command{Command: old-keyboard}
@item Action:
Announce the removal of an old keyboard.
@item Required header: @command{Length}
The length of the message.
@item Message:
List of strings that identifies the keyboards
that have been removed.
@item Purpose:
Enable servers and clients to detect removal of keyboards.
@item Compulsivity:
Recommended.
@item Reference implementation:
@command{mds-kbd}
@end table
@node Clipboard Protocols
@section Clipboard Protocols
@menu
* clipboard:: Read or manipulate a clipboard.
* clipboard-info:: Clipboard event announcements.
@end menu
@node clipboard
@subsection clipboard
@table @asis
@item Identifying header:
@command{Command: clipboard}
@item Action:
Read or manipulate a clipboard.
@item Required header: @code{Level}
The clipboard level, an [1, 3] integer:
@table @code
@item 1
Text copied/pasted using the keyboard or a menu item.
(This level is called `primary'.)
@item 2
Text copied/pasted using the rat.
(This level is called `secondary'.)
@item 3
Data to begin with a line describing the data type.
(This level is called `tertiary'.)
@end table
@item Required header: @code{Action}
What to do with the clipboard:
@table @code
@item add
Write the message to the clipboard if the value of
the header @code{Action} is @code{add}.
@item read
Read the clipboard if the value of
the header @code{Action} is @code{read}.
@item clear
Clear all entries on the selected level on the clipboard
if the value of the header @code{Action} is @code{read}.
@item set-size
Shrink/grow the clipstack if the value of
the header @code{Action} is @code{set-size}.
@item get-size
Read the size of the clipstack if the value of
the header @code{Action} is @code{get-size}.
In the reply, the server will send a message
containing the headers:
@table @code
@item Size
The configured maximum size of the clipstack.
@item Used
The number of elements currently in the clipstack.
@end table
@end table
@item Conditionally required header: @code{Length}
Length of the message.
Required if @code{Action: add} is included in the headers.
@item Conditionally required header: @code{Size}
The maximum number of elements in the clipstack.
Required if @code{Action: set-size} is included in the headers.
@item Conditionally required header: @code{Client ID}
Your ID, provided by the @code{ID assignment} header
in response to a @code{Command: assign-id} header.
Required if @code{Action: read} or @code{Action: read} is
included in the headers, or if @code{Action: add} is
included in the headers and if the header @code{Time to live}
is included and has a value starting with @code{until-death}.
@item Conditionally optional header: @code{Index}
The index of the item in the clipstack, starting at 0.
Available and optional if the @code{Action: read} is
included in the headers.
@item Conditionally optional header: @code{Time to live}
The number of seconds the entry should be available before
it is removed by the server, or:
@table @code
@item until-death
Remove entry when the client closes.
@item until-death #
Remove entry when the client closes,
or @code{#} seconds have elapsed.
@item forever
Never remove it. (This is the default.)
@end table
The server will always remove the entry when either:
@enumerate 1
@item
it is at the bottom of the clipstack and a new
entry is added to the clipstack, or
@item
@code{Action: clear} is issued for the clipstack.
@end enumerate
The entry will also be removed, unless
@code{Time to live: forever} is used, if the server
crashes or is re-executed.
It is up to the implementation to choose when the
removal actually takes place. For example, the reference
implementation will pop entries that have timed out when
a new entry is added, the reading on the clipstack is
requested or the server is reexecuted, but another
implement may choose to pop entires asynchronously using
another thread or an alarm an pop when @code{SIGARLM} is
received.
Available and optional if the @code{Action: add} is
included in the headers.
@item Message:
The content to add to the clipboard.
@item Purpose:
Enable the user to duplicate content from one process
into another process without requiring those processes
to be aware of eathother to any extent.
@item Compulsivity:
Optional.
@item Reference implementation:
@command{mds-clipboard}
@end table
@node clipboard-info
@subsection clipboard-info
@table @asis
@item Identifying header:
@command{Command: clipboard-info}
@item Action:
The clipboard server sends out some information about
what it is doing, such as automatically removing entires.
@item Included header: @code{Event}
@table @code
@item pop
The value of the header @code{Event} is @code{pop}
when an item in the clipstack has been removed.
If the value header--value-pair is used the following
headers will also be included in the message:
@table @code
@item Level
The clipboard level that has been affected.
@item Popped
The index of the item in the clipstack that has been removed.
@item Size
The configured maximum size of the clipstack.
@item Used
The number of elements currently in the clipstack.
@end table
@item crash
The value of the header @code{Event} is @code{crash} when
the clipboard has been reset because of a software crash.
@end table
@item Purpose:
Enable clients to get notification about changes
to the clipboard, that cannot trivially derived
from @command{Command: clipboard}
@item Compulsivity:
Optional add-on to the clipboard's functionallity.
@item Reference implementation:
@command{mds-clipboard}
@end table
@node Status Icon Protocols
@section Status Icon Protocols
@menu
* add-tray-icon:: Add a status icons to the status icon tray.
* update-tray-icon:: Change the status of a status icon.
* tray-update:: Send updates about the status tray to the status icon.
* new-tray:: Announce the existence of a new status icon trays.
@end menu
@node add-tray-icon
@subsection add-tray-icon
@table @asis
@item Identifying header:
@command{Command: add-tray-icon}
@item Action:
Add a status icons to the status icon tray.
The client should keep in mind that there can be any number of
trays available on the system: zero, one, two or three, …,
and that it will get a response once from every tray.
@item Required header: @code{Client ID}
Your ID, provided by the @code{ID assignment} header
in response to a @code{Command: assign-id} header.
@item Required header: @code{Package}
The name of the package to which the program announced the icon
belongs.
@item Required header: @code{Icon ID}
An ID of the icon that can be used identify the icon, icon ID:s
are not unique, but the combination of a package and a icon ID
should be unque and can be used to ignore already added icons
and hide icons that the user has been configured to be hidden.
@item Required header: @code{Title}
A title describing the icon for the user, used to configured
when icons should be hidden and shown among other configuration.
@item Required header: @code{Icon}
The name or pathname of an icon to use together with the title.
@item Response:
Recipients will respond with a message containing the headers:
@table @code
@item To
Will contain the value of the @code{Client ID} from the
message that triggered this response.
@item In response to
Will contain the value of the @code{Message ID} from the
message that triggered this response.
@item Message ID
Will contain a value as described in @ref{Message Passing}.
@item Socket
Will contain an ID to where the icon should be embeded.
@item Will send update
The value of this header will be @code{yes} if this
message will be followed by a @code{Command: tray-update}
message. Otherwise the value will be @code{no}.
@end table
@item Purpose:
Enable clients to add a small icon that displays the status
of programs, particularly minimised programs and services.
@item Compulsivity:
Optional.
@end table
@node update-tray-icon
@subsection update-tray-icon
@table @asis
@item Identifying header:
@command{Command: update-tray-icon}
@item Action:
Change the status of a status icon.
@item Required header: @code{Status}
@table @code
@item hide
Hide the icon if the value of the
@code{Status} header is @code{hide}.
@item show
Show the icon if the value of the
@code{Status} header is @code{show}.
@item active
The icon is active if the value of
the @code{Status} header is @code{active}.
@item inactive
The icon is inactive if the value of
the @code{Status} header is @code{inactive}.
@end table
@item Purpose:
Enable status trays to automatically hide inactive icons.
@item Purpose:
Hide icons without actually removing them.
@item Compulsivity:
Required if supporting @code{Command: add-tray-icon},
only @code{Status: hide} and @code{Status show} is required.
@end table
@node tray-update
@subsection tray-update
@table @asis
@item Identifying header:
@command{Command: tray-update}
@item Action:
Send updates about the status tray to the status icon.
@item Required header: @code{Socket}
Where the icon is embedded, used to identify the
affected tray.
@item Conditionally required header: @code{Max colour}
The maximum colour component value, for example, if using 24-bit
colour, which component will be 8-bit and the maximum value will
be 255, this also applies to the alpha component.
Required if either for the @code{Colour}-, @code{Foreground}-
or @code{Alpha}-header are used.
@item Conditionally required header: @code{Size}
The width and height, in pixels, the icon should have.
Required if the @code{Length}-header is used,
otherwise this header is optional.
@item Conditionally required header: @code{Has alpha}
@table @code
@item yes
The message contains an alpha channel if the
value of the @code{Has alpha} header is @code{yes}.
@item no
The message does not contain an alpha channel if the
value of the @code{Has alpha} header is @code{no}.
@end table
Required if the @code{Length}-header is used.
@item Conditionally required header: @code{Bytes}
The number of bytes the subpixels used, for example,
24-bit colours will have this set to 1 because each
subpixel has 8 bits, 48-bit colours will have this
set to 2 because each subpixel has 16 bits
Allowed values are: 1, 2, 4 and 8. These values are
used used so that CPU:s with any endianness can be
trivially used as the words sizes are guaranteed to
be supported in C, and mixed/middle-endiannes gets
complicated if we go outside this.
Required if the @code{Length}-header is used.
@item Conditionally optional/required header: @code{Colour}
Single blank space-separated [0, @code{<Max colour>}]
sRGB 3-tuple.
Available and optional if the @code{Length}-header
is not used.
Required if the @code{Foreground}-header but not
@code{Length}-header is used.
@item Conditionally optional header: @code{Foreground}
Single blank space-separated [0, @code{<Max colour>}] sRGB 3-tuple.
@item Optional header: @code{Alpha}
The opacity of the tray.
@item Optional header: @code{Length}
Length of the message.
@item Optional header: @code{Use urgency}
@table @code
@item yes
The icon tray may blink if the value of the
@code{Use urgency} header is @code{yes}.
@item no
The icon tray may not blink if the value of
the @code{Use urgency} header is @code{no}.
@end table
@item Message:
Raw binary encoding of the background image, bytes
are orders: row, pixel, channel (alpha, red, green,
blue), subpixel value (native CPU encoding). The
Alpha channel should be included but ignored if
@code{Has alpha: no}, in such as it is best to set
it to full.
Example image with @code{Bytes: 2},
@code{Has alpha: no} and @code{Size: 3}:
@example
sRGB(x0102, 0, 0), sRGB(0, x0304, 0), sRGB(0, 0, x0506)
sRGB(x0708, 0, 0), sRGB(0, x090A, 0), sRGB(0, 0, x0B0C)
sRGB(x0D0E, 0, 0), sRGB(0, x0F10, 0), sRGB(0, 0, x1112)
@end example
Encoding of example image in hexadecimal representation:
@example
FFFF 0102 0000 0000 FFFF 0000 0304 0000 FFFF 0000 0000 0506
FFFF 0708 0000 0000 FFFF 0000 090A 0000 FFFF 0000 0000 0B0C
FFFF 0D0E 0000 0000 FFFF 0000 0F10 0000 FFFF 0000 0000 1112
@end example
Note that on a big-endian system this would be:
@footnote{x86_64 computers are big-endian.}
@example
FF FF 02 01 0 0 0 0 FF FF 0 0 04 03 0 0 FF FF 0 0 0 0 06 05
FF FF 08 07 0 0 0 0 FF FF 0 0 0A 09 0 0 FF FF 0 0 0 0 0C 0B
FF FF 0E 0D 0 0 0 0 FF FF 0 0 10 0F 0 0 FF FF 0 0 0 0 12 11
@end example
It is up to the networking servers to translate
the encoding between machines.@footnote{The host
translates to big-endian unless they can confirm
that they have the same endianness.}
@item Purpose:
Enable clients to be aware of the appearance of the tray,
such as colours, transparency and background image.
@item Purpose:
Enable clients to be aware of how the user wants
status icons to behave.
@item Compulsivity:
Optional.
@end table
@node new-tray
@subsection new-tray
@table @asis
@item Identifying header:
@command{Command: new-tray}
@item Action:
Announce the existence of a new status icon trays.
@item Purpose:
Allow clients to add their status icons to status icon
trays that have been added to the display after those
programs have started and attempted to add their icons.
@item Compulsivity:
Required if supporting @code{Command: add-tray-icon}.
@end table
@node Colour Protocols
@section Colour Protocols
@menu
* get-gamma-info:: Query gamma ramp information.
* get-gamma:: Query gamma ramps.
* set-gamma:: Modify gamma ramps.
@end menu
@node get-gamma-info
@subsection get-gamma-info
@table @asis
@item Identifying header:
@command{Command: get-gamma-info}
@item Action:
Query gamma ramp information.
@item Required header: @code{Client ID}
Your ID, provided by the @code{ID assignment}
header in response to a @code{Command: assign-id}
header.
@item Required header: @code{CRTC}
The output name for the CRTC of interest.
@item Response:
The server will response with a @code{Command: error}
on error, unsuccess the server will respond with a
message contain the headers:
@table @code
@item To
Will contain the value of the header @code{Client ID}
in the message that was received by the server.
@item In response to
Will contain the value of the header @code{Message ID}
in the message that was received by the server.
@item Cooperative
Whether a server like @command{mds-coopgamma} is
running. That is, if priorities and classes are
respected. The value with be either @code{yes},
for cooperative, or @code{no}, for non-cooperative.
@item Depth
The bit-depth of the gamma ramps. Possible values
are: 8, 16, 32 och 64.
@item Red size
The number of stops in the red gamma ramp.
@item Green size
The number of stops in the green gamma ramp.
@item Blue size
The number of stops in the blue gamma ramp.
@item Gamma support
Will have one of the following values:
@table @code
@item yes
It is known that gamma ramps are supported.
@item no
It is known that gamma ramps are not supported.
@item maybe
It is now known whether gamma ramps are supported.
@end table
@end table
If @code{Gamma support: no} is send in the response,
the headers @code{Depth}, @code{Red size},
@code{Green size} and @code{Blue size} may be omitted.
@item Purpose:
Enable performance optimisation when manipulating
gamma ramps.
@item Compulsivity:
Optional. Required if your implement support
for @command{Command: get-gamma}
or @command{Command: set-gamma}.
@item Reference implementation:
@command{mds-hwgamma}, @command{mds-swgamma},
@command{mds-coopgamma} and @command{mds-cursorgamma}.
@end table
@node get-gamma
@subsection get-gamma
@table @asis
@item Identifying header:
@command{Command: get-gamma}
@item Action:
Query gamma ramps.
@item Required header: @code{Client ID}
Your ID, provided by the @code{ID assignment}
header in response to a @code{Command: assign-id}
header.
@item Required header: @code{CRTC}
The output name for the CRTC of interest.
@item Required header: @code{Coalesce}
Whether the received the full gamma ramp
filter list, of the value is @code{yes},
rather than the result of them, of the
value is @code{no}.
@item Required header: @code{High priority}
The upper bound of the priority range of
the gamma ramps to received. This is a
signed 64-bit integer.
@item Required header: @code{Low priority}
The lower bound of the priority range of
the gamma ramps to received. This is a
signed 64-bit integer.
@item Response:
The server will response with a @code{Command: error}
on error, unsuccess the server will respond with a
message contain the headers:
@table @code
@item Depth
The bit-depth of the gamma ramps. Possible values
are: 8, 16, 32 och 64.
@item Red size
The number of stops in the red gamma ramp.
@item Green size
The number of stops in the green gamma ramp.
@item Blue size
The number of stops in the blue gamma ramp.
@item Tables
The number of gamma ramp lookup tables that
is included in the respone's message. This header
will not necessarily be included if @code{Coalesce: yes}
was used in the query, rather reference implementations
will exclude it.
@end table
These headers are included so you can make sure
the no metadata for gamma ramps have changed,
which could happen if the user switches between
hardware and software gamma ramps.
The response will also contain a @code{Length}
header and a message formatted in the same manner
as for @command{Command. set-gamma} messages. That
is, assuming as an example that the gamma ramp depth
is 16 bits, @code{Coalesce: yes} was used in the
query, the red ramp is (1, 2, 3, 4, 5, 6), the green
ramp is (17, 18, 19, 20, 21, 22, 23) and the blue
ramp is (33, 34, 35, 36, 37, 38, 39, 40) then the
message will be (hexadecimal representation):
@example
0001 0002 0003 0004 0005 0006
0011 0012 0013 0014 0015 0016 0017
0021 0022 0023 0024 0025 0026 0027 0028
@end example
On a big-endian system this would be:
@example
01 00 02 00 03 00 04 00 05 00 06 00
11 00 12 00 13 00 14 00 15 00 16 00 17 00
21 00 22 00 23 00 24 00 25 00 26 00 27 00 28 00
@end example
However if @code{Coalesce: no} was used in the query,
the message will include multiple gamma ramps lookup
tables. These will be in the order they are applied,
that is, highest priority first. The tables will be
encoded in the same way as for @code{Coalesce: yes}
and they with be included without any delimiter.
However, each table will be prefixed with the priority
and the class. The priority will be encoded in native
binary format as an @code{int64_t} and the class will
be encoded as a NUL-terminated UTF-8 string
@item Purpose:
Enable analysis and readings of the current
gamma ramps.
@item Compulsivity:
Optional. Required if your implement support
for @command{Command: get-gamma-info}
or @command{Command: set-gamma}.
@item Reference implementation:
@command{mds-hwgamma}, @command{mds-swgamma},
@command{mds-coopgamma} and @command{mds-cursorgamma}.
@end table
@node set-gamma
@subsection set-gamma
@table @asis
@item Identifying header:
@command{Command: set-gamma}
@item Action:
Modify gamma ramps.
@item Required header: @code{Client ID}
Your ID, provided by the @code{ID assignment}
header in response to a @code{Command: assign-id}
header.
@item Required header: @code{CRTC}
The output name for the CRTC of interest.
@item Required header: @code{Priority}
A signed 64-bit integer of the priority for the filter.
gamma correction should use zero priority. It is
preferable that search logical adjustment is sent with
different priorities so other programs can insert filters
between them.
@item Required header: @code{Class}
A UTF-8 string that identifies the filter. It should
be formatted as @code{pkg::cmd::role}. @code{pkg} should
be the package name the package was installed with on
the system. @code{cmd} should be the basename of the
command for the program.
@item Required header: @code{Lifespan}
The value may be one of the following:
@table @code
@item until-removal
Remove the filter when @command{Lifespan: remove}
is sent.
@item until-death
Remove the filter when the client dies.
@item remove
Remove the filter now.
@end table
@item Conditionally required header: @code{Length}
The length of the message.
Available and required if @code{Lifespan: remove}
is not included in the message.
@item Message:
The gamma ramps in binary encoding. As an example,
assume the gamma ramp depth is 16 bits, the red ramp
is (1, 2, 3, 4, 5, 6), the green ramp is (17, 18, 19,
20, 21, 22, 23) and the blue ramp is (33, 34, 35, 36,
37, 38, 39, 40) then the message will be (hexadecimal
representation):
@example
0001 0002 0003 0004 0005 0006
0011 0012 0013 0014 0015 0016 0017
0021 0022 0023 0024 0025 0026 0027 0028
@end example
Note that on a big-endian system this would be:
@footnote{x86_64 computers are big-endian.}
@example
01 00 02 00 03 00 04 00 05 00 06 00
11 00 12 00 13 00 14 00 15 00 16 00 17 00
21 00 22 00 23 00 24 00 25 00 26 00 27 00 28 00
@end example
It is up to the networking servers to translate
the encoding between machines.@footnote{The host
translates to big-endian unless they can confirm
that they have the same endianness.}
The use of binary rather than text here is chosen
to increase performance for programs that try the
change the adjustments fluently. For programs
similar to @command{xgamma} that sets the ramps
once this is however unnessary. However it does
simplify the program code as one would only need
to write the ramps to the message without creating
a string with all stops converted and then measure
the length of that string.
@item Response:
The server will response with a @code{Command: error}.
@item Instructions:
For optimal flexibility a system may run a server such
as @command{mds-hwgamma} that applies the gamma ramps,
and a server such as @command{mds-coopgamma} to let
multiple programs adjust the output with their open
filters that stack up. In a configuration like this,
@command{mds-coopgamma} will keep track of all filters
and when a modification is made it sends the grand result
to @command{mds-hwgamma}, that is, what the filters together
produce. To do this, @command{mds-coopgamma} listens for
@command{Command: set-gamma} with priority @math{2^{62}}
and modifies the message so the payload is filled with the
result rather than to single filter. This modified message
is then received by @command{mds-hwgamma} that listens with
priority zero and applies the gamma ramps.
@command{mds-hwgamma} will ignore the @code{Priority} and
the @code{Class} header, but it will respect the @code{Lifespan}
header, therefore @command{mds-coopgamma} will always modify
the value of the @code{Lifespan} header to @code{until-removal}.
@item Purpose:
Enable colour output correction such as gamma correction.
@item Purpose:
Enable colour output filters such colour temperature
adjustments, colour invertion and dimming.
@item Compulsivity:
Optional. Required if your implement support
for @command{Command: get-gamma-info}
or @command{Command: get-gamma}.
@item Reference implementation:
@command{mds-hwgamma}, @command{mds-swgamma},
@command{mds-coopgamma} and @command{mds-cursorgamma}.
@end table
@node Screensaver Protocols
@section Screensaver Protocols
@menu
* configure-screensaver:: Configure screensaver settings.
* start-screensaver:: Start the screensaver.
* screensaver-start-test:: Test whether the screensaver may start.
@end menu
@node configure-screensaver
@subsection configure-screensaver
@table @asis
@item Identifying header:
@code{Command: configure-screensaver}
@item Action:
Reconfigure screensaver settings, or tell the screensaver
server that the screensaver may not start whilst a program
is active.
@item Optional header: @code{Screensaver}
The command, in POSIX shell syntax, for the command to run
to start the screensaver. The screensaver server will be
inactive as long as the spawn command has not exited.
To disable screensaving, the value for this header should
be @command{true}. This command always starts without
fail, and does nothing. Which means that the a screensaver
will not start, and the panic action cannot start is it
would if the values as set to @command{false}. The screensaver
server may choose recognise the command @command{true} as
meaning that does not need to start a screensaver. It is
also possible to disable screensaving via the
@code{Activate delay} header.
@item Optional header: @code{Activate delay}
The number of seconds the display should be inactive before
the screensaver should start. Floating points are allowed.
The value @code{0} is discouraged, but has the same meaning
as @code{disable}, which means that the screensaver should
never start.
@item Optional header: @code{Lock delay}
The number of seconds to wait after the screensaver starts
before authentication via login passphrase is required to
deactivate the screensaver. Floating points are allowed.
If properly formatted, the environment variable
@env{MDS_SCREENSAVER_LOCK} is set to have this value.
If the value is @code{disable}, the environment variable
@env{MDS_SCREENSAVER_LOCK} will be cleared, which should
be interpreted by the screensaver as that it should not
start the lock mechanism.
@item Optional header: @code{Panic on error}
The command, in POSIX shell syntax, to run if the
screensaver exits without another value than 0.
If you do no want anything to happen, choose either
of the values @command{true} or @command{false}.
This is intended as a security measure, in case the
screensaver fails to start the lock mechanism.
@item Optional header: @code{DPMS}
TODO
@item Optional header: @code{Inhibit}
@table @code
@item yes
The screensaver may not start whilst the client is
connected to the server.
@item no
Undo the action set by @code{Inhibit: yes} and the same
client.
@end table
@item Conditionally required header: @code{Client ID}
Your ID, provided by the @code{ID assignment} header in
response to a @code{Command: assign-id} header.
Required if @code{Inhibit} is included in the headers.
@item Purpose:
Allow the user to change screensaver settings.
@item Purpose:
Allow programs to stop the screensaver from starting.
@item Compulsivity:
Optional.
@item Reference implementation:
@command{mds-screensaver}
@end table
@node start-screensaver
@subsection start-screensaver
@table @asis
@item Identifying header:
@code{Command: start-screensaver}
@item Action:
Start the screensaver, either timed or forced.
@item Instructions:
The screensaver server should broadcast this
command when the display has been active for
long enough for the screensaver to start.
It should then intercept the message, including
messages with this command that is not send
from the screensaver server itself, with
priority @math{-2^{63}}. The screensaver should
be started when this message is intercepted by
the screensaver server. All servers that need
to perform actions before the switch takes place
must have a priority higher than @math{-2^{63}},
preferably 0. Server that can perform their
actions asynchronously should intercept the message
without modifying capabilities.
@item Purpose:
Allow users to force the screensaver to start.
@item Purpose:
Allow the screensaver daemon to notify servers
when the screensaver starts.
@item Compulsivity:
Optional.
@item Reference implementation:
@command{mds-screensaver}
@end table
@node screensaver-start-test
@subsection screensaver-start-test
@table @asis
@item Identifying header:
@code{Command: screensaver-start-test}
@item Action:
Ask servers when they last were active.
@item Required header: @code{Last active}
The message broadcaster should set the value of
this header to 0. Any server intercepting this
message should set value to the last time
(monotonic time, preferably raw) the server
observed actions that means that the display
is active, such as usage of the keyboard or rat.
The servers should however not modify the value
if the value they would set it to is lower than
the already set value. Floating points are allowed.
@item Instructions:
The screensaver server should broadcast this
message when it thinks it can start the screensaver.
It should intercept this message with priority
@math{-2^{63}}. When intercepted it should read
the @code{Last active} header to determine the
next time the screensaver is allowed to start,
which means that it should add the activate delay
to this value. If the calculate time is in the
past, the screensaver server should broadcast
the @command{start-screensaver} message to start
the screensaver.
@item Purpose:
Allow the screensaver to as servers like
the input device servers whether it is
the for the screensaver to start, instead
of needing to listening on all input devices.
@item Compulsivity:
Optional.
@item Reference implementation:
@command{mds-screensaver}, @command{mds-kkbd}
@command{mds-kbd} and @command{mds-rat}
@end table
@node Miscellaneous Protocols
@section Miscellaneous Protocols
@menu
* echo:: Echo back a message.
* kill:: The window killing protocol.
@end menu
@node echo
@subsection echo
@table @asis
@item Identifying header:
@command{Command: echo}
@item Action:
Echo back a message.
@item Required header: @code{Client ID}
Your ID, provided by the @code{ID assignment} header
in response to a @code{Command: assign-id} header.
@item Optional header: @code{Length}
Length of the message.
@item Message:
Message to echo.
@item Purpose:
Debugging and testing.
@item Purpose:
Network heartbeat.
@item Compulsivity:
Recommended for network enabled servers.
@item Reference implementation:
@command{mds-echo}
@end table
@node kill
@subsection kill
@table @asis
@item Identifying header:
@command{Command: kill}
@item Action:
Kill and identify processes based on the their windows.
@item Required header: @code{Client ID}
Your ID, provided by the @code{ID assignment} header
in response to a @code{Command: assign-id} header.
@item Required header: @code{Window ID}
The ID of the window whose owning process should
be identified or signaled.
@item Required header: @code{Signal}
A numerical value of the signal to send to the
process. It is up to networking protocols to
translate these numbers of the display spans
multiple operating systems. The signal zero
can usually be used if no signal is to be sent,
this is however dependent on the operating system.
@item Response:
The server will respond with a
@command{Command: error} message.
In this message the server all include an
ad-hoc header: @code{Process ID}. Its value
will be the ID of the process that owns the
window.
@item Purpose:
Identify and send signal to processes by refering
to them by one of their windows.
@item Compulsivity:
Optional.
@item Reference implementation:
@command{mds-kill} and @command{mds-slay}
@end table
@node libmdsserver
@chapter libmdsserver
libmdsserver is library written for the reference
implementation of the @command{mds} servers.
llibmdsserver does not contain support or any
protocols, rather it contains auxiliary functions,
macros, data structures such as linked lists and
hash tables, and support the basics of the message
passing protocol: receiving message and decode it
into headers and payloads.
@menu
* Macros:: Writing macroscopic systems.
* Auxiliary Functions:: Auxiliary functions for servers.
* Data Structures:: Data structures available in libmdsserver.
@end menu
@node Macros
@section Macros
The header file @file{<libmdsserver/macros.h>}
contains macros for readability and code reduction,
it also contains macros and definitions for portability;
they may either provide portability by nature, or
provide one place to do modifications to port the
system.
@table @asis
@item @code{xasprintf} [(@code{char* buffer, ...}) @arrow{} @code{int}]
This is a wrapper for @code{asprintf} that has two
important properties, the buffer is guaranteed to
be @code{NULL} on failure, and it will return zero
on and only on success. Unlike @code{asprintf},
@code{xasprintf} takes the buffer's variable as
its first argument rather than the address of that
variable.
@item @code{xsnprintf} [(@code{char buffer[], ...}) @arrow{} @code{int}]
This is a wrapper for @code{snprintf} that allows you
to forget about the buffer size. When you know how long
a string can be, you should use @code{sprintf}. But when
you cannot know for sure you should use @code{xsnprintf}.
@code{xsnprintf} works exactly as @code{sprintf}, but
it will require that the first argument is defined
using @code{[]} rather than @code{*} because it will use
this to find out how large the buffer is so it can call
@code{snprintf} with that size.
@item @code{eprint} [(@code{const char* format}) @arrow{} @code{int}]
A wrapper for @code{fprintf} that prints a string prefixed
with the value of @code{*argv} to @code{stderr}.
This wrapper also as a line feed to the end of the text.
Because @code{eprintf} naïvely wraps @code{fprintf}, all
`%':s in the string must be duplicated.
@item @code{eprintf} [(@code{const char* format, ...}) @arrow{} @code{int}]
@code{eprint} extends @code{eprint} with variadic arguments
that can be used to insert values into the format string
just like you can do in @code{fprintf}.
@item @code{iprint} [(@code{const char* format}) @arrow{} @code{int}]
A wrapper for @code{fprintf} that prints a string prefixed
with the value of @code{*argv}, as well a label telling the
user that the output is part of a state and statistics dump,
to @code{stderr}. This wrapper also as a line feed to the
end of the text. Because @code{eprintf} naïvely wraps
@code{fprintf}, all `%':s in the string must be duplicated.
@item @code{iprintf} [(@code{const char* format, ...}) @arrow{} @code{int}]
@code{eprint} extends @code{iprint} with variadic arguments
that can be used to insert values into the format string
just like you can do in @code{fprintf}.
@item @code{with_mutex} [(@code{pthread_mutex_t mutex, instructions})]
Wraps @code{instructions} with @code{errno = pthread_mutex_lock(mutex);}
and @code{errno = pthread_mutex_unlock(mutex);}, so a set of
instructions can be invoked inside mutex protection.
@item @code{with_mutex_if} [(@code{pthread_mutex_t mutex, condition, instructions})]
An alternative to @code{with_mutex} where @code{instructions}
is wrapped around @code{if (condition)} which in turn is
wrapped inside the mutex protection.
@item @code{max} [(@code{a, b})]
Returns the higher value of @code{a} and @code{b}.
@item @code{min} [(@code{a, b})]
Returns the lower value of @code{a} and @code{b}.
@item @code{buf_cast} [(@code{char* buffer, type, size_t index})]
Casts @code{buffer} to a @code{type} buffer and
subscripts to the @code{index}:th element. You
can either use this function as a getter or a
setter.
@item @code{buf_set} [(@code{char* buffer, type, size_t index, type variable}) @arrow{} @code{type}]
Wrapper for @code{buf_cast} that sets the addressed
element to the value of @code{variable}.
@item @code{buf_get} [(@code{const char* buffer, type, size_t index, type variable}) @arrow{} @code{type}]
Wrapper for @code{buf_cast} that sets the value of
@code{variable} to the value of the addressed element.
@item @code{buf_next} [(@code{char* buffer, type, size_t count}) @arrow{} @code{char*}]
Increases the pointer @code{buffer} by the size of
@code{type} @code{count} types.
@item @code{buf_prev} [(@code{char* buffer, type, size_t count}) @arrow{} @code{char*}]
Decreases the pointer @code{buffer} by the size of
@code{type} @code{count} types.
@item @code{buf_set_next} [(@code{char* buffer, type, type variable}) @arrow{} @code{type}]
@example
buf_set(buffer, type, 0, variable),
buf_next(buffer, type, 1);
@end example
@item @code{buf_get_next} [(@code{char* buffer, type, type variable}) @arrow{} @code{type}]
@example
buf_get(buffer, type, 0, variable),
buf_next(buffer, type, 1);
@end example
@item @code{strequals} [(@code{const char* a, const char* b}) @arrow{} @code{int}]
Evaluates whether the strings @code{a} and @code{b}
are equals, neither may be @code{NULL}.
@item @code{startswith} [(@code{const char* haystack, const char* needle}) @arrow{} @code{int}]
Evaluates whether the string @code{haystack}
starts with the string @code{needle}, neither
may be @code{NULL}.
@item @code{drop_privileges} [(void) @arrow{} @code{int}]
Sets the effective user to the real user and the
effective group to the real group. This is used
by most servers and ensure that they are not
running with unnecessary privileges. Returns zero
on and only on success.
@item @code{monotone} [(@code{struct timespec* time_slot}) @arrow{} @code{int}]
Stores the time of an unspecified monotonic clock
into @code{time_slot}. Returns zero on and only on
success.
@item @code{close_files} [(@code{condition}) @arrow{} @code{void}]
Closes all file descriptors named by a variable
@code{fd} for which @code{condition} evalutes
to non-zero.
@item @code{xfree} [(@code{void** array, size_t elements}) @arrow{} @code{void}]
Calls @code{free} on the first @code{elements}
elements in @code{array}, and than calls
@code{free} on @code{array}. This macro
requires @code{size_t i} is declared.
@item @code{xmalloc} [(@code{type* var, size_t elements, type}) @arrow{} @code{int}]
Allocates a @code{type*} with @code{elements}
elements and stores the allocated pointer to
@code{var}. Returns zero on and only on success.
@item @code{xbmalloc} [(@code{type* var, size_t bytes}) @arrow{} @code{int}]
Allocates @code{bytes} bytes and stores the allocated
pointer to @code{var}. Returns zero on and only on success.
@item @code{xcalloc} [(@code{type* var, size_t elements, type}) @arrow{} @code{int}]
Allocates a zero-initialised @code{type*} with
@code{elements} elements and stores the allocated
pointer to @code{var}. Returns zero on and only
on success.
@item @code{xbcalloc} [(@code{type* var, size_t bytes}) @arrow{} @code{int}]
Allocates and zero-initialises @code{bytes} bytes
and stores the allocated pointer to @code{var}.
Returns zero on and only on success.
@item @code{xrealloc} [(@code{type* var, size_t elements, type}) @arrow{} @code{int}]
Reallocates @code{var} and updates the variable
@code{var} accordingly. @code{var} will be
allocated to have @code{elements} elements
of the type @code{type}. If @code{var} is
@code{NULL} a new allocation is created. If
@code{elements} is zero, @code{var} will
be deallocated. Returns zero on and only
on success. On failure, @code{var} will be
@code{NULL}, so you must store the @code{var}
into another variable in case this macro
fails.
@item @code{xxrealloc} [(@code{type* old, type* var, size_t elements, type}) @arrow{} @code{int}]
Variant of @code{xrealloc} that will
return with @code{old} set to @code{NULL}
on success, and @code{old} set to @code{var}
on error. Like @code{xrealloc}, @code{xxrealloc}
returns zero on and only on success.
@item @code{yrealloc} [(@code{type* tmp, type* var, size_t elements, type}) @arrow{} @code{int}]
Variant of @code{xrealloc} that will
store @code{var} to @code{tmp} before
reallocating @code{var} and then restore
@code{var} if the reallocation failed.
Like @code{xrealloc}, @code{yrealloc}
returns zero on and only on success.
@item @code{growalloc} [(@code{type* old, type* var, size_t elements, type}) @arrow{} @code{int}]
When using this macro @code{var} should
be a @code{type*} pointer allocated for
@code{elements} elements of the type
@code{type}. This macro will reallocate
@code{var} to contain twice as many elements
and update @code{elements} accordingly.
On failure nothing changes. You must specify
an auxiliary @code{type*} variable and
specify it in as the @code{old} parameter.
Returns zero on and only on success.
@item @code{xstrdup} [(@code{char* var, const char* original}) @arrow{} @code{int}]
Wrapper for @code{strdup} that
returns zero on and only on success.
@code{original} is duplicate and the
duplicate is stored in the variable
@code{var}. If @code{original} is
@code{NULL}, @code{var} is set to
@code{NULL} and zero is returned.
@item @code{xmemdup} [(@code{void* var, const void* original, size_t elements, type}) @arrow{} @code{int}]
Allocates a pointer of the type @code{type*}
with room for @code{elements} elements and
stores the pointer to @code{var}. If successful,
the content of @code{original} (@code{elements}
elements of size @code{sizeof(type*)}) is
copied to @code{var}, and zero is returned.
On failure, a non-zero value is returned.
@item @code{xperror} [(@code{const char* str}) @arrow{} @code{void}]
Invokes @code{perror(str)} if and only if
@code{errno} is non-zero and then sets
@code{errno} to zero. @code{str} should
unless you have a specific reason be
@code{*argv}.
@item @code{fail_if} [(@code{condition}) @arrow{} @code{void}]
If @code{condition} is satisfied, a jump
is made to the label @code{fail}.
Additionally the location of failure will
be printed to standard error.
@item @code{exit_if} [(@code{condition, instructions}) @arrow{} @code{void}]
If @code{condition} is satisfied,
@code{instructions} is invoked and
@code{1} is @code{return}:ed.
@end table
Additionally, @file{<libmdsserver/macros.h>}
defines any missing signal name: currently
@code{SIGDANGER}, @code{SIGINFO} and
@code{SIGUPDATE}, and by inclusion of
@file{<libmdsserver/macro-bits.h>}, variants
of @code{atoi} for portability and
convenience:
@table @code
@item atoz
Parse a human readable @code{const char*}
10-radix integer to a @code{size_t}.
@item atosz
Parse a human readable @code{const char*}
10-radix integer to a @code{ssize_t}.
@item atoh
Parse a human readable @code{const char*}
10-radix integer to a @code{short int}.
@item atouh
Parse a human readable @code{const char*}
10-radix integer to an @code{unsigned short int}.
@item atou
Parse a human readable @code{const char*}
10-radix integer to an @code{unsigned int}.
@item atoul
Parse a human readable @code{const char*}
10-radix integer to an @code{unsigned long int}.
@item atoull
Parse a human readable @code{const char*}
10-radix integer to an @code{unsigned long long int}.
@item ato8
Parse a human readable @code{const char*}
10-radix integer to an @code{int8_t}.
@item atou8
Parse a human readable @code{const char*}
10-radix integer to an @code{uint8_t}.
@item ato16
Parse a human readable @code{const char*}
10-radix integer to an @code{int16_t}.
@item atou16
Parse a human readable @code{const char*}
10-radix integer to an @code{uint16_t}.
@item ato32
Parse a human readable @code{const char*}
10-radix integer to an @code{int32_t}.
@item atou32
Parse a human readable @code{const char*}
10-radix integer to an @code{uint32_t}.
@item ato64
Parse a human readable @code{const char*}
10-radix integer to an @code{int64_t}.
@item atou64
Parse a human readable @code{const char*}
10-radix integer to an @code{uint64_t}.
@item atoj
Parse a human readable @code{const char*}
10-radix integer to an @code{intmax_t}.
@item atouj
Parse a human readable @code{const char*}
10-radix integer to an @code{uintmax_t}.
@end table
@node Auxiliary Functions
@section Auxiliary Functions
In the header file @file{<libmdsserver/util.h>},
libmdsserver defines common functions to help
write servers more concisely.
@table @asis
@item @code{parse_client_id} [(@code{const char* str}) @arrow{} @code{uint64_t}]
Convert a client ID string into a client ID integer.
@item @code{getenv_nonempty} [(@code{const char* var}) @arrow{} @code{char*}]
Read an environment variable, return @code{NULL} if
the variable's value is an empty string.
@item @code{prepare_reexec} [(@code{void}) @arrow{} @code{int}]
Prepare the server so that it can re-execute into
a newer version of the executed file.
This is required for two reasons:
@enumerate 1
@item
We cannot use @code{argv[0]} as @env{PATH}-resolution
may cause it to reexec into another pathname, and
maybe to wrong program. Additionally @code{argv[0]}
may not even refer to the program, and @code{chdir}
could also hinter its use.
@item
The kernel appends ` (deleted)' to
@file{/proc/self/exe} once it has been removed,
so it cannot be replaced.
@end enumerate
The function will should be called immediately, it
will store the content of @file{/proc/self/exe}.
Return zero on success and @code{-1} on error.
@item @code{reexec_server} [(@code{int argc, char** argv, int reexeced}) @arrow{} @code{void}]
Re-execute the server. If @code{prepare_reexec}
failed or has not been called, @code{argv[0]}
will be used as a fallback. This functions
has three input parameters:
@table @code
@item argc
The number of elements in @code{argv}.
@item argv
The command line arguments.
@item reexeced
Whether the server has previously been re-executed
@end table
This function only returns on failure.
@item @code{xsigaction} [(@code{int signo, void (*function)(int signo)}) @arrow{} @code{int}]
@code{sigaction} with the same parameters as @code{signal}.
This function should only be used for common @command{mds}
signals and signals that does not require any special settings.
This function may choose to add additional behaviour depending
on the signal, such as blocking other signals. Returns zero
on success and @code{-1} on error.
@item @code{send_message} [(@code{int socket, const char* message, size_t length}) @arrow{} @code{size_t}]
Send the message @code{messsage}, of length @code{length}
over the socket that is access with the file descriptor
@code{socket}. Returns the number of bytes that have been
sent, even on error.
@item @code{strict_atoi} [(@code{const char* str, int* value, int min, int max}) @arrow{} @code{int}]
A version of @code{atoi} that is strict about the syntax
and bounds. Parses the string @code{str} into an @code{int}
and stores it in @code{*value}. If the string is not a
10-radix integer or has a value outside [@code{min},
@code{max}], @code{-1} is returned, otherwise zero is
returned.
@item @code{full_write} [(@code{int fd, const char* buffer, size_t length}) @arrow{} @code{int}]
Send the buffer @code{buffer}, with the length @code{length},
into the file whose file descriptor is @code{fd} and ignores
interruptions. Returns zero on success and @code{-1} on error.
@item @code{full_read} [(@code{int fd, size_t* length}) @arrow{} @code{char*}]
Read the file whose file descriptor is @code{fd} completely
and ignore interruptions. If @code{length} if not @code{NULL},
the length of the read file is stored in @code{*length}.
On success, the read content is retured, on error @code{NULL}
is returned.
@item @code{startswith_n} [(@code{const char*, const char*, size_t, size_t}) @arrow{} @code{int}]
Check whether a string begins with a specific string,
where neither of the strings are necessarily NUL-terminated.
The parameters are:
@table @code
@item const char* haystack
The string that should start with the other string.
@item const char* needle
The string the first string should start with.
@item size_t haystack_n
The length of @code{haystack}.
@item size_t needle_n
The length of @code{needle}.
@end table
Returns 1 if @code{haystack} beings with @code{needle},
otherwise zero is returned.
@item @code{uninterruptable_waitpid} [(@code{pid_t pid, int* restrict status, int options}) @arrow{} @code{pid_t}]
Wrapper around @code{waitpid} that never returns on an
interruption unless it is interrupted one hundred times
within the same clock second. The parameters and return
value are exactly those of @code{waitpid}.
@item @code{verify_utf8}[(@code{const char* string, int allow_modified_nul}) @arrow{} @code{int}]
Checks whether a NUL-terminated string's encoding
matches UTF-8. This function will reject the string
if it does not use the shorted possible
byte-combination for each character. However, if
@code{allow_modified_nul} is set, it will allow
@code{192 128} in place of @code{0} for a
NUL-character.@footnote{Remember @code{0} is used
to terminated the string, but @code{192 128} is not.}
This function returns zero if the @code{string} is
properly formatted, and @code{-1} otherwise.
@end table
@node Data Structures
@section Data Structures
libmdsserver provides a small set of datastructures
that are used by the @command{mds} servers. All of
these are written with marshal-functionallity.
@table @asis
@item @code{client_list_t} @{also known as @code{struct client_list}@}
In the header file @file{<libmdsserver/client-list.h>},
libmdsserver defines a dynamic list for storing
client ID:s.
@item @code{linked_list_t} @{also known as @code{struct linked_list}@}
In the header file @file{<libmdsserver/linked-list.h>},
libmdsserver defines a linear array sentinel doubly
linked list.
@item @code{hash_table_t} @{also known as @code{struct hash_table}@}
In the header file @file{<libmdsserver/hash-table.h>},
libmdsserver defines a hash table.
@item @code{fd_table_t} @{also known as @code{struct fd_table}@}
In the header file @file{<libmdsserver/fd-table.h>},
libmdsserver defines a lookup table for small
positive integer keys, intended as an alternative
to hash tables for file descriptors as keys.
@item @code{mds_message_t} @{also known as @code{struct mds_message}@}
In the header file @file{<libmdsserver/mds-message.h>},
libmdsserver defines a data structure for message
between the server or client and the master server,
with the capability of reading for a socket.
@end table
These data structures share a common set of associated
function. However, they do not use the same functions;
they are identical except they are are named with the
associated data structure. We will use @code{X_t}
as an example.
@table @asis
@item @code{X_destroy} [(@code{X_t* restrict this}) @arrow{} @code{void}]
Releases all resouces in @code{*this},
@code{this} itself is however not @code{free}:d.
However, @code{hash_table_destory} and
@code{fd_table_destory} have another signature.
@item @code{X_clone} [(@code{const X_t* restrict this, X_t* restrict out}) @arrow{} @code{int}]
Create a deep duplicate of @code{*this} and store
it in @code{*out}.
@item @code{X_marshal_size} [(@code{const X_t* restrict this}) @arrow{} @code{size_t}]
Calculates the exact allocate size needed for
the parameter @code{data} in the function
@code{X_marshal} if called with the same
@code{this} parameter.
@item @code{X_marshal} [(@code{const X_t* restrict this, char* restrict data}) @arrow{} @code{void}]
Marshal the state of @code{*this} into
@code{data}. The number of bytes that
will be stored (contiguously) in @code{data}
can be calculated with @code{X_marshal_size}.
@item @code{X_unmarshal} [(@code{X_t* restrict this, char* restrict data)}) @arrow{} @code{int}]
Unmarshal a @code{X_t} from
@code{data} into @code{*this}. Returns
zero on success and @code{-1} on error.
The number of bytes read from @code{data}
should, if required, have been precalculated
with @code{X_marshal_size} and stored in an
earlier location of @code{data}.
However, @code{hash_table_unmarshal} and
@code{fd_table_unmarshal} have another signature.
@end table
@menu
* Client List:: The @code{client_list_t} data structure.
* Linked List:: The @code{linked_list_t} data structure.
* Tables:: The @code{fd_table_t} and @code{hash_table_t} data structures.
* Message Structure:: The @code{mds_message_t} data structure.
@end menu
@page
@node Client List
@subsection Client List
To create a client list, allocate a
@code{client_list_t*} or otherwise obtain
a @code{client_list_t*}, and call
@code{client_list_create} with that
pointer as the first argument, and
the @code{0} as the second argument,
unless you want to tune the initialisation.
@code{client_list_create} will return
zero on and only on successful initialisation.
@code{client_list_create}'s second parameter
--- @code{size_t capacity} --- can be used
to specify how many element the list should
initially fit. It will grow when needed, but
it is a good idea to tell it how many elements
you are planning to populate it with.
@code{client_list_t} has two associated
functions for manipulating its content:
@table @asis
@item @code{client_list_add} [(@code{client_list_t* restrict this, uint64_t client}) @arrow{} @code{int}]
This function will add the element @code{client}
to the list @code{*this}, and return zero on
and only on success.
@item @code{client_list_remove} [(@code{client_list_t* restrict this, uint64_t client}) @arrow{} @code{void}]
This function will remove exactly one occurrence,
provided that there is at least on occurrence,
of the element @code{client} for the list @code{*this}.
@end table
The retrieve the number elements stored in
a list, reads its variable @code{size_t size}.
The variable @code{uint64_t* clients} is
used to retrieve stored elements.
@example
void print_elements(client_list_t* this)
@{
size_t i;
for (i = 0; i < this->size; i++)
printf("Element #%zu: %" PRIu64 "\n", i, this->elements[i]);
@}
@end example
@node Linked List
@subsection Linked List
@code{linked_list_t} is a linear array sentinel
doubly linked list. This means that is implemented
using arrays rather than node references. More
specifically, since it is doubly linked@footnote{And
not using XOR-linking.}, it is implemented using
three arrays:
@table @asis
@item @code{values} [@code{size_t*}]
The value stored in each node.
@item @code{next} [@code{ssize_t*}]
The next node for each node, @code{edge} if the current
node is the last node, and @code{LINKED_LIST_UNUSED} if
there is no node on this position.
@item @code{previous} [@code{ssize_t*}]
The previous node for each node, @code{edge} if the current
node is the first node, and @code{LINKED_LIST_UNUSED} if
there is no node on this position.
@end table
The linked list has a sentinel node that joins
boths ends of the list. The index of this node
is stored in the variable @code{edge}.
Because the list is implemented using arrays, if the
number of elements in it shinks considerably, it will
not be able to automatically free unused space. Instead
you must call @code{linked_list_pack}:
@table @asis
@item @code{linked_list_pack} [(@code{linked_list_t* restrict this}) @arrow{} @code{int}]
Pack the list so that there are no reusable positions,
and reduce the capacity to the smallest capacity that
can be used. Note that values (nodes) returned by the
list's methods will become invalid. Additionally (to
reduce the complexity) the list will be defragment so
that the nodes' indices are continuous. This method has
linear time complexity and linear memory complexity.
@end table
To create a linked list list, allocate a
@code{linked_list_t*} or otherwise obtain
a @code{linked_list_t*}, and call
@code{linked_list_create} with that
pointer as the first argument, and
the @code{0} as the second argument,
unless you want to tune the initialisation.
@code{linked_list_create} will return
zero on and only on successful initialisation.
@code{linked_list_create}'s second parameter
--- @code{size_t capacity} --- can be used
to specify how many element the list should
initially fit. It will grow when needed, but
it is a good idea to tell it how many elements
you are planning to populate it with.
There are five functions adding and removing
items to and from a linked list:
@table @asis
@item @code{linked_list_insert_after} [(@code{this, size_t value, ssize_t predecessor}) @arrow{} @code{ssize_t}]
Create a new node with the value @code{value} and add it
to the list @code{*this} after the node @code{predecessor}.
On success, the new node is returned, on failure
@code{LINKED_LIST_UNUSED} is returned.
@item @code{linked_list_insert_before} [(@code{this, size_t value, ssize_t successor}) @arrow{} @code{ssize_t}]
Create a new node with the value @code{value} and add it
to the list @code{*this} before the node @code{successor}.
On success, the new node is returned, on failure
@code{LINKED_LIST_UNUSED} is returned.
@item @code{linked_list_remove_after} [(@code{this, ssize_t predecessor}) @arrow{} @code{ssize_t}]
Remove and return the node in the list @code{*this}
directly after the node @code{predecessor}.
@item @code{linked_list_remove_before} [(@code{this, ssize_t successor}) @arrow{} @code{ssize_t}]
Remove and return the node in the list @code{*this}
directly before the node @code{predecessor}.
@item @code{linked_list_remove} [(@code{this, ssize_t node}) @arrow{} @code{void}]
Remove the node @code{node} from the list @code{*this}.
@end table
The data type for @code{this} is @code{linked_list_t*}
with the @code{restrict} modifier for these and all
other @code{linked_list_t} functions.
Note that if the node @code{this->edge} is removed,
the list become circularly linked and the sentinel
will become missing which renders invokation of all
macros undefined in behaviour. Further note that
removing the sentinel while it is the only node in
the list invokes undefined behaviour. Also note that
addressing non-existing nodes invokes undefined
behaviour.
@file{<libmdsserver/linked_list.h>} defines two
macros for inserting nodes at the edges of a linked
list and two macros for removing nodes from the
edges of a linked list:
@table @asis
@item @code{linked_list_insert_beginning} [(@code{linked_list_t* this, size_t value}) @arrow{} @code{ssize_t}]
Create a new node with the value @code{value} in
insert it to the beginning of the list @code{*this}.
On success, the new node is returned, on failure
@code{LINKED_LIST_UNUSED} is returned.
@item @code{linked_list_insert_end} [(@code{linked_list_t* this, size_t value}) @arrow{} @code{ssize_t}]
Create a new node with the value @code{value} in
insert it to the end of the list @code{*this}.
On success, the new node is returned, on failure
@code{LINKED_LIST_UNUSED} is returned.
@item @code{linked_list_remove_beginning} [(@code{linked_list_t* this}) @arrow{} @code{ssize_t}]
Remove and return the first node in the
list @code{*this}.
@item @code{linked_list_remove_end} [(@code{linked_list_t* this}) @arrow{} @code{ssize_t}]
Remove and return the node node in the
list @code{*this}.
@end table
Additionally the library defines a macro that
wrappes the @code{for} keyword to iterate over
all nodes (except the sentinel node) the a
linked list:
@table @asis
@item @code{foreach_linked_list_node} [(@code{linked_list_t this, ssize_t node})]
Wrapper for `for` keyword that iterates over each
element in the list @code{this}, and store the
current node to the variable named by the parameter
@code{node} for each iterations.
@example
void print_linked_list_values(linked_list_t* list)
@{
ssize_t node;
foreach_linked_list_node (*list, node)
printf("%zi\n", list->values[node]);
@}
@end example
Note that the data type for @code{this} in the
macro is not a pointer.
@end table
There is also a function intended for debugging:
@table @asis
@item @code{linked_list_dump} [(@code{linked_list_t* restrict this, FILE* restrict output}) @arrow{} @code{void}]
The all internal data of the list @code{*this}
into the stream @code{output}.
@end table
@node Tables
@subsection Tables
libmdsserver defines two similar data structures:
@code{fd_table_t} and @code{hash_table_t}. Whenever
a function exists for both data structures we will
write @code{X_table} instead of @code{fd_table} and
@code{hash_table}. Additionally, unless otherwise
stated, a function's parameter named @code{this}
will be of the type @code{hash_table_t*} if the
function's name start with @code{hash_table} and
@code{fd_table_t*} if the function's name start
with @code{fd_table}, with the @code{restrict}
modifier.
@table @asis
@item @code{X_table_create} [(@code{this}) @arrow{} @code{int}]
Initialises @code{*this} so it can be used as a
table. Returns zero on and only on success.
These functions are defined as macros.
@item @code{X_table_create_tuned} [(@code{this, size_t initial_capacity}) @arrow{} @code{int}]
Initialises @code{*this} so it can be used as a
table, and makes its initial capacity at least
@code{initial_capacity}. Returns zero on and only
on success.
@code{hash_table_create_tuned} is defined as a macro.
@item @code{hash_table_create_tuned} [(@code{this, size_t initial_capacity, float load_factor}) @arrow{} @code{int}]
Initialises @code{*this} so it can be used as a
table, and makes its initial capacity at least
@code{initial_capacity} and its load factor
@code{load_factor}. Returns zero on and only
on success.
@item @code{X_table_destroy} [(@code{this, free_func* key_freer, free_func* value_freer}) @arrow{} @code{void}]
Release all resources in the table @code{*this},
but do not @code{free} @code{this} itself.
Should be called even if construction fails.
If @code{keys_freer} is not @code{NULL}, this
function will be called for each key.
If @code{values_freer} is not @code{NULL}, this
function will be called for each value.
@item @code{X_table_contains_value} [(@code{const this, size_t value}) @arrow{} @code{int}]
Check whether the value @code{value} is stored
in the table @code{*this}.
@item @code{X_table_contains_key} [(@code{const this, key}) @arrow{} @code{int}]
Check whether the key @code{code} is used in the
table @code{*this}.
The data type for the parameter @code{key} is
@code{size_t} for @code{hash_table} and @code{int}
for @code{fd_table}.
@item @code{X_table_get} [(@code{const this, key}) @arrow{} @code{size_t}]
Look up a value by its key @code{key} in the
table @code{*this}. Zero will be returned if
the key was not used.
@item @code{hash_table_get_entry} [(@code{const this, size_t key}) @arrow{} @code{hash_entry_t*}]
Look up an entry by its key @code{key} in the
table @code{*this}. @code{NULL} will be returned
if the key was not used.
@item @code{X_table_put} [(@code{this, key, size_t value}) @arrow{} @code{size_t}]
Map the value @code{value} to the key @code{key}
in the talbe @code{*this}. If a value was already
mapped to the key, that value will be returned,
otherwise zero will be returned. Zero will also
be returned on error. @code{errno} will be set to
zero on and only on success.
The data type for the parameter @code{key} is
@code{size_t} for @code{hash_table} and @code{int}
for @code{fd_table}.
@item @code{X_table_remove} [(@code{this, key}) @arrow{} @code{size_t}]
Unmaps the key @code{key} for the table @code{*this}.
If a value was mapped to the key, that value will
be returned, otherwise zero will be returned.
The data type for the parameter @code{key} is
@code{size_t} for @code{hash_table} and @code{int}
for @code{fd_table}.
@item @code{X_table_clear} [(@code{this}) @arrow{} @code{void}]
Unmaps all keys in the table @code{*this}.
@item @code{X_table_unmarshal} [(@code{this, char* restrict data, remap_func* remapper}) @arrow{} @code{int}]
As described in @ref{Data Structures} but with one
additional parameter: @code{remapper}. If this
parameter is not @code{NULL} this function is used
to edit values. It will be called once for each
value and the output of the function will be used
inplace of the input value.
@end table
@file{<libmdsserver/hash-table.h>} also defines
as wrapper macro for the @code{for} keyword:
@table @asis
@item @code{foreach_hash_table_entry} [(@code{hash_table_t this, size_t i, hash_entry_t* entry})]
Iterates over entry element in the hash table
@code{*this}. On each iteration, the entry will
be stored to the variable @code{entry} and the
bucket index will be stored to the variable
@code{i}.
@example
void print_hash_table(hash_table_t* table)
@{
hash_entry_t* entry;
size_t i;
foreach_hash_table_entry (*table, i, entry)
printf("%zu --> %zu\n", entry->key, entry->value);
@}
@end example
Note the the data type for the parameter @code{this}
is not a popinter.
@end table
The structures @code{hash_table_t} and @code{fd_table_t}
contain the variable @code{value_comparator} which by
default is @code{NULL}. If this variable is set to @code{NULL},
two values will be considered equal if and only if they are
numerically identical; otherwise two values will be considered
equal if and only if @code{value_comparator} returned a
non-zero value if those two values are used for the function's
arguments. The data type for @code{value_comparator} is
@code{compare_func*}.
@code{hash_table_t} also contains two other variables:
@table @asis
@item @code{key_comparator} [@code{compare_func*}]
Identical to @code{value_comparator}, except it is used for
keys rather the values.
@item @code{hasher} [@code{hash_func*}]
By default, the hash value for key is identical to the key
itself. However, if this variable is not @code{NULL}, it
will be used to calculate the hash value for keys.
@end table
There is a secondary data structure defined for hash tables:
@code{hash_entry_t} @{also known as @code{struct hash_entry}@}.
It is the data structure used for entries in a hash table.
@code{hash_entry_t} contain three variables you may be interested in:
@table @asis
@item @code{key} [@code{size_t}]
The key.
@item @code{value} [@code{size_t}]
The value associated with the key.
@item @code{hash} [@code{size_t}]
The hash value of the key.
@end table
By inclusion of @file{<libmdsserver/table-common.h>},
@file{<libmdsserver/hash-table.h>} and @file{<libmdsserver/fd-table.h>}
defines four @code{typedef}:s for function signatures:
@table @asis
@item @code{compare_func} [(@code{size_t a, size_t b}) @arrow{} @code{int}]
A function that performs a comparison of two objects.
Should return non-zero if and only if @code{a} and
@code{b} are to be considered equal in the given
context.
@item @code{hash_func} [(@code{size_t value}) @arrow{} @code{size_t}]
A function that hashes an object or a value.
Should return the hash value for @code{value}.
@item @code{free_func} [(@code{size_t obj}) @arrow{} @code{void}]
A function that, to the extent that is appropriate,
releases the object @code{obj}'s resources and
@code{free}:s it.
@item @code{remap_func} [(@code{size_t obj}) @arrow{} @code{size_t}]
A function that translates a object into a new object.
The function should return new object that should replace
the object @code{obj}.
@end table
If you are working with strings, you may consider
including the header file @file{<libmdsserver/hash-help.h>}.
It defines to useful functions:
@table @asis
@item @code{string_hash} [(@code{const char* str}) @arrow{} @code{size_t}]
Calculate and returns the hash value of the string @code{str}.
@item @code{string_comparator} [(@code{char* str_a, char* str_b}) @arrow{} @code{int}]
Returns non-zero if either both @code{str_a} and @code{str_b}
are @code{NULL} or neither are @code{NULL} but are identical
strings by content upto their first NUL characters (or by address).
@end table
These functions are defined as pure and @code{static inline}.
@node Message Structure
@subsection Message Structure
Apart from internal data @code{mds_message_t} contains four
variables:
@table @asis
@item @code{headers} [@code{char**}]
The headers in the message, each element in this list
as an unparsed header, it consists of both the header
name and its associated value, joined by `: '. A header
cannot be @code{NULL} (unless its memory allocation failed,)
but @code{headers} itself is @code{NULL} if there are
no headers. The `Length' header should be included in
this list.
@item @code{header_count} [@code{size_t}]
The number of headers in the message.
@item @code{payload} [@code{char*}]
The payload of the message, @code{NULL} if
none (of zero-length).
@item @code{payload_size} [@code{size_t}]
The length of the message's payload.
This value will be the same as the value
of the `Length' header.
@end table
There are six functions specific to @code{mds_message_t}.
The @code{this}-parameter's data type for this functions
are @code{mds_message_t*} with the @code{restrict} modifier.
@table @asis
@item @code{mds_message_initialise} [(@code{this}) @arrow{} @code{int}]
Initialises @code{*this} so that it can be used by
@code{mds_message_read}. Returns zero on and only on
success. On failure you should destroy @code{*this}
using @code{mds_message_destroy}.
@item @code{mds_message_zero_initialise} [(@code{this}) @arrow{} @code{void}]
This function is similar to @code{mds_message_initialise},
however it cannot fail and thus have no return value.
The difference it is action is that it will not allocate
an internal buffer.
@item @code{mds_message_extend_headers} [(@code{this, size_t extent}) @arrow{} @code{int}]
Ensures that @code{extent} additional headers can
be stored in the @code{*this}. Returns zero on
and only on success.
@item @code{mds_message_read} [(@code{this, int fd}) @arrow{} @code{int}]
Reads the next message from the socket file descriptor
@code{fd} and stores it in @code{*this}. Returns zero
on success and non-zero on error or interruption. @code{*this}
should be destroyed using @code{mds_message_destroy} on
error but not on interruption. If @code{-2} is returned
@code{errno} will not have been set; @code{-2} indicates
that the message is malformated, which is a state that
cannot be recovered from.
@item @code{mds_message_compose_size} [(@code{const this}) @arrow{} @code{size_t}]
This function is to @code{mds_message_compose} as
@code{mds_message_marshal_size} is to
@code{mds_message_marshal}.
@item @code{mds_message_compose} [(@code{const this, char* restrict data}) @arrow{} @code{void}]
This function is similar to @code{mds_message_marshal}.
The only difference is that it will not store internal
data and instead create a message that can be broadcasted
in the display server message passing system.
@end table
@node mds-base.o
@chapter @file{mds-base.o}
@file{mds-base.c} and @file{mds-base.h} as an object
filepair whose purpose is similar to libmdsserver.
@file{mds-base} is compiled into all @command{mds}
servers and implements common procedures including
@code{main}. It also complements procedures that are
weakly defined, that is, if the server implementation
also defines them, the server implementations procedure
replaces @file{mds-base}'s implementation at
compile-time.
@file{mds-base} defines one function that you can
call from threads you create and functions that should
be implement depending on specified conditions:
@table @asis
@item @code{trap_signals} [(@code{void}) @arrow{} @code{int}]
Set up signal traps for all especially handled signals.
Returns zero on and only on success.
@end table
@file{mds-base} weakly defines functions that you can
replace if they do not suit your needs:
@table @asis
@item @code{parse_cmdline} [(@code{void}) @arrow{} @code{int}]
Parses command line arguments.
Returns zero on and only on success.
This function will parse the following options:
@table @option
@item --initial-spawn
It is the first time the server is spawn by its
spawner process.
@item --respawn
The server was respawned.
@item --re-exec
The server is re-executing.
@item --alarm=SECONDS
Kill the process after @var{SECONDS} seconds.
At most one minute.
@item --on-init-fork
Fork the process to detach it from its parent when
the server has been initialised.
@item --on-init-sh=COMMAND
When the server has been initialised, run the
command @var{COMMAND}.
@item --immortal
The server should do its best not to die. For example
do not die if @code{SIGDANGER} is received even if that
is the server's default action.
@end table
@item @code{connect_to_display} [(@code{void}) @arrow{} @code{int}]
Connects to the display.
Returns zero on and only on success.
@item @code{server_initialised} [(@code{void}) @arrow{} @code{int}]
This function should be called when the server has
been properly initialised but before initialisation
of anything that is removed at forking is initialised.
Returns zero on and only on success.
@item @code{signal_all} [(@code{int signo}) @arrow{} @code{void}]
This function should be implemented by the actual server
implementation if the server is multi-threaded. It sends
the singal @code{signo} to all threads except the current
thread.
@item @code{received_danger} [(@code{int signo}) @arrow{} @code{void}]
This function is called when a signal that signals the
system is running out of memory has been received. The exact
received signal is specified by the parameter @code{signo}.
When this function is invoked, the server should free up
all memory it can spare. When this function is invoked, it
should set the variable @code{danger} to a non-zero value.
If @code{server_characteristics.danger_is_deadly} is set,
this function will never be called.
@item @code{received_reexec} [(@code{int signo}) @arrow{} @code{void}]
This function is called when a signal that signals the
server to re-execute has been received. The exact
received signal is specified by the parameter @code{signo}.
When this function is invoked, it should set the variables
@code{reexecing} and @code{terminating} to a non-zero value.
@item @code{received_terminate} [(@code{int signo}) @arrow{} @code{void}]
This function is called when a signal that signals the
server to terminate has been received. The exact received
signal is specified by the parameter @code{signo}. When
this function is invoked, it should set the variable
@code{terminating} to a non-zero value.
@item @code{received_info} [(@code{int signo}) @arrow{} @code{void}]
This function is called when a signal that signals the
server to dump state information and statistics has been
received. The exact received signal is specified by the
parameter @code{signo}.
@item @code{fork_cleanup} [(@code{int status}) @arrow{} @code{void}]
This function should be implemented by the actual server
implementation if the server has set
@code{server_characteristics.fork_for_safety} to be a
non-zero value. This function is called by the parent server
process when the child server process exits, if the server
has completed its initialisation. The parameter @code{status}
specifies the child process exit status as returned by
@code{waitpid}.
@end table
Additionally, @file{mds-base} expects the server implementation
to define and implement a set of functions:
@table @asis
@item @code{preinitialise_server} [(@code{void}) @arrow{} @code{int}]
This function will be invoked before @code{initialise_server}
(if not re-executing) or before @code{unmarshal_server}
(if not re-executing). Returns zero on and only on success.
@item @code{initialise_server} [(@code{void}) @arrow{} @code{int}]
This function should initialise the server. It not invoked
after a re-execution. Returns zero on and only on success.
@item @code{postinitialise_server} [(@code{void}) @arrow{} @code{int}]
This function will be invoked after @code{initialise_server}
(if not re-executing) or after @code{unmarshal_server} (if
re-executing). Returns zero on and only on success.
@item @code{marshal_server_size} [(@code{void}) @arrow{} @code{size_t}, pure]
Calculate and returns the number of bytes that will be stored
by @code{marshal_server}. On failure the server should call
@code{abort} or exit with failure status by other means.
However it should not be possible for this function to fail.
@code{marshal_server_size} must be pure.@footnote{That is,
define with and conforming to @code{__attribute__((pure))}.}.
@item @code{marshal_server} [(@code{char* state_buf}) @arrow{} @code{int}]
Marshal server implementation specific data into the buffer
@code{state_buf}. Returns zero on and only on success.
@item @code{unmarshal_server} [(@code{char* state_buf}) @arrow{} @code{int}]
Unmarshal server implementation specific data from the
buffer @code{state_buf} and update the servers state
accordingly. Returns zero on and only on success.
On critical failure the program should call @code{abort}
or exit with failure status by other means. That is, do not
let @code{reexec_failure_recover} run successfully, if it
unrecoverable error has occurred or one severe enough that
it is better to simply respawn.
@item @code{reexec_failure_recover} [(@code{void}) @arrow{} @code{int}]
Attempt to recover from a re-execution failure that has been
detected after the server successfully updated it execution
image. Returns zero on and only on success.
@item @code{master_loop} [(@code{void}) @arrow{} @code{int}]
Perform the server's mission. Returns zero on and only on success.
@end table
@file{mds-base} also defines a number of global variables.
@table @asis
@item @code{argc} [@code{int}]
Number of elements in @code{argv}.
@item @code{argv} [@code{char**}]
Command line arguments.
@item @code{is_respawn} [@code{int}]
Whether the server has been respawn rather than this
being the initial spawn. This will be at least as true
as @code{is_reexec}.
@item @code{is_reexec} [@code{int}]
Whether the server is continuing from a self-reexecution.
@item @code{is_immortal} [@code{int}]
Whether the server should do its best to resist event
triggered death.
@item @code{on_init_fork} [@code{int}]
Whether to fork the process when the server has been
properly initialised.
@item @code{on_init_sh} [@code{char*}]
Command the run (@code{NULL} for none) when the server
has been properly initialised.
@item @code{master_thread} [@code{pthread_t}]
The thread that runs the master loop.
@item @code{terminating} [@code{volatile sig_atomic_t}]
Whether the server has been signaled to terminate.
@item @code{reexecing} [@code{volatile sig_atomic_t}]
Whether the server has been signaled to re-execute.
@item @code{danger} [@code{volatile sig_atomic_t}]
Whether the server has been signaled to free unneeded memory.
@item @code{socket_fd} [@code{int}]
The file descriptor of the socket that is connected
to the server.
@end table
@file{mds-base} expects the server implementation to define
a variable that specifies how @file{mds-base} should behave:
@table @asis
@item @code{server_characteristics} [@code{server_characteristics_t}]
This variable should declared by the actual server
implementation. It must be configured before @code{main}
is invoked. That is, it should be configured by a
constructor. If it is configured at its definition,
it is configured by a constructor; that is normally
how you want to configured it.
@end table
@code{server_characteristics_t} @{also known as
@code{struct server_characteristics}@} is a packed
@footnote{That is, define with @code{__attribute__((packed))}.}
with the following fields:
@table @asis
@item @code{require_privileges} [@code{unsigned : 1}]
Setting this to zero will cause the server to drop
privileges as a security precaution.
@item @code{require_display} [@code{unsigned : 1}]
Setting this to non-zero will cause the server to connect
to the display.
@item @code{require_respawn_info} [@code{unsigned : 1}]
Setting this to non-zero will cause the server to refuse
to start unless either @option{--initial-spawn} or
@option{--respawn} is used.
@item @code{sanity_check_argc} [@code{unsigned : 1}]
Setting this to non-zero will cause the server to refuse to
start if there are too many command line arguments.
@item @code{fork_for_safety} [@code{unsigned : 1}]
Setting this to non-zero will cause the server to place
itself in a fork of itself when initialised. This can be
used to let the server clean up fatal stuff after itself
if it crashes. When the child exits, no matter how it
exits, the parent will call @code{fork_cleanup} and then
die in the same manner as the child.
@item @code{danger_is_deadly} [@code{unsigned : 1}]
Setting this to non-zero without setting a signal action
for @code{SIGDANGER} will cause the server to die if
@code{SIGDANGER} is received. It is safe to set both
@code{danger_is_deadly} and @code{fork_for_safety} to
non-zero, during the call of @code{server_initialised}
the signal handler for @code{SIGDANGER} in the parent
process will be set to @code{SIG_IGN} independently of
the value of @code{danger_is_deadly} if
@code{fork_for_safety} is set to non-zero.
This setting will be treated as set to zero if
@option{--immortal} is used.
@end table
@node Keyboard Codes
@chapter Keyboard Codes
Keyboard servers receive scancodes from keyboard
drivers. A scancode can either be comprised of
one byte or three bytes. In each byte, the most
significant bit (assuming unsigned bytes) is
ignore, however for it first byte in the scancode
it signifies whether the key was released: it is
set of the key is released, and not set if the key
was pressed or is being held down.
A scancode is comprised of three bytes if the lower
7-bits of the first byte is are all cleared, and the
highest bit in the two following bytes are set.
Ignoring the most significant bit in all bytes, the
keycode is the value of the byte if the scancode
is a single byte scancode. If the scancode is comprised
of three bytes, the first byte is ignored and the
keycode is @math{a \cdot 128 + b} where @math{a} is the
value of the second byte and @math{b} is the value
of the third byte.
@menu
* 105-keys Keycodes:: List of keycodes for 105-keys keyboards.
@end menu
@node 105-keys Keycodes
@section 105-keys Keycodes
This is a list of keyboards for the
105-keys keyboards, using QWERTY-layout
for reference.
@table @asis
@item @code{1}
@kbd{Escape} key
@item @code{2}--@code{11}
Keys: @kbd{1}, @kbd{2}, @kbd{3}, @kbd{4}, @kbd{5}, @kbd{6}, @kbd{7}, @kbd{8}, @kbd{9}, @kbd{0}
@item @code{12}
Key right of @kbd{0}.
@item @code{13}
Key left of @kbd{backspace}
@item @code{14}
@kbd{Backspace} key
@item @code{15}
@kbd{Tab} key
@item @code{16}--@code{25}
Keys: @kbd{q}, @kbd{w}, @kbd{e}, @kbd{r}, @kbd{t}, @kbd{y}, @kbd{u}, @kbd{i}, @kbd{o}, @kbd{p}
@item @code{26}
Key right of @kbd{p}, once removed
@item @code{27}
Key right of @kbd{p}, twice removed
@item @code{28}
@kbd{Return} key
@item @code{29}
Left @kbd{control} key
@item @code{30}--@code{38}
Keys: @kbd{a}, @kbd{s}, @kbd{d}, @kbd{f}, @kbd{g}, @kbd{h}, @kbd{j}, @kbd{k}, @kbd{l}
@item @code{39}
Key right of @kbd{l}, once removed
@item @code{40}
Key right of @kbd{l}, twice removed
@item @code{41}
Key left of @kbd{1}
@item @code{42}
Left @kbd{shift} key
@item @code{43}
Key right of @kbd{l}, three times removed
@item @code{44}--@code{50}
Keys: @kbd{z}, @kbd{x}, @kbd{c}, @kbd{v}, @kbd{b}, @kbd{n}, @kbd{m}
@item @code{51}
Key right of @kbd{m}, once removed
@item @code{52}
Key right of @kbd{m}, twice removed
@item @code{53}
Key right of @kbd{m}, three times removed
@item @code{54}
Right @kbd{shift} key
@item @code{55}
@kbd{Multiply} key on the keypad
@item @code{56}
@kbd{Alternative} key
@item @code{57}
@kbd{Space} key
@item @code{58}
@kbd{Caps lock} key
@item @code{59}--@code{68}
Keys: @kbd{F1} through @kbd{F10}
@item @code{69}
@kbd{Num lock} key
@item @code{70}
@kbd{Scroll lock} key
@item @code{71}--@code{73}
@kbd{7}, @kbd{8}, @kbd{9} keys on the keypad
@item @code{74}
@kbd{Minus} key on the keypad
@item @code{75}--@code{77}
@kbd{4}, @kbd{5}, @kbd{6} keys on the keypad
@item @code{78}
@kbd{Plus} key on the keypad
@item @code{79}--@code{82}
@kbd{1}, @kbd{2}, @kbd{3}, @kbd{0} keys on the keypad
@item @code{83}
@kbd{Comma} key on the keypad
@item @code{86}
Key left of @kbd{z}
@item @code{87}
@kbd{F11} key
@item @code{88}
@kbd{F12} key
@item @code{96}
@kbd{Return} key on the keypad
@item @code{97}
Right @kbd{control} key
@item @code{98}
@kbd{Divide} key on the keypad
@item @code{99}
@kbd{System Request/Print Screen} key
@item @code{100}
@kbd{Alternative graphic} key
@item @code{102}
@kbd{Home} key
@item @code{103}
@kbd{Up} arrow key
@item @code{104}
@kbd{Page up} key
@item @code{105}
@kbd{Left} arrow key
@item @code{106}
@kbd{Right} arrow key
@item @code{107}
@kbd{End} key
@item @code{108}
@kbd{Down} arrow key
@item @code{109}
@kbd{Page down} down
@item @code{110}
@kbd{Insert} key
@item @code{111}
@kbd{Delete} key
@item @code{119}
@kbd{Pause/Break} key
@item @code{125}
Left @kbd{super} key
@item @code{126}
Right @kbd{super} key
@item @code{127}
@kbd{Application menu} key
@end table
@node Keyboard Layouts
@chapter Keyboard Layouts
Keyboard layouts as compiled from one or more files.
When compiling a layout from multiple files, it is
important that the files are specified in the correct
order. The general rule is that the layout file,
for example the Swedish QWERTY-keyboard, is specified
first and is followed by add-ons such as the compose
table and layout modifiers. @command{mds-kbdc} is
used to compile layouts.
Installed keyboard layout files are located in
@file{/usr/share/mds/keyboard}.@footnote{If you are
hacking in the source tree, you will find this under
@file{res/keyboard}.} Layouts are located in the
subdirectory @file{layout}, modifiers are located in
the subdirectory @file{mods} and compose tables are
located in the subdirectory @file{compose}.
@command{mds-kbdc} prefixes @file{/usr/share/mds/keyboard}
unless the specifed files starts with @file{/}, @file{./}
or @file{../}. Dead keys are implemented by compose tables
and not in the layouts.
@menu
* Keyboard Layout Syntax:: How to write your how layouts.
* Builtin Functions:: Functions provided by the compiler.
@end menu
@node Keyboard Layout Syntax
@section Keyboard Layout Syntax
Similar to the C programming language, keyboard layout
files are parsed from the top down. This means that any
function or macro can only be used from lines beload
the definition of said callable. However, the order of
the mapping statements themself, in respect to each
other, does not matter. Additionally, the layout files
are parsed line by line, and leading whitespace is ignored.
Comment can be started with a #-character and end at the
end of the line. It is important to know that modifiers
like @kbd{shift} and @kbd{control} needs to be mapped from
a keycode, this and similar that many keyboards have in
common, except dead key composition and compose sequences,
is already available in the @file{layout/common} directory
and can be included from the layout file. Compositions are
implement in the @file{compose} directory and should be
selected by the user at compile-time. Keyboard layout files
must be written in UTF-8 (without UTF-8 BOM) and with
line feeds for new lines.
@menu
* Mapping Statements:: Mapping keycodes to logical keys and text.
* Sequence Mapping:: Implementing dead keys and compositions.
* Keyboard Layout Identification:: Specifing the layout language, country and variant.
* Layout Assumptions:: Making assumption about the keyboard layout.
* Include Statement:: Including base files.
* Layout Macros and Functions:: Reducing repetition.
* Escaping:: Backslashes have so many uses.
@end menu
@node Mapping Statements
@subsection Mapping Statements
The most fundamental part of the layout files are mapping
statements. These specify which keycode the keys have
and what happens when certain keys pressed, combined or
pressed and a sequence. If we want to map keycode 57 to
the space key we write
@example
<keycode 57> : <space>
@end example
but then we also want the space key to product a blank
space when we are writting so we add
@example
<space> : " "
@end example
giving us
@example
<keycode 57> : <space>
<space> : " "
@end example
Because the order of the mapping statements does not
matter we can just as well write
@example
<space> : " "
<keycode 57> : <space>
@end example
@code{" "} represents a text string with one blank
space, but it is possible to have multiple characters.
We want to extend this to @kbd{altgr+space} producing
a no-break space, we can add either of the lines
@example
<altgr space> : "\u00A0" # no-break space (# comment)
<altgr keycode 57> : "\u00A0" # no-break space
@end example
However, we also need a mapping to @kbd{altgr}:
@example
<keycode 100> : <altgr>
@end example
If we want to add a mapping to @kbd{ultra} from
@kbd{altgr+menu} we can write
@example
<keycode 127> : <menu>
<altgr menu> : <-altgr ultra>
@end example
@code{-altgr} means that @kbd{altgr} should
not be reported as held down.
As can be seen in these examples it is not
possible to distinguish between modifiers
and keys. It is up to the keyboard layout
server and keyboard layout compiler to
know this. However, it is defined in the
keyboard layout files whether modifiers keys
are lock keys or not. To map the keycode
58 to @kbd{caps lock} write
@example
<keycode 58> : <caps lock>
@end example
But if you do not want it be a lock key,
but instead be required to be held down,
similar to how is normal for @kbd{shift},
instead write
@example
<keycode 58> : <caps>
@end example
Any modifier may be a lock key.
Another, just as important, use of mappings
to is map letter keys. Unlike control keys
like space and shift, there are no predefined
letters@footnote{With letters with mean any
character other than space.}. Therefore the
letter is prefixed with the word `letter'.
For example:
@example
<keycode 16> : <letter q> # The Q-key has keycode 16 (on QWERTY)
<letter q> : "q" # The Q-key should produce a `q'
<shift letter q> : "Q" # but `Q' when shift is used
<caps q> : "Q" # or when caps is used
<shift caps letter q> : "q" # but not when both are used
@end example
Special characters like simple double quotes,
backspace and, in @code{<>}-notation, greater than
sign must be escaped with a prepending backslash.
Many keyboard layouts also have dead keys.
Dead keys are keys that affect the next key-press.
For example, `´' followed by `e' may product `é'.
@kbd{compose} may be a dead key, just like it is in X.org,
but it can also be a modifer.
To define @kbd{´}, with keycode 13, @kbd{compose}, with
keycode 125, as a dead keys write
@example
<keycode 13> : <dead letter ´>
<keycode 125> : <dead compose>
@end example
Some may appear on multiple locations on the keyboard,
for example, there may be a left and a right shift key,
and a normal return key and one on the keypad:
@example
<keycode 42> : <left shift>
<keycode 54> : <right shift>
<keycode 28> : <return>
<keycode 96> : <keypad return>
@end example
Because @code{<left>} and @code{<right>} are
valid keys --- they are arrow keys --- it is
importatn to place them directly before the
key, and not after. For instance @code{<left shift>}
denotes the left @kbd{shift} key, whilst
@code{<shift left>} denotes the left-arrow key
with a @kbd{shift} key held down. Modifiers
goes first.
@node Sequence Mapping
@subsection Sequence Mapping
Compose tables use mapping statements to map
key sequences. For example the compose key
followed by two `s':es makes an `ß':
@example
<dead compose> "s" "s" : "ß"
@end example
It is also possible to map a sequence to
another sequence:
@example
<dead compose> <tab> : <tab> <tab> <tab> <tab>
@end example
Of course, the input does not need to be
a sequence:
@example
<super tab> : <tab> <tab> <tab> <tab>
@end example
En alternative to @kbd{compose} as a dead key,
is @kbd{compose} as a modifier. If you use this,
the compose table need to be written for just
that. There two ways do this this. Either you
can write for example
@example
<compose "s"> <compose "s"> : "ß"
@end example
This maps two `s':es to a `ß', but requires that
@kbd{compose} is held down during both key-presses.
The other way is to write
@example
<compose "s", "s"> : "ß" # Note the `,'
@end example
This also requires that @kbd{compose} is not
released between the key-presses.
The compose table is filled with compositions
where it does not matter in which order you
press some of the keys. For example, instead of
@example
<dead compose> "S" "|" : "$"
<dead compose> "|" "S" : "$"
@end example
you can write
@example
<dead compose> ("S" "|") : "$"
@end example
@code{( )} denotes an unordered subsequence.
You can also use @code{[ ]} for alternation.
For example, instead of
@example
<dead compose> ("S" "|") : "$"
<dead compose> ("s" "|") : "$"
@end example
you can write
@example
<dead compose> (["S" "s"] "|") : "$"
@end example
Inside an alternation you can use a dot
for specify that no key press is needed.
For example, instead of
@example
<dead compose> "|" "S" : "$"
<dead compose> "|" "|" "S" : "$"
@end example
you can write
@example
<dead compose> "|" ["|" .] "S" : "$"
@end example
It is undefined in which order alternations
and unordered subsequences are expanded;
neither sequencewise or levelwise.
Thus, there should not be side-effects where
either one is used, nor does it make since
to nest the two constructs in any other
way than alternation or unordered subsequence
inside unordered subsequence. The compiler
may however choose to discourage unordered
subsequence inside unordered subsequence
because of readability issues.
Unordered subsequences longer than 5 elements
cannot compile under normal circumstances. This
is eliminiation of unordered subsequences grows
superexponentially, and thus is probably an error
than can cause memory exhaustion and unrealistic
compilation-time. Therefore, if an unordered
subsequences longer than 5 elements is used the
compiler required that the @option{--force} flag
is used and that the unordered subsequences uses
double brackets:
@example
<dead compose> ("1" "2" "3" "4" "5") : "120"
<dead compose> (("1" "2" "3" "4" "5" "6")) : "720"
<dead compose> (("1" "2" "3" "4" "5" "6" "7")) : "5040"
<dead compose> (("1" "2" "3" "4" "5" "6" "7" "8")) : "40320"
<dead compose> (("1" "2" "3" "4" "5" "6" "7" "8" "9")) : "362880"
@end example
@node Keyboard Layout Identification
@subsection Keyboard Layout Identification
Whilst it is possible to write a comment
that states what keyboard layout a file
implements, there is a standardise way
to do this in code. The intention with
this is to make it possible for graphical
tools to easily list the layouts and
easy to understand descriptions.
There are three things a keyboard layout
file should specify: the language, the
country where it is used, and the variant.
For example the Swedish QWERTY layout used
in Sweden would have the code.
@example
information
language "Swedish"
country "Sweden"
variant "QWERTY"
end information
@end example
If the layout is used multiple countries,
or even for multiple lanuages, @code{country}
and @code{language} may be specified on
multiple lines. For example:
@example
information
language "Spanish"
country "Argentina"
country "Bolivia, Plurinational State of"
country "Chile"
country "Colombia"
country "Costa Rica"
country "Cuba"
country "Dominican Republic"
country "Ecuador"
country "El Salvador"
country "Guatemala"
country "Haiti"
country "Honduras"
country "Mexico"
country "Nicaragua"
country "Panama"
country "Paraguay"
country "Peru"
country "Puerto Rico"
country "Uruguay"
country "Venezuela, Bolivarian Republic of"
variant "Latin American, QWERTY"
end information
@end example
or
@example
information
language "Norwegian"
language "Bokmål"
language "Nynorsk"
country "Norway"
variant "QWERTY"
end information
@end example
@node Layout Assumptions
@subsection Layout Assumptions
When writing generic compose tables it can be helpful
to let the compiler assume that a certain set of keys
will be provided by the layout file and not making
other assumptions. This is helpful because if you want
to make an compose table that can compose all characters
given only the ASCII letters, modifiers and a compose
key, rather than written a phony layout file and select
it each time you compile to compose table you can state
in the compose table file that the compiler should as
that those keys are provided when the compose table file
is compile by itself. If this is done, the compiler can
warn when one of the compositions cannot be reached from
those basic keys.
If we want to make the compiler assume that @kbd{compose}
is available as a dead key, that @kbd{shift}, @kbd{altgr}
and @kbd{space} are available and that the ASCII letter,
digits and some basic special characters are available we
can write.
@example
assumption
have <dead compose>
have <shift>
have <altgr>
have <space>
have_range "0" "9"
have_range "a" "z"
have_range "A" "Z"
have_chars "!\"@@#$%&/@{([)]=@}?\\^~*'<>|,;.:-_"
end assumption
@end example
@node Include Statement
@subsection Include Statement
Writing layout files from scratch is probably something
you want to avoid. For instance you would we need to
create mappings for `A' to `Z' and `0' to `9' (assuming
its a latin-based language), and map up all specific key,
like modifiers, space, arrow keys, and the keypad. And
you would have to make sure do only that the keys are
mapped but that they are mapped to the text the should
product and that they word correcly with the modifiers.
These are things most keyboards have in common with many
other layouts.
For instance @file{layout/sv/qwerty} has two include
statements to implement its basics:
@example
include "../common/qwerty"
include "../common/base"
@end example
@node Layout Macros and Functions
@subsection Layout Macros and Functions
There is a lot of repetitive work in layouts, for instance
all letters need mapping for any combination of use of
@kbd{shift} and @kbd{compose}. To reduce this, you can
define macros.
For example instead of writing
@example
<letter a> : "a"
<shift letter a> : "A"
<caps letter a> : "A"
<shift caps letter a> : "a"
<letter b> : "b"
<shift letter b> : "B"
<caps letter b> : "B"
<shift caps letter b> : "b"
# and so on ...
@end example
you can use a macro and write
@example
macro letter/2
<letter \1> : "\1"
<shift letter \1> : "\2"
<caps letter \1> : "\2"
<shift caps letter \1> : "\1"
end macro
letter("a" "A")
letter("b" "B")
# and so on ...
@end example
The name of this macro is `letter/2',
but it is called with the name `letter'
and two arguments. The `/2'-suffix means
that it is invoked with exactly two arguments.
You can use this do define multiple version
of the same macro, with the same invocation
name but with different number of arguments.
For example:
@example
macro letter/2
<letter \1> : "\1"
<shift letter \1> : "\2"
<caps letter \1> : "\2"
<shift caps letter \1> : "\1"
end macro
macro letter/1
letter(\1 \add(\sub(\1 "a") "A"))
end macro
letter("a")
letter("b")
# and so on ...
letter("å" "Å")
letter("ä" "Ä")
letter("ö" "Ö")
@end example
@code{\add( )} and @code{\sub( )} are calls to two
built-in functions named `add/2' and `sub/2'.
Alternation can be used to invoke a macro:
@example
letter(["a" "b" "c" "d" "e" "f" "g" "h" "i" "j" "k" "l" "m"])
letter(["n" "o" "p" "q" "r" "s" "t" "u" "v" "w" "x" "y" "z"])
@end example
You may use `.' in an alternation, in that case
macro is called once with the argument, causing it
to invoke for example `letter/0' instead of
`letter/1'.
A related issue are for-loops. If we for
example want to call the macro `letter/1' for
all letters betweeh and including `a' and `z'
we can just write
@example
for "a" to "z" as \1
letter(\1)
end for
@end example
instead of using the alternation-trick.
You call also use if-statments. For example
@example
for "à" to "þ" as \1
# times sign is not upper case of division sign
if \not(\equals(\1 "\u00F7"))
letter(\1 \add(\sub(\1 "à") "À"))
end if
end for
@end example
or equivalently
@example
for "à" to "þ" as \1
if \equals(\1 "\u00F7")
continue # times sign is not upper case of division sign
end if
letter(\1 \add(\sub(\1 "à") "À"))
end for
@end example
@code{continue} can be used to stop the iteration of
the innermost for-loop and skip to the next iteration.
You can also use @code{break}, but it also has the
effect to stop the entire loop. Similarly, @code{return}
can be used to break an entire macro call, or function
call.
You can also use @code{if} for more example things,
and use @code{else if} and @code{else if}:
@example
macro latter/1
if \not(\greater(\1 "z"))
letter(\1 \add(\sub(\1 "a") "A"))
else if \not(\greater(\1 "þ"))
letter(\1 \add(\sub(\1 "à") "À"))
else
letter(\1 \sub(\1 1))
end if
end macro
@end example
Note that there is no quotes around the `a'
in @code{letter(\1 \sub(\1 1))}. This means
that the argument will be than value 1 rather
than the code point of the character `1'. Note
however that values lower than zero or equals
to or greater than 2 to the power of 31 not
allowed and can either cause compile-time
error or erroneous compiled files.
Functions are similar to function macros,
the difference is that a function is called
inline and is prefixed with slash, and rather
than inline the code inside it, the evalutes
to the last value it evaluted before it returned.
For example instead of @code{\not(\greater(\1 "z"))}
you can write @code{\less_eq(\1 "z")} after you
have defined the function `less_eq/2' with the
following code:
@example
function less_eq/2
\not(\greater(\1 \2))
end function
@end example
A final construct to make layout code less
repetitive is let-statements. This can be
used to assign values to variables.
The code
@example
macro latter/1
if \not(\greater(\1 "z"))
letter(\1 \add(\sub(\1 "a") "A"))
else if \not(\greater(\1 "þ"))
letter(\1 \add(\sub(\1 "à") "À"))
else
letter(\1 \sub(\1 1))
end if
end macro
@end example
can equivalently be written using @code{let} as
@example
macro latter/1
if \not(\greater(\1 "z"))
let \2 : \sub("a" "A")
else if \not(\greater(\1 "þ"))
let \2 : \sub("à" "À")
else
let \2 : 1
end if
letter(\1 \sub(\1 \2))
end macro
@end example
It is also possible to declare arrays:
@example
let \1 : @{ "å" "ä" "ö" "à" "é" "ü" @}
@end example
Arrays may however not have arrays for
values.
Because arrays can be very large, they, but only
them, may span multiple lines. For example
you may write
@example
let \1 : @{
"å" "ä" "ö" "à" "é" "ü"
@}
@end example
but not
@example
let \1 :
@{ "å" "ä" "ö" "à" "é" "ü" @}
@end example
See @ref{Builtin Functions} for how they are used.
Variable names can only be numerical and most not
start with a zero. `0' is not valid variable name,
and thus @code{\0} does not address a variable.
Macro and function names, may only include
`0'--`9', `a'--`z', `A'--`Z' and `_', but must and
not start with `0'--`9'. Additionally, when declared
macro and function names must be suffixed with `/'
follwed by the exact number of arguments the macro
or function takes.
Variable indices are constrained to the 31:th power
of 2, exclusively. Attempts to use higher variable
indices invoke undefined behaviour. Additionally
there is no guarantee that the compiler allocates
indexwise spares variables efficiently.
Like variables, the size of arrays are also
restricted to the 31:th power of 2.
@node Escaping
@subsection Escaping
Similar to most, if not all, programming language, a
backslash inside quotes can be used to parse the next
character with special meaning. For instance, `\"' is
parsed as a literal `"', and `\\' is parsed as a literal
`\'. `\>' is too parsed as a literal `>', for example
you may need to write @code{<letter \>>}. The characters
`(', `)', `[', `]', `@{', `@}', `<' and `,' also follow
this rule to make those character accesible inside
a @code{< >}. But `\' can also be used to specify
characters by their code point, for example if you want
an `æ' you can write @code{"\u00E6"} or @code{"\uE6"},
instead of @code{"æ"}. You can also write @code{"\0346"},
the difference between `\0' and `\u' is that `\0' uses
octal whereas `\u' uses hexadecimal. A noteworthy
side-effect of this is that function names cannot start
with a lower case `u'.
`\' can also be used to access variables and parameters.
For example `\1' in
@example
macro letter/2
<letter \1> : "\1"
<shift letter \1> : "\2"
<caps letter \1> : "\2"
<shift caps letter \1> : "\1"
end macro
letter("å" "Å")
@end example
is expanded to an `å', where as `\2' is expanded to an `Å'.
`\' is also used to call functions, for example if
you want to call the function `f/0' you write
@code{\f()}.
Because numerical (possibly prefixed with an `u') are of
variable length, it is possible to specify the escape's
termination point with a dot. For instance, if you
want the value of the first variable (\1) followed by
two zeroes, you do not write `\100' as that would expand
to the value of the hundredth variable. Instead you
write `\1.00'.
Use of function calls and variables inside
@code{include}-statments invokes undefined behaviour.
Escaped numerals greater than or equal to the 31th
power of 2 also invoke undefined behaviour.
@node Builtin Functions
@section Builtin Functions
To help you write meaningful functions in your keyboard
layout files, the compiler defines an almost minimal set
of basic functions:
@table @code
@item add/2
The code points in \1 plus the code points of the
corresponding characters in \2. If \1 and \2 are
not of the same length, the returned string will
be of the length of the longer of the parameters,
and modulo is used to map to the corresponing
character.
@item sub/2
Like `add/2' but subtraction.
@item mul/2
Like `add/2' but multiplication.
@item div/2
Like `add/2' but division.
@item mod/2
Like `add/2' but modulo.
@item rsh/2
Like `add/2' but rightward bitwise shift.
If a character in \2 is has a code point
greater than 30, undefined behaviour is
invoked.
@item lsh/2
Like `add/2' but leftward bitwise shift.
If a character in \2 is has a code point
greater than 30, undefined behaviour is
invoked.
@item or/2
Like `add/2' but bitwise OR.
@item and/2
Like `add/2' but bitwise AND.
@item xor/2
Like `add/2' but bitwise XOR.
@item not/1
For each character in \1, evaluate to
zero if the character is not zero, and
one if the character is zero.
@item equals/2
For each character, evalute to one if
the characters in \1 and \2 are equal
and zero otherwise.
@item greater/2
Like `equals/2' but \1 greater than \2
rather than \1 equals \2.
@item less/2
Like `equals/2' but \1 less than \2
rather than \1 equals \2.
@item set/3
Set the element with index \2, in the
array with variable index \1, to \3,
and return \3.
For example @code{\set(1 0 4)} sets the
first element in \1 to 4.
@item get/2
Return the element with index \2 in the
array with variable index \1.
For example after @code{\set(1 0 4)} or
@code{let \1 : @{ 4 3 2 1 0 @}} has been
used, @code{\get(1 0)} evaluates to 4.
@end table
@node Default Keyboard Layouts
@chapter Default Keyboard Layouts
The chapter is about the special keyboard layouts
and compose tables included with @command{mds}.
@menu
* Dead Compose Table:: The compose table for the dead compose key.
@end menu
@node Dead Compose Table
@section Dead Compose Table
This section describes the structure for the mappings
used in the compose table for the dead key version of
the compose key.
@menu
@c * Aegean Numbers:: Aegean Numbers.
@c * Alchemical Symbols:: Alchemical Symbols.
@c * Alphabetic Presentation Forms:: Alphabetic Presentation Forms.
@c * Ancient Greek Musical Notation:: Ancient Greek Musical Notation.
@c * Ancient Greek Numbers:: Ancient Greek Numbers.
@c * Ancient Symbols:: Ancient Symbols.
@c * Arabic:: Arabic.
@c * Arabic Extended-A:: Arabic Extended-A.
@c * Arabic Mathematical Alphabetic Symbols:: Arabic Mathematical Alphabetic Symbols.
@c * Arabic Presentation Forms-A:: Arabic Presentation Forms-A.
@c * Arabic Presentation Forms-B:: Arabic Presentation Forms-B.
@c * Arabic Supplement:: Arabic Supplement.
@c * Armenian:: Armenian.
* Arrows:: Arrows.
@c * Avestan:: Avestan.
@c * Balinese:: Balinese.
@c * Bamum:: Bamum.
@c * Bamum Supplement:: Bamum Supplement.
* Basic Latin:: Basic Latin.
@c * Bassa Vah:: Bassa Vah.
@c * Batak:: Batak.
@c * Bengali:: Bengali.
* Block Elements:: Block Elements.
@c * Bopomofo:: Bopomofo.
@c * Bopomofo Extended:: Bopomofo Extended.
* Box Drawing:: Box Drawing.
* Braille Patterns:: Braille Patterns.
@c * Brahmi:: Brahmi.
@c * Buginese:: Buginese.
@c * Buhid:: Buhid.
@c * Byzantine Musical Symbols:: Byzantine Musical Symbols.
@c * C0 Controls:: C0 Controls.
@c * C1 Controls:: C1 Controls.
@c * Carian:: Carian.
@c * Caucasian Albanian:: Caucasian Albanian.
@c * Chakma:: Chakma.
@c * Cham:: Cham.
@c * Cherokee:: Cherokee.
@c * CJK Compatibility:: CJK Compatibility.
@c * CJK Compatibility Forms:: CJK Compatibility Forms.
@c * CJK Compatibility Ideographs:: CJK Compatibility Ideographs.
@c * CJK Compatibility Ideographs Supplement:: CJK Compatibility Ideographs Supplement.
@c * CJK Radicals Supplement:: CJK Radicals Supplement.
@c * CJK Strokes:: CJK Strokes.
@c * CJK Symbols and Punctuation:: CJK Symbols and Punctuation.
@c * CJK Unified Ideographs:: CJK Unified Ideographs.
@c * CJK Unified Ideographs Extension A:: CJK Unified Ideographs Extension A.
@c * CJK Unified Ideographs Extension B:: CJK Unified Ideographs Extension B.
@c * CJK Unified Ideographs Extension C:: CJK Unified Ideographs Extension C.
@c * CJK Unified Ideographs Extension D:: CJK Unified Ideographs Extension D.
@c * Combining Diacritical Marks:: Combining Diacritical Marks.
@c * Combining Diacritical Marks Extended:: Combining Diacritical Marks Extended.
@c * Combining Diacritical Marks for Symbols:: Combining Diacritical Marks for Symbols.
@c * Combining Diacritical Marks Supplement:: Combining Diacritical Marks Supplement.
@c * Combining Half Marks:: Combining Half Marks.
@c * Common Indic Number Forms:: Common Indic Number Forms.
@c * Control Pictures:: Control Pictures.
@c * Coptic:: Coptic.
@c * Coptic Epact Numbers:: Coptic Epact Numbers.
@c * Counting Rod Numerals:: Counting Rod Numerals.
@c * Cuneiform:: Cuneiform.
@c * Cuneiform Numbers and Punctuation:: Cuneiform Numbers and Punctuation.
@c * Currency Symbols:: Currency Symbols.
@c * Cypriot Syllabary:: Cypriot Syllabary.
@c * Cyrillic:: Cyrillic.
@c * Cyrillic Extended-A:: Cyrillic Extended-A.
@c * Cyrillic Extended-B:: Cyrillic Extended-B.
@c * Cyrillic Supplement:: Cyrillic Supplement.
@c * Deseret:: Deseret.
@c * Devanagari:: Devanagari.
@c * Devanagari Extended:: Devanagari Extended.
@c * Dingbats:: Dingbats.
* Domino Tiles:: Domino Tiles.
@c * Duployan:: Duployan.
@c * Egyptian Hieroglyphs:: Egyptian Hieroglyphs.
@c * Elbasan:: Elbasan.
@c * Emoticons:: Emoticons.
* Enclosed Alphanumeric Supplement:: Enclosed Alphanumeric Supplement.
@c * Enclosed Ideographic Supplement:: Enclosed Ideographic Supplement.
* Enclosed Alphanumerics:: Enclosed Alphanumerics.
@c * Enclosed CJK Letters and Months:: Enclosed CJK Letters and Months.
@c * Ethiopic:: Ethiopic.
@c * Ethiopic Extended:: Ethiopic Extended.
@c * Ethiopic Extended-A:: Ethiopic Extended-A.
@c * Ethiopic Supplement:: Ethiopic Supplement.
* General Punctuation:: General Punctuation.
* Geometric Shapes:: Geometric Shapes.
* Geometric Shapes Extended:: Geometric Shapes Extended.
@c * Georgian:: Georgian.
@c * Georgian Supplement:: Georgian Supplement.
@c * Glagolitic:: Glagolitic.
@c * Gothic:: Gothic.
@c * Grantha:: Grantha.
@c * Greek and Coptic:: Greek and Coptic.
@c * Greek Extended:: Greek Extended.
@c * Gujarati:: Gujarati.
@c * Gurmukhi:: Gurmukhi.
@c * Halfwidth and Fullwidth Forms:: Halfwidth and Fullwidth Forms.
@c * Hangul Compatibility Jamo:: Hangul Compatibility Jamo.
@c * Hangul Jamo:: Hangul Jamo.
@c * Hangul Jamo Extended-A:: Hangul Jamo Extended-A.
@c * Hangul Jamo Extended-B:: Hangul Jamo Extended-B.
@c * Hangul Syllables:: Hangul Syllables.
@c * Hanunoo:: Hanunoo.
@c * Hebrew:: Hebrew.
@c * Hiragana:: Hiragana.
@c * Ideographic Description Characters:: Ideographic Description Characters.
@c * Imperial Aramaic:: Imperial Aramaic.
@c * Inscriptional Parthian:: Inscriptional Parthian.
@c * Inscriptional Pahlavi:: Inscriptional Pahlavi.
* IPA Extensions:: IPA Extensions.
@c * Javanese:: Javanese.
@c * Kaithi:: Kaithi.
@c * Kana Supplement:: Kana Supplement.
@c * Kangxi Radicals:: Kangxi Radicals.
@c * Kannada:: Kannada.
@c * Katakana:: Katakana.
@c * Katakana Phonetic Extensions:: Katakana Phonetic Extensions.
@c * Kanbun:: Kanbun.
@c * Kayah Li:: Kayah Li.
@c * Kharoshthi:: Kharoshthi.
@c * Khmer:: Khmer.
@c * Khmer Symbols:: Khmer Symbols.
@c * Khojki:: Khojki.
@c * Khudawadi:: Khudawadi.
@c * Lao:: Lao.
@c * Latin Extended Additional:: Latin Extended Additional.
* Latin Extended-A:: Latin Extended-A.
* Latin Extended-B:: Latin Extended-B.
* Latin Extended-C:: Latin Extended-C.
@c * Latin Extended-D:: Latin Extended-D.
@c * Latin Extended-E:: Latin Extended-E.
* Latin-1 Supplement:: Latin-1 Supplement.
@c * Lepcha:: Lepcha.
@c * Letterlike Symbols:: Letterlike Symbols.
@c * Limbu:: Limbu.
@c * Linear A:: Linear A.
@c * Linear B Ideograms:: Linear B Ideograms.
@c * Linear B Syllabary:: Linear B Syllabary.
@c * Lisu:: Lisu.
@c * Lycian:: Lycian.
@c * Lydian:: Lydian.
@c * Mahajani:: Mahajani.
* Mahjong Tiles:: Mahjong Tiles.
@c * Malayalam:: Malayalam.
@c * Mandaic:: Mandaic.
@c * Manichaean:: Manichaean.
@c * Mathematical Alphanumeric Symbols:: Mathematical Alphanumeric Symbols.
* Mathematical Operators:: Mathematical Operators.
@c * Meetei Mayek:: Meetei Mayek.
@c * Meetei Mayek Extensions:: Meetei Mayek Extensions.
@c * Mende Kikakui:: Mende Kikakui.
@c * Meroitic Cursive:: Meroitic Cursive.
@c * Meroitic Hieroglyphs:: Meroitic Hieroglyphs.
@c * Miao:: Miao.
* Miscellaneous Mathematical Symbols-A:: Miscellaneous Mathematical Symbols-A.
* Miscellaneous Mathematical Symbols-B:: Miscellaneous Mathematical Symbols-B.
@c * Miscellaneous Symbols:: Miscellaneous Symbols.
* Miscellaneous Symbols and Arrows:: Miscellaneous Symbols and Arrows.
@c * Miscellaneous Symbols and Pictographs:: Miscellaneous Symbols and Pictographs.
@c * Miscellaneous Technical:: Miscellaneous Technical.
@c * Modi:: Modi.
@c * Modifier Tone Letters:: Modifier Tone Letters.
@c * Mongolian:: Mongolian.
@c * Mro:: Mro.
@c * Musical Symbols:: Musical Symbols.
@c * Myanmar:: Myanmar.
@c * Myanmar Extended-A:: Myanmar Extended-A.
@c * Myanmar Extended-B:: Myanmar Extended-B.
@c * Nabataean:: Nabataean.
@c * New Tai Lue:: New Tai Lue.
@c * NKo:: NKo.
* Number Forms:: Number Forms.
@c * Ogham:: Ogham.
@c * Ol Chiki:: Ol Chiki.
@c * Old North Arabian:: Old North Arabian.
@c * Old Italic:: Old Italic.
@c * Old Permic:: Old Permic.
@c * Old Persian:: Old Persian.
@c * Old South Arabian:: Old South Arabian.
@c * Old Turkic:: Old Turkic.
@c * Optical Character Recognition:: Optical Character Recognition.
@c * Osmanya:: Osmanya.
@c * Ornamental Dingbats:: Ornamental Dingbats.
@c * Oriya:: Oriya.
@c * Palmyrene:: Palmyrene.
@c * Pahawh Hmong:: Pahawh Hmong.
@c * Pau Cin Hau:: Pau Cin Hau.
@c * Phaistos Disc:: Phaistos Disc.
@c * Phags-pa:: Phags-pa.
@c * Phoenician:: Phoenician.
@c * Phonetic Extensions:: Phonetic Extensions.
@c * Phonetic Extensions Supplement:: Phonetic Extensions Supplement.
* Playing Cards:: Playing Cards.
@c * Psalter Pahlavi:: Psalter Pahlavi.
@c * Rejang:: Rejang.
@c * Rumi Numeral Symbols:: Rumi Numeral Symbols.
@c * Runic:: Runic.
@c * Samaritan:: Samaritan.
@c * Saurashtra:: Saurashtra.
@c * Sharada:: Sharada.
@c * Shavian:: Shavian.
@c * Shorthand Format Controls:: Shorthand Format Controls.
@c * Siddham:: Siddham.
@c * Sinhala:: Sinhala.
@c * Sinhala Archaic Numbers:: Sinhala Archaic Numbers.
@c * Small Form Variants:: Small Form Variants.
@c * Sora Sompeng:: Sora Sompeng.
@c * Spacing Modifier Letters:: Spacing Modifier Letters.
@c * Specials:: Specials.
@c * Sundanese:: Sundanese.
@c * Sundanese Supplement:: Sundanese Supplement.
* Superscripts and Subscripts:: Superscripts and Subscripts.
* Supplemental Arrows-A:: Supplemental Arrows-A.
* Supplemental Arrows-B:: Supplemental Arrows-B.
* Supplemental Arrows-C:: Supplemental Arrows-C.
* Supplemental Mathematical Operators:: Supplemental Mathematical Operators.
@c * Syloti Nagri:: Syloti Nagri.
@c * Syriac:: Syriac.
* Tags:: Tags.
@c * Tagalog:: Tagalog.
@c * Tagbanwa:: Tagbanwa.
@c * Tamil:: Tamil.
@c * Tai Le:: Tai Le.
@c * Tai Tham:: Tai Tham.
@c * Tai Viet:: Tai Viet.
@c * Tai Xuan Jing Symbols:: Tai Xuan Jing Symbols.
@c * Takri:: Takri.
@c * Telugu:: Telugu.
@c * Thaana:: Thaana.
@c * Thai:: Thai.
@c * Tibetan:: Tibetan.
@c * Tifinagh:: Tifinagh.
@c * Tirhuta:: Tirhuta.
@c * Transport and Map Symbols:: Transport and Map Symbols.
@c * Unified Canadian Aboriginal Syllabics:: Unified Canadian Aboriginal Syllabics.
@c * Unified Canadian Aboriginal Syllabics Extended:: Unified Canadian Aboriginal Syllabics Extended.
@c * Ugaritic:: Ugaritic.
@c * Vai:: Vai.
* Variation Selectors:: Variation Selectors and Variation Selectors Supplement.
@c * Vertical Forms:: Vertical Forms.
@c * Vedic Extensions:: Vedic Extensions.
@c * Warang Citi:: Warang Citi.
@c * Yi Radicals:: Yi Radicals.
@c * Yi Syllables:: Yi Syllables.
@c * Yijing Hexagram Symbols:: Yijing Hexagram Symbols.
@end menu
@node Arrows
@subsection Arrows
970
@node Basic Latin
@subsection Basic Latin
125
@node Block Elements
@subsection Block Elements
1648
@node Box Drawing
@subsection Box Drawing
Most of the box drawing glyphs can be composed by
typing @kbd{<dead compose>} followed by two
glyphs that should be combined to form the desired
glyphs. If the two glyphs are identical the glyph
becomes heavy. More general, common parts of the
glyphs become heavy.
Glyphs that contain a heavy part be transformed
so that the heavy parts become double stroked.
Glyphs that do not contain heavy parts be transformed
so the entire glyphs becomes double stroked.
This is done by typing @kbd{<dead compose>} followed
by, in any order, @kbd{"+"} and the glyph to modify.
Note that this is not possible for all glyphs, as not
all glyphs have a double stroked variant, but all
double stroked glyphs can be composed this way.
The horizontal and the vertical light glyphs, as well
as the combination of the two, can be made double stroked
by typing @kbd{<dead compose>} followed by, in any order,
@kbd{"="} and the glyph.
The light corners can be made rounded by by typing
@kbd{<dead compose>} followed by, in any order,
@kbd{"o"} and the glyph or @kbd{"O"} and the glyph.
The sequences @kbd{<dead compose> "-" "|"} and
@kbd{<dead compose> "|" "-"} can be used to create
a light horizontal line crossed with a light vertical
line.
Basic box drawing glyphs are created with sequences
starting either with @kbd{<shift dead compose> "b"}
or @kbd{<shift dead compose> "B"}. The former creates
light glyphs, and the latter creates heavy glyphs.
Note that glyphs with diagonal lines do not have an
heavy variants. The base sequences are followed by
a sequence describing the glyphs to compose.
@table @kbd
@item "-"
Horizontal line.
@item "|"
Vertical line.
@item "+"
Horizontal line combined with vertical line.
@item "/"
Diagonal upper right to lower left.
@item "\"
Diagonal upper left to lower right.
@item "X"
Diagonal cross.
@item "<"
Left part of a horizontal line.
@item "^"
Upper part of a vertical line.
@item ">"
Right part of a horizontal line.
@item "v"
Lower part of a vertical line.
@end table
Simple arrows can be used instead of @kbd{"<"}, @kbd{"^"},
@kbd{">"} and @kbd{"v"}.
@kbd{"-"}, @kbd{"|"} can be prefixed with a key
to modify the lines.
@table @kbd
@item "="
Double stroke. This modifier is also available for @kbd{"+"}.
@item "."
Triple dash.
@item ":"
Quadruple dash.
@end table
Double dashed horizonal line is composed with
@kbd{<shift dead compose> "b" "." "."} for the
light variant and @kbd{<shift dead compose> "B" "." "."}
for the heavy. variant. @kbd{"." ":"}, or a broken
pipe, instead of @kbd{"." "."} can be used to create
a douebl dashed vertical line.
@node Braille Patterns
@subsection Braille Patterns
The sequence @kbd{<shift dead compose> "b" <space>}
can be used to create a blank braille pattern.
A single-dot braille pattern can be composed with
@kbd{<shift dead compose> "b"} followed by a digit
key between @kbd{"1"} and @kbd{"8"}, representing
the index of the dot.
A dual-dot braille pattern can be composed with
@kbd{<shift dead compose> "B"} followed by two digit
keys between @kbd{"1"} and @kbd{"8"}, representing
the indices of the dots.
More complex braille patterns are composed by
overlaying two braille patterns. This is done
by typing @kbd{<dead compose>} followed by the
two braille patterns to overlay. If the two
braille patterns are identical, the braille pattern
will be overlays with its mirror pattern.
@node Domino Tiles
@subsection Domino Tiles
@c TODO compose tiles together
There are two types of domino tile glyphs:
horizontal and vertical. Each tile has two
halfs with 0 to 6 dots. Additonally there
is one horizontal tile, and one vertical tile,
with the back facing the user.
Horizontal tiles are composed with
@kbd{<shift dead compose> "d" "t" "-"} followed
by the number of dots on the left side and the
number of dots on the right side. Horizontal tile
with the back facing the user is composed with
either @kbd{"-"} or @kbd{<space>} instead of the
two digits.
Vertical tiles are composed with
@kbd{<shift dead compose> "d" "t" "|"} followed
by the number of dots on the top and the
number of dots on the bottom. Vertical tile
with the back facing the user is composed with
either @kbd{"|"} or @kbd{<space>} instead of the
two digits.
@node Enclosed Alphanumeric Supplement
@subsection Enclosed Alphanumeric Supplement
1476
@node Enclosed Alphanumerics
@subsection Enclosed Alphanumerics
3133
@node General Punctuation
@subsection General Punctuation
730
@node Geometric Shapes
@subsection Geometric Shapes
1687
@node Geometric Shapes Extended
@subsection Geometric Shapes Extended
3194
@node IPA Extensions
@subsection IPA Extensions
568
@node Latin Extended-A
@subsection Latin Extended-A
236
@node Latin Extended-B
@subsection Latin Extended-B
364
@node Latin Extended-C
@subsection Latin Extended-C
2834
@node Latin-1 Supplement
@subsection Latin-1 Supplement
136
@node Mahjong Tiles
@subsection Mahjong Tiles
Unnumbered mahjong tiles are composed
with @kbd{<shift dead compose> "m" "t"}
followed by one additional key:
@table @kbd
@item <
West tile
@item v
South tile
@item >
East tile
@item ^
North tile
@item r
Red dragon tile
@item g
Green dragon tile
@item w
White dragon tile
@item m
Plum (mei) tile
@item l
Orchid (lan) tile
@item z
Bamboo (zhu) tile
@item j
Chrysanthemum (ju) tile
@item 1
Spring tile
@item 2
Summer tile
@item 3
Autumn tile
@item 4
Winter tile
@item *
Joker tile
@item /
The back of a mahjong tile
@end table
The numbered tiles are composed with
@kbd{<shift dead compose> "m" "t"} followed
by with additional keys: one for the suit,
and one for the value. The value is is
encoded with either @kbd{"1"} to @kbd{"9"}.
The suits is encoded
@table @kbd
@item W
Characters (wan)
@item T
Bamboos (tiao)
@item B
Circles (bing)
@end table
@node Mathematical Operators
@subsection Mathematical Operators
1118
@node Miscellaneous Mathematical Symbols-A
@subsection Miscellaneous Mathematical Symbols-A
1824
@node Miscellaneous Mathematical Symbols-B
@subsection Miscellaneous Mathematical Symbols-B
2119
@node Miscellaneous Symbols and Arrows
@subsection Miscellaneous Symbols and Arrows
2594
@node Number Forms
@subsection Number Forms
889
@node Playing Cards
@subsection Playing Cards
@kbd{<shift dead compose> "p" "c"} composes the character
presenting the back of a playing card.
Jokers and trumps are composed using the playing
card back and two additional characters.
@table @asis
@item joker, red
@kbd{<dead compose> <playing card back> "j" "r"}
@item joker, white
@kbd{<dead compose> <playing card back> "j" "w"}
@item joker, black
@kbd{<dead compose> <playing card back> "j" "b"}
@end table
The red joker can be composed with the sequence
@kbd{<dead compose> <shift dead compose> "p" "c" "j" "r"},
becuase @kbd{<playing card back>} can be composed with
the sequence @kbd{<shift dead compose> "p" "c"}.
The trumps are number 1 through 21, and are composed
with @kbd{<dead compose> <playing card back> "1" <space>}
through @kbd{<dead compose> <playing card back> "2" "1"}.
Additionally, the fool card is composed with
through @kbd{<dead compose> <playing card back> "0" <space>}.
The Playing Cards block in Unicode also contains
ace, 2--10, jack, knight, queen och king for the
suits spades/swords, hearts/cups, diamonds/pentacles
and clubs/wands. These are composed with the
@kbd{<dead compose>} followed by, in any order,
the suit and value. The values are encoded
@table @asis
@item Ace
@kbd{"A"}, @kbd{"a"} or @kbd{"1"}
@item 2--9
@kbd{"2"} through @kbd{"9"}
@item 10
@kbd{"0"}
@item Jack
@kbd{"J"} or @kbd{"j"}
@item Knight
@kbd{"C"} or @kbd{"c"}
@item Queen
@kbd{"Q"} or @kbd{"q"}
@item King
@kbd{"K"} or @kbd{"k"}
@end table
and the suits are encoded
@table @asis
@item Spades or Swords
Black or white spades symbol
@item Hearts or Cups
Black or white hearts symbol
@item Diamonds or Pentacles
Black or white diamonds symbol
@item Clubs or Wands
Black or white clubs symbol
@end table
@node Superscripts and Subscripts
@subsection Superscripts and Subscripts
840
@node Supplemental Arrows-A
@subsection Supplemental Arrows-A
1900
@node Supplemental Arrows-B
@subsection Supplemental Arrows-B
1973
@node Supplemental Arrows-C
@subsection Supplemental Arrows-C
3284
@node Supplemental Mathematical Operators
@subsection Supplemental Mathematical Operators
2286
@node Tags
@subsection Tags
The ``Tags'' block in Unicode has been deprecated. Characters
in this block is therefore not mapped in the compose table.
@node Variation Selectors
@subsection Variation Selectors
@c TODO Variation Selectors, Variation Selectors Supplement
There are 256 variation selectors, numbered 1 through 256.
These can be composed with the sequence
@kbd{<shift dead compose> "v" "s"} followed by exactly three
digits. These digits should form the index of the variation
selector. Indices lower than 100, require leading @kbd{"0"}:s.
Alternatively, variation selectors with an index lower than 100,
can be composed with a trailing @kbd{<space>} instead of leading
@kbd{"0"}:s.
@node Accessibility
@chapter Accessibility
@menu
* Sticky Keys:: Ephemeral key-locking.
* Bounce Keys:: Key repetition-elimination.
* Slow Keys:: Key press-acceptance delay.
* Loud Keys:: Keyboard tiggered sound cues.
* Mouse Keys:: Controlling the mouse with the keyboard.
@end menu
@c TODO vector grapics compatible magnifier
@node Sticky Keys
@section Sticky Keys
Sticky keys is an accessibility feature that lets the
user process modifier keys instead of holding them down.
Sticky keys is implemented by the @command{mds-keystick}
server.
When @command{mds-keystick} is active, any key that
is mapped in @command{mds-keystick} to be a modifier
is held down once press and not released until an
non-modifier is released. It is possible for map any
key to have this feature, that do not have to be
actual modifiers, that is, modifiers according to
@command{mds-keytrans}.
If a key is press three times without any intermediate
keys, and is a modifier, that key released until it is
pressed again.
Note that @command{mds-keystick} is not aware of which
keys are considered modifiers by @command{mds-keytrans},
but it is affected of remappings in @command{mds-kbd}
and @command{mds-kkbd}, therefore it is better to swap,
for example, @kbd{control} and @kbd{caps lock} in the
keyboard servers than in @command{mds-keytrans}. Doing
so means that you do not have to configure
@command{mds-keystick} to know the original @kbd{caps lock}
is a modifier but the original @kbd{control} is not.
For greater accessibility you can, in @command{mds-keytrans},
replace a key with the @kbd{mode lock}-key. If this is done,
pressing a sequence of modifiers and then the
@kbd{mode lock}-key will caused those modifiers to be locked
until the next time you press @kbd{mode lock}. Any modifier
pressed directly before, optionally with intermediate
modifiers, the second @kbd{mode lock} will stay locked. The
action of @kbd{mode lock} is to release all modifiers it is
locked and the lock those that are currently held down; active
stickly keys are artificially held down and thus included.
@node Bounce Keys
@section Bounce Keys
Bounce keys is an accessibility feature that filters out
rapidly repeated key strokes. Bounce keys is implemented
by the @command{mds-keybounce} server.
@node Slow Keys
@section Slow Keys
Slow keys is an accessibility feature that filters out
brief key strokes. Slow keys is implemented by the
@command{mds-slowkey} server.
@node Loud Keys
@section Loud Keys
Loud keys is an accessibility feature that can emulate
key clicking sounds when a key is pressed or generate
tones when certain keys are pressed. For example if
@kbd{caps lock} is actived by a key stroke a high-pitched
tone can be generated when when it is deactived by a key
stroke a low-pitched tone can be generated. Loud keys is
implemented by the @command{mds-keycue} server.
@node Mouse Keys
@section Mouse Keys
Rat keys (also known as mouse keys) is an accessibility
and usability feature that lets the user use the keyboard
as a pointing device. This feature is implemented by the
@command{mds-kbd2rat} server, and this section covers the
details of that server.
If @command{mds-kbd2rat} is used, the keypad acts as a
pointing device when @kbd{num lock} is not active. It
is also possible to configure @command{mds-kbd2rat} to
disregard @kbd{num lock} and always be active, until
it receives a signal to toggle its state. For example,
if @command{mds-kbd2rat} is configured to disregard
@kbd{num lock}, @command{mds-kbdtrans} can be configured
to send to fauxkey @kbd{rat} when @kbd{alt+shift+num}
is pressed, and this key can be caught by
@command{mds-keybind} that sends a signal to
@command{mds-kbd2rat} to toggle.
When @command{mds-kbd2rat} is active, it maps the
keypad to the rat according to the following table:
@table @kbd
@item division
Right-hand left (primary) rat button.
@item multiplication
Middle (modifier) rat button.
@item subtraction
Right-hand (alternate) right rat button.
@item addition
Scroll up.
@item return
Scroll down.
@item comma
Cancel actions waiting by @kbd{0} and
@kbd{5}.
@item 0
Hold down the next selected rat button
until that rat button is selected again.
This is a dead key, that is, you do not
have to hold it down.
@item 1
Cursor left down.
@item 2
Cursor down.
@item 3
Cursor right down.
@item 4
Cursor left.
@item 5
Double click with the next selected
rat button. This is a dead key, that is,
you do not have to hold it down.
If pressed twice, a triple click triggered
instead, and so on. If this key is prefixed
by @kbd{0}, the last click will be replaced
by hold down action.
@item 6
Cursor right.
@item 7
Cursor left up.
@item 8
Cursor up.
@item 9
Cursor right up.
@end table
This table is not affected by mappings in
@command{mds-keytrans}, but it is affected
by remappings in @command{mds-kbd} and
@command{mds-kkbd}.
@command{mds-kbd2rat} can be configured to
permute the rat button keys. It is independent
of permutations in @command{mds-rat}.
If multiple direction keys@footnote{@kbd{1},
@kbd{2}, @kbd{3}, @kbd{3}, @kbd{4}, @kbd{6},
@kbd{7}, @kbd{8} and @kbd{9}} are used, the
average direction is used.
@command{mds-kbd2rat} is five parameters that
control with which speed it moves the cursor:
@table @asis
@item delay
The delay it takes before the first time a
mouse event is repeated when a key is held
down. The default is for the server to wait
for the keyboard to send another key press.
@item interval
The time it takes before a mouse event is
repeated since its previous repear when a
key is held down. The default is for the
server to wait for the keyboard to send
another key press.
@item max speed
The maximum speed with which the cursor can move.
@item time to max speed
The time a key has to be held down before
the maximum speed is reached. The cursor
accelerate with each mouse event repeat.
@item curve
Ramp used to reach pointer speed.
@end table
The pointer's speed, not taking caps into consideration,
is calculated by
@iftex
@math{max~speed \left ( hold~down~time ~-~ delay \over time~to~max~speed \right)^{1 ~+~ curve}}
@end iftex
@ifnottex
max speed ((hold down time - delay) / time to max speed)^(1 + curve)
@end ifnottex
@node Specifications
@chapter Specifications
@menu
* Rat Cursors:: Rat cursor specifications.
* Nesting Applications:: Specifications for nesting applications.
* The Real Display Server:: Identifying the real display server.
@end menu
@node Rat Cursors
@section Rat Cursors
Rat cursor themes should not add shadows to the cursors.
Shadows are added by the @command{mds-cursorshadow} server
according to the user's specifications.
@command{mds}'s rat cursors specifications is based on
@url{http://www.freedesktop.org/wiki/Specifications/cursor-spec}.
All rat cursor themes should include the cursors listed below.
The icons are conceptual examples of how they can look.
In addition to the cursors below, each of the may be accompanied
with @code{X-press}, @code{X-hold} and @code{X-release}, where
@code{X} is the name of the master icon. @code{X-press} is
an animation from @code{X} to @code{X-hold} and is used when
the cursor should transition from @code{X} to @code{X-hold}.
@code{X-hold} is the version of @code{X} that should be used
if any rat button is held down. @code{X} is an animation from
@code{X-release} to @code{X} and is used when the cursor should
transition from @code{X-release} to @code{X}. Clients should
not set the cursor to either of them, it is up to the server
to do this based on events from the rat device.
@table @code
@item default
This is the default cursor. It is used as a fallback if no
more fitting cursor is found; for example if a programs
wants the cursor to be @command{pointer}, but the server
is unable to find it, it will fallback to @command{default}.
The server should provide its own fallback in case the theme
is missing this cursor too.
This cursor indicates that the interface is idle and prepared
to accept commands from the user.
This cursor is usually a north-west or north-north-west
pointing arrow. For left-handed themes this cursor is
usually a north-east or north-north-east pointing arrow.
@example
##
####
######
########
##########
############
##############
################
##################
############
###### ####
#### ######
## ####
######
####
####
@end example
@page
@item text
This cursor indicates the same state as @command{default}
with he addition that the object beneath it can be
right-clicked (left-clicked if left-handed) to open a
context menu.
This cursor is typically @command{default} combined with a
small menu.
@example
## ############
#### ############
###### ## ##
######## ############
########## ## ##
############ ############
############## ## ##
################ ############
##################
############
###### ####
#### ######
## ####
######
####
####
@end example
@item text
This cursor should be used when the rat pointers is above
an horizontal text that can be selected and possibly edited.
This cursor is usually a vertical I-beam.
@example
##############
##
##
##
##
##
##
##
##
##
##
##
##
##
##
##############
@end example
@item vertical-text
This cursor should be used when the rat pointers is above
an vertical text that can be selected and possibly edited.
If this cursor is missing, @code{text} should be used as
the first fallback.
This cursor is usually a horizontal I-beam.
@example
## ##
## ##
## ##
################################
## ##
## ##
## ##
@end example
@item progress
This cursor indicates that the interface can
be used as when @command{default} is used.
But that the program is working in the background
with command the user previously issued.
This cursor is usually rendered as a combination
of @command{default} and @command{wait}.
@example
## ############
#### ############
###### ########
######## ####
########## ####
############ ########
############## ############
################ ############
##################
############
###### ####
#### ######
## ####
######
####
####
@end example
@item wait
This cursor indicates that the interface cannot
be used because it is working or is blocked by
an external resource.
This cursor is typically rendered as a
hourglass, watch, sundial or some sort
of animated ring.
@example
####################
####################
################
############
########
####
####
####
####
####
####
########
############
################
####################
####################
@end example
@page
@item pointer
This cursor indicates that the object beneath it
is clickable. Typically a link in a web browser.
However, it should not be used for pushbuttons
and other user interface elements where it is
apparent by design that the object is clickable.
This cursor is usually a right hand (left hand if
left-handed) pointing with the index-finger.
@example
####
####
####
####
#### ####
#### #### ####
## #### #### #### ####
###### ################ ####
##############################
############################
##########################
##########################
########################
########################
####################
################
@end example
@item help
This cursor indicates that the interface is in
context help mode. This is usually activated by
clicking an help button --- which usally has a
question mark on it --- on the titlebar.
This cursor is typically renderas as @code{default}
with a question mark next to it.
@example
## ######
#### ##########
###### #### ####
######## ####
########## ####
############ ####
############## ####
################ ####
##################
############ ####
###### #### ####
#### ######
## ####
######
####
####
@end example
@page
@item drag
This cursor indicates that an object is
being dragged.
This cursor is usually a closed right hand,
or closed left hand if left-handed.
@example
#### #### ####
################ ####
############################
############################
############################
##########################
########################
########################
####################
################
@end example
@item copy
This cursor indicates that the dragged object
will be copied or listed upon release.
If this cursor is missing, @code{drag} should
be used as the first fallback.
This cursor is usually rendered as
@code{drag} with a plus-sign next to it.
@example
##
##
##########
##
##
#### #### ####
################ ####
############################
############################
############################
##########################
########################
########################
####################
################
@end example
@page
@item move
This cursor indicates that the dragged object
will be moved upon release, or otherwise
acted upon.
If this cursor is missing, @code{drag} should
be used as the first fallback.
This cursor is usually rendered as
@code{drag} with an arrow next to it.
The arrow is usually point north east,
or north west if left-handed.
@example
######
####
## ##
##
##
#### #### ####
################ ####
############################
############################
############################
##########################
########################
########################
####################
################
@end example
@item alias
This cursor indicates that the dragged object
will be aliased upon release, or otherwise
acted upon. This may entail creating a symlink.
If this cursor is missing, @code{drag} should
be used as the first fallback.
This cursor is usually rendered as
@code{drag} with an two or three linked
links next to it, or an arced arrow.
@example
#### ####
## ##
## ######## ##
## ##
#### ####
#### #### ####
################ ####
############################
############################
############################
##########################
########################
########################
####################
################
@end example
@page
@item no-drop
This cursor indicates that the dragged object
cannot be release where the rat pointer is
located, but that the object beneath it usually
allow drops of objects with similar class to
the dragged object.
If this cursor is missing, @code{not-allowed}
should be used as the first fallback, and
@code{drag} should be used as the second fallback.
This cursor is typically rendered as a
combination of @code{drag} and @code{not-allowed}.
@example
########
## ####
## ## ##
## ## ##
#### ##
########
#### #### ####
################ ####
############################
############################
############################
##########################
########################
########################
####################
################
@end example
@item not-allowed
This cursor indicates that the region beneath
the rat pointer is invalid for the current
operation.
This cursor is often rendered as a circle with
a diagonal line through it.
@example
########
#### ####
## ##
## ####
## ## ##
## ## ##
## ## ##
## ## ##
## ## ##
## ## ##
## ## ##
## ## ##
#### ##
## ##
#### ####
########
@end example
@page
@item not-allowed
This cursor is used to indicate that moving
the rat will also move the object beneath
below the cursor
This cursor is often rendered as a combined
vertical and horizontal twin-headed arrow.
@example
##
######
##########
##
##
## ## ##
#### ## ####
##############################
#### ## ####
## ## ##
##
##
##########
######
##
@end example
@item up-arrow
This cursor is typically used to identify an
insertion point.
It is often rendered an upwards pointing arrow.
@example
##
######
##########
##############
######
######
######
######
######
######
######
@end example
@item cell
This cursor is often used in spread-sheet applications
when selecting cells
It is typically rendered as a thick plus-sign.
@example
######
######
######
######
######
##########################
##########################
##########################
######
######
######
######
######
@end example
@item col-resize
This cursor is used to indicate the the cursor is within a region
that allows it rat to be used to resize a column.
If this cursor is missing, @code{ew-resize} should
be used as the first fallback, and @code{ew-select}
should be used as the second fallback.
This cursor is typically rendered as a vertical bar
with an arrow from the left side pointing horizontally
towards it and an arrow from the right side pointing
horizontally towards it.
@example
##
##
##
##
##
## ## ##
#### ## ####
############ ## ############
#### ## ####
## ## ##
##
##
##
##
##
@end example
@item row-resize
This cursor is used to indicate the the cursor is within a region
that allows it rat to be used to resize a column.
If this cursor is missing, @code{ns-resize} should
be used as the first fallback, and @code{ns-select}
should be used as the second fallback.
This cursor is typically rendered as a horizontal bar
with an arrow from the left side pointing vertically
towards it and an arrow from the right side pointing
vertically towards it.
@example
##
##
##
##########
######
##
##############################
##
######
##########
##
##
##
@end example
@page
@item crosshair
This cursor is used for precision drawing or
precision manipulation of an area.
This cursor typically a thin crosshair.
@example
##
##
##
##
##
##
##
##############################
##
##
##
##
##
##
##
@end example
@item w-resize
If this cursor is missing, @code{w-select}
should be used as the first fallback,
@code{ew-resize} should be used as the
second fallback, @code{ew-select} should
be used as the third fallback, and
@code{col-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
west pointing arrow, optionally with a
wall at the arrow head.
@example
## ##
## ##
## ##
## ############################
## ##
## ##
## ##
@end example
@item w-select
If this cursor is missing, @code{w-resize}
should be used as the first fallback,
@code{ew-select} should be used as the
second fallback, @code{ew-resize} should
be used as the third fallback, and
@code{col-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
west pointing arrow.
@example
##
##
##
############################
##
##
##
@end example
@page
@item e-resize
If this cursor is missing, @code{e-select}
should be used as the first fallback,
@code{ew-resize} should be used as the
second fallback, @code{ew-select} should
be used as the third fallback, and
@code{col-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
east pointing arrow, optionally with a
wall at the arrow head.
@example
## ##
## ##
## ##
############################ ##
## ##
## ##
## ##
@end example
@item e-select
If this cursor is missing, @code{e-resize}
should be used as the first fallback,
@code{ew-select} should be used as the
second fallback, @code{ew-resize} should
be used as the third fallback, and
@code{col-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
east pointing arrow.
@example
##
##
##
############################
##
##
##
@end example
@item n-resize
If this cursor is missing, @code{n-select}
should be used as the first fallback,
@code{ns-resize} should be used as the
second fallback, @code{ns-select} should
be used as the third fallback, and
@code{row-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
north pointing arrow, optionally with a
wall at the arrow head.
@example
##############
##
######
## ## ##
## ## ##
##
##
##
##
##
##
##
##
##
##
@end example
@page
@item n-select
If this cursor is missing, @code{n-resize}
should be used as the first fallback,
@code{ns-select} should be used as the
second fallback, @code{ns-resize} should
be used as the third fallback, and
@code{row-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
north pointing arrow.
@example
##
######
## ## ##
## ## ##
##
##
##
##
##
##
##
##
##
##
@end example
@item s-resize
If this cursor is missing, @code{s-select}
should be used as the first fallback,
@code{ns-resize} should be used as the
second fallback, @code{ns-select} should
be used as the third fallback, and
@code{row-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
south pointing arrow, optionally with a
wall at the arrow head.
@example
##
##
##
##
##
##
##
##
##
##
## ## ##
## ## ##
######
##
##############
@end example
@page
@item s-select
If this cursor is missing, @code{s-resize}
should be used as the first fallback,
@code{ns-select} should be used as the
second fallback, @code{ns-resize} should
be used as the third fallback, and
@code{row-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
south pointing arrow.
@example
##
##
##
##
##
##
##
##
##
##
## ## ##
## ## ##
######
##
@end example
@item nw-resize
If this cursor is missing, @code{nw-select}
should be used as the first fallback,
@code{nwse-resize} should be used as the
second fallback, @code{nwse-select} should
be used as the third fallback, and
@code{all-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
north-west pointing arrow, optionally
with a corner at the arrow head.
@example
##################
##
##
## ############
## ####
## ## ##
## ## ##
## ## ##
## ## ##
##
##
##
##
##
##
##
@end example
@page
@item nw-select
If this cursor is missing, @code{nw-resize}
should be used as the first fallback,
@code{nwse-select} should be used as the
second fallback, @code{nwse-resize} should
be used as the third fallback, and
@code{all-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
north-west pointing arrow.
@example
############
####
## ##
## ##
## ##
## ##
##
##
##
##
##
##
##
@end example
@item se-resize
If this cursor is missing, @code{se-select}
should be used as the first fallback,
@code{nwse-resize} should be used as the
second fallback, @code{nwse-select} should
be used as the third fallback, and
@code{all-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
south-east pointing arrow, optionally
with a corner at the arrow head.
@example
##
##
##
##
##
##
##
## ## ##
## ## ##
## ## ##
## ## ##
#### ##
############ ##
##
##
##################
@end example
@page
@item se-select
If this cursor is missing, @code{se-resize}
should be used as the first fallback,
@code{nwse-select} should be used as the
second fallback, @code{nwse-resize} should
be used as the third fallback, and
@code{all-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
south-east pointing arrow.
@example
##
##
##
##
##
##
##
## ##
## ##
## ##
## ##
####
############
@end example
@item ne-resize
If this cursor is missing, @code{ne-select}
should be used as the first fallback,
@code{nesw-resize} should be used as the
second fallback, @code{nesw-select} should
be used as the third fallback, and
@code{all-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
north-east pointing arrow, optionally
with a corner at the arrow head.
@example
##################
##
##
############ ##
#### ##
## ## ##
## ## ##
## ## ##
## ## ##
##
##
##
##
##
##
##
@end example
@page
@item ne-select
If this cursor is missing, @code{ne-resize}
should be used as the first fallback,
@code{nesw-select} should be used as the
second fallback, @code{nesw-resize} should
be used as the third fallback, and
@code{all-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
north-east pointing arrow.
@example
############
####
## ##
## ##
## ##
## ##
##
##
##
##
##
##
##
@end example
@item sw-resize
If this cursor is missing, @code{sw-select}
should be used as the first fallback,
@code{nesw-resize} should be used as the
second fallback, @code{nesw-select} should
be used as the third fallback, and
@code{all-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
south-west pointing arrow, optionally
with a corner at the arrow head.
@example
##
##
##
##
##
##
##
## ## ##
## ## ##
## ## ##
## ## ##
## ####
## ############
##
##
##################
@end example
@page
@item sw-select
If this cursor is missing, @code{sw-resize}
should be used as the first fallback,
@code{nesw-select} should be used as the
second fallback, @code{nesw-resize} should
be used as the third fallback, and
@code{all-resize}. should be used as
the fourth fallback.
This cursor is typically rendered as a
south-west pointing arrow.
@example
##
##
##
##
##
##
##
## ##
## ##
## ##
## ##
####
############
@end example
@item ew-resize
If this cursor is missing, @code{ew-select}
should be used as the first fallback, and
@code{col-resize}. should be used as the
second fallback.
This cursor is typically rendered as a
east and west pointing twin-arrow,
optionally with a wall at the arrow heads.
@example
## ## ## ##
## ## ## ##
## ## ## ##
## ######################## ##
## ## ## ##
## ## ## ##
## ## ## ##
@end example
@item ew-select
If this cursor is missing, @code{ew-resize}
should be used as the first fallback, and
@code{col-resize}. should be used as the
second fallback.
This cursor is typically rendered as a
east and west pointing twin-arrow.
@example
## ##
## ##
## ##
########################
## ##
## ##
## ##
@end example
@page
@item ns-resize
If this cursor is missing, @code{ns-select}
should be used as the first fallback, and
@code{row-resize}. should be used as the
second fallback.
This cursor is typically rendered as a
north and south pointing twin-arrow,
optionally with a wall at the arrow heads.
@example
##############
##
######
## ## ##
## ## ##
##
##
##
##
## ## ##
## ## ##
######
##
##############
@end example
@item ns-select
If this cursor is missing, @code{ns-resize}
should be used as the first fallback, and
@code{row-resize}. should be used as the
second fallback.
This cursor is typically rendered as a
north and south pointing twin-arrow.
@example
##
######
## ## ##
## ## ##
##
##
##
##
## ## ##
## ## ##
######
##
@end example
@page
@item nwse-resize
If this cursor is missing, @code{all-resize}
should be used as the first fallback.
This cursor is typically rendered as a
north-west and south-east pointing twin-arrow,
optionally with a corner at the arrow heads.
@example
##################
##
##
## ############
## ####
## ## ##
## ## ##
## ## ## ## ##
## ## ## ## ##
## ## ##
## ## ##
#### ##
############ ##
##
##
##################
@end example
@item nesw-resize
If this cursor is missing, @code{all-resize}
should be used as the first fallback.
This cursor is typically rendered as a
north-east and south-west pointing twin-arrow,
optionally with a corner at the arrow heads.
@example
##################
##
##
############ ##
#### ##
## ## ##
## ## ##
## ## ## ## ##
## ## ## ## ##
## ## ##
## ## ##
## ####
## ############
##
##
##################
@end example
@page
@item all-resize
This cursor is typically rendered as a cross
between a north-east and south-west pointing
twin-arrow and a north-west and south-east
pointing twin-arrow, optionally with a corner
at the arrow heads.
@example
########## ##########
#### ####
## ## ## ##
## ## ## ##
## ## ## ##
## ##
## ##
##
## ##
## ##
## ## ## ##
## ## ## ##
## ## ## ##
#### ####
########## ##########
@end example
@end table
@node Nesting Applications
@section Nesting Applications
Applications that want to embed another other
application within it, should create a socket
and start the other application with the
environment variable @env{MDS_EMBED} set to
the windows ID of the socket that the application
should be embedded in.
All @command{mds} applications must be aware
of the environment variable @env{MDS_EMBED}.
The application may choose not to embed itself
in the announced socket, however it should have
good reason for not doing this.
All @command{mds} application must unset the
environment variable @env{MDS_EMBED} before
it starts any other program.
@comment TODO
@c How do we solve this for compatibility with X, Wayland and Mir?
@node The Real Display Server
@section The Real Display Server
The environment variable @env{PREFERRED_DISPLAY},
should be set with the value @code{mds},
if and only if @command{mds} is started
as a display server and not as a compatibility
layer.
@env{PREFERRED_DISPLAY} is a space-separated (U+0020)
list of supported display server protocol, ordered
by preference.
If @command{mds} is started as a compatibility layer,
@code{mds} should be added to @env{PREFERRED_DISPLAY}
if and only if @env{PREFERRED_DISPLAY} lists any
other display protocol.
If a compatibility server is successfully started,
it shoul be listed in @env{PREFERRED_DISPLAY}.
Be sure to keep the list ordered by preference.
@table @code
@item mir
Should be added if you are running a
@command{mir}-to-@command{mds} server,
like @command{mds-mmds}.
@item wayland
Should be added if you are running a
@command{wayland}-to-@command{mds} server,
like @command{mds-wmds}.
@item x11
Should be added if you are running an
@command{X}-to-@command{mds} server,
like @command{mds-xmds}.
@end table
@node New Concepts
@chapter New Concepts
@menu
* Metadisplay Server:: Goals and features and metadisplays.
@end menu
@node Metadisplay Server
@section Metadisplay Server
A metadisplay server is a server that is connected
to one or more display server's simultaneously.
Additionally, it is acting as a display server on
its own. Any server, or even client, running in
this display will effectively be running in all
of the displays connected to the metadisplay.
The idea of the the metadisplay server came from
the idea of letting the user have the clipboard
shared across any number of @emph{selected}
display server. Rather than having a clipboard
server written specifically for this, it was
seen as more appropriate to have a server than
could let any server run inside any number of
display server. Not only will this let the user
run any server this way. It also makes it possible
to run them across any number of computers.
If a hosting server, like @command{mds-host}, runs
inside a metadisplay, any number of computers can
connect to the metadisplay using a server like
@command{mds-remote}. This creates a metadisplay
with multiple display from multiple computers.
If a clipboard server runs in this metadisplay,
all of these display on all of these computers
will share clipboard server.
Whilst not removing or degrading any functionality.
A negative property of this setup it that it is
centralised rather than distributed. If the computer
hosting the metadisplay crashes, the other computers
will no longer share this metadisplay, and lose the
connection to any server running in it.
In addition to a the clipboard server, there is a
host of other servers that makes sense to run in
multiple displays or across multiple computer:
drag-and-drop servers, human input device servers,
output servers, and even windowing servers.
@node Discussion
@chapter Discussion
@menu
* Server Architecture:: Discussion on fundamental design choices.
* Fixing X.org Issues:: Can we avoid the problems X.org has?
* Why Not Wayland:: Why Wayland Won't Cut It.
* Why Not Mir:: Why Mir Won't Cut It.
* Desktop Environments:: What are desktop environments' relationship to mds?
@end menu
@node Server Architecture
@section Server Architecture
This chapter aims to enumerate advantages and
disadvantages with micro-display servers,
traditional monolithic display servers and
other possible designs. Please chime in with
any insight.
@menu
* The Microserver Architecture:: The microserver architecture.
* The Monolithic Server Architecture:: The monolithic server architecture.
* The Hybrid Server Architecture:: The hybrid server architecture.
* The Megalithic Server Architecture:: The megalithic server architecture.
* The Modular Server Architecture:: The modular server architecture.
* The Modular Microserver Architecture:: The modular microserver architecture.
* The Exoserver Architecture:: The exoserver architecture.
@end menu
@node The Microserver Architecture
@subsection The Microserver Architecture
Description: The display server is implement with
multiple binaries that speak with each other using
a well defined protocol.
@noindent
Implementations: mds.
@noindent
Advantages:
@itemize @bullet{}
@item
Knowing the names of the servers you use and
their purpose makes it very easy to find where
you want to do patching in the source code.
@item
Spaghetti code to a larger extent is virtually
impossible; the microserver architecture guarantees
a certain quality of the code architecture for
the display server.
@item
If the message passing used in the display server
allows for message modification and retrieval
ordering, extending, modifying and using the display
server in unforeseen ways becomes much easier,
and will often not require any modifications to
the existing servers.
@item
Replacing the display server is easier for a
micro-display server than it is for a monolithic
display server, because the servers could be
replaced one by one and could even support running
under two distinct protocol during the transitional
period.
@item
Not as many subprotocols needs to be defined.
For example, recording the output of the display
does not require a special protocol, one only
needs to write a server that listens on messages
passed between servers.
@item
If a server crashes it does not crash the entire
session. Crashes can most often be repaired.
@item
Because servers can easily be omitted and replaced
when starting the display server, it becomes much
easier to mount the display server on top of an
already running display server. For example, if you
want the performance of @code{weston} but then
flexibility and functionallity of @code{mds}, you
could start @code{mds} inside @code{weston} and
replace a small set of the servers with variants
written to running on top of Wayland; of course
with some functionallity of @code{mds} missing.
@item
It is trivial to only have setuid on for the
part of the display server where it is required.
@end itemize
@node The Monolithic Server Architecture
@subsection The Monolithic Server Architecture
Description: The display server is implemented
as one binary.
@noindent
Implementations: X11, Mir, Wayland@footnote{Wayland
is not actually monolithic, it is just a protocol.
But Wayland is written with a monolithic mindset,
and it is preferred that the display server
implementation is monolithic.}, Surface Flinger,
Quartz Compositor, Desktop Window Manager.
@noindent
Advantages:
@itemize @bullet{}
@item
The monolithic architecture makes it trivial
to isolate information for clients to achieve
confidentiality. Prioritising confidentiality
however leads to problems implementing features
such as screenshooting and global hotkeys.
@item
Monolithic server does not need to pass messages
between modules, but can rather perform normal
function calls and achieve greater performance.
@item
Monolithic display servers can have a smaller memory
footprint than its full-fledged counterparts.
@end itemize
@node The Hybrid Server Architecture
@subsection The Hybrid Server Architecture
Description: The display server is implmeneted
with the microserver architecture except some
components are built into the master server for
performance or security reasons.
@noindent
Hybrid display server could arguably be called
milli-display servers to emphasis that they are
small, but not as small as micro-display servers,
are much more closely related to micro-display
servers than monolithic display servers, and, in
constrast with OS kernels, have a proper distinction
from monolithic systems and microsystems.
@footnote{I don't know about calling them
macro-display servers, that implies that they are
the total opposite of micro-display servers.}
@noindent
Implementations: none?
@noindent
Advantages:
@itemize @bullet{}
@item
Can achieve most of the microserver architecture's
advantages, but not always to the same extent.
@item
By integrating some servers into the master server,
the hybrid architecture can isolate information for
clients to achieve confidentiality. Prioritising
confidentiality however leads to problems implementing
features such as screenshooting and global hotkeys.
@item
Large and high frequency messages does not need to
be passed around to other servers if they are integrated
into the master server. This lets hybrid display server
achieve the same perfomance performance as monolithic
display servers for tasks where it is desirable.
@end itemize
@noindent
The mds protocol and its reference implemention can
easily be made into a hybrid display server protocol
and an implementation thereof.
@node The Megalithic Server Architecture
@subsection The Megalithic Server Architecture
Description: A monolithic display server where
applications are loaded or compiled into the display
server itself.
@noindent
These are also known as mega-display servers.
@noindent
Implementations: none?
@noindent
Advantages:
@itemize @bullet{}
@item
No interprocess communication is required, apart from
letting the display server know to load modules if it
does not compile in its programs. This lets megalithic
display server achieve even greater performance than
monolithic display servers.
@end itemize
@noindent
Disadvantages:
@itemize @bullet{}
@item
Imposes restrictions on which languages applications can use.
@item
Imposes restrictions on how applications can behave.
@item
Cannot be networked without exposing an alternative
display server protocol.
@item
The display becomes more crash prune; if an application
crashes it is likely to crash the entire display.
@item
Applications will run with the same privileges as the display
server, which is root on most operating systems.
@end itemize
@noindent
Megalithic display servers could be interesting for high
performing gaming consoles.
@node The Modular Server Architecture
@subsection The Modular Server Architecture
Description: A monolithic display server where server-like
programs can be loaded as modules into the display server
but applicates are connected with interprocess communication.
@noindent
Implementations: none?@footnote{Desktop Window Manager
is partially modular, but as of yet, this cannot be
utilised by end-users.}
@noindent
Advantages:
@itemize @bullet{}
@item
Can achieve that flexibility of micro-display servers,
but not when networked, with the same memory footprint
as monolithic display servers.
@item
Has the same advantages as monolithic kernels.
@item
Applications that require absolute performance can
be loaded as modules and achieve the same performance
as megalithic kernels, however with the same caveats.
@end itemize
@noindent
With a little work the mds protocol could be transformed
into a modular server display protocol, and with some work
the reference implementation could be made into a modular
server display.
@node The Modular Microserver Architecture
@subsection The Modular Microserver Architecture
Description: A modular display server with a module
that enables clients to act as modules that communicates
via interprocess communication rather than being loaded
into the display server.
@noindent
Implementations: none?
@noindent
Advantages:
@itemize @bullet{}
@item
The modular microserver architecture seem to provide
all of the advantages of the other architecture but
none of the disadvantages. However, modules can still
crash and bring down the display server, but the idea
is to not load unstable modules but let the be servers.
Therefore exo-diplay server are slightly more robust.
@end itemize
@noindent
With a little work the mds protocol could be transformed
into a modular server display protocol, and with some work
the reference implementation could be made into a modular
server display. Then the untransformed version of
@command{mds-server} cound be made into a module for the
transformed version.
@node The Exoserver Architecture
@subsection The Exoserver Architecture
Description: An exo-display server is a tiny display
server that attempts to let applications access the
underlaying system directly and implements basic
interprocess communication to let applications share
vital information and coordinate with each other.
@noindent
Implementations: none?
@noindent
Advantages:
@itemize @bullet{}
@item
Can achieve the same performance as megalithic
display servers.
@item
Can achieve the same robustness as micro-display
servers.
@end itemize
@noindent
Disadvantages:
@itemize @bullet{}
@item
Cannot be networked without exposing an alternative
display server protocol.
@end itemize
@noindent
Exo-display servers could be interesting for high
performing gaming consoles.
@node Fixing X.org Issues
@section Fixing X.org Issues
X.org is been critiqued for several shortcoming, some
of which have caused people to start on new display
servers replace X.org. This chapter will list some
issues and discuss how they can be avoided in mds.
@menu
* Automatic Cleanup:: Cleanup up after applications.
* Input Problems:: Problems related to human input.
* Other Issues:: Other issues in X.org.
@end menu
@node Automatic Cleanup
@subsection Automatic Cleanup
A common critique of X.org is that the monitor resolution
is not restored if a game change the resolution and for
some reason, for instance a software crash, does not switch
back before exiting. This problem is not intrinsic to the
protocol, but rather because of a lacking protocol. You
can run a program like @command{xrandr} to change the
monitor resolution for the entirety of the session and
@command{xrandr} can exit when the resolution has changed.
This is how it should be. However, there is no way to tell
an X.org server to switch back if the connection between
the program and server is lost. This is easily fixed by
adding a lifespan parameter as found in @ref{set-gamma}.
A similar critique of X.org is that gamma ramps are not
restored when an application exits. Either the ones
complaining about this do not understand why gamma ramps
exists, namely so you can calibrate the monitor's output
in respect to the colours, and just think it is a way
to make the video in games brighter. Or they think we
should have daemons running ideally to have gamma
adjustments. Or, more likely and more validly, its is
poorly phrased and they actually want a way for
applications, like games, to inform the display server
to undo its modifications to the gamma ramps when the
program exits. This is already supported by the mds
protocol.
@node Input Problems
@subsection Input Problems
X11 allows programs to exclusively grab keyboard
and mouse input. When a program that does this
misbehaves or become unresponsive, you cannot do
anything but manage it from another computer or
restart the computer. In mds exclusively grabbing
is achieved buy setting the client priority for
the related message to the highest priority.
@footnote{If multiple clients do this, it is
arbitrary who gets the message first and can stop
the others from getting it.} This is however not
allowed (but nothing will stop you) as the idea is
that clients should either select a predefined
priority, select a priority between servers it to
be between, or select a priority of 50 percent or
150 percent of another servers priority. Thus,
unless a client breaks this rule, you can always
have your server for switching to the TTY at a
higher priority than other programs.
A similar, and probably related, problem in X.org
is that global keybindings don't work when a
popup or menu has focus. (Thankfully GTK+ will
close that item if it receives unexpected input.)
I have hard time seeing how this could become
an issue in mds.
Another issue related to the keyboard in X.org is
that hotkeys in programs do not work in a few
situtations because the program was not designed
with another keyboard layout in mind than the
keyboard layout the developer used. I suggest
that programs restrain themself from including
Alternative Graph in their hotkeys and only use
Shift for A through Z and space. However, what
I would really like to see is that toolkits lets
users modify all hotkeys. If program additionally
restrain themself to having all hotkeys contain
control or alt the keyboard layouts with non-latin
alphabets would not suffer because they do not
use the latin alphabet.
@node Other Issues
@subsection Other Issues
X11 display servers do not let you upgrade or
otherwise replace graphics drivers online. Or other
parts of it. X11 display servers could allow you to
send a signal, for instance SIGUSR1, to upgrade the
whole server, however this is not favourable, and
X.org does not do this. The reference implemention
of the mds protocol lets you safely upgrade any part
of it online by sending SIGUSR1 to the server that
should be upgraded. On catastrophic failure in this
process the server would restart and lose volatile
data, but the server should be upgraded and it would
ask all running clients for resend information the
server lost.
Another issue with X.org is that it is not
multithreaded, which can cased intensive programs
to freeze your desktop. mds is inherently pervasively
parallel and only subsystems, rather than the whole
system, can suffer from this. It is however easy
for mds servers to implement pervasive threading,
that is, letting each request spin up a new thread
in the server.
@node Why Not Wayland
@section Why Not Wayland
Development of @command{mds} started out of
concern that Wayland would not meet our needs,
and the knowledge that X does not. We are now
however aware that Wayland meets our needs even
less than X.@footnote{Not even counting that
the documentation for Wayland is way more lacking
that X's documentation.}
Wayland only has protocols for drawing onto a
buffer and input devices, and some very limited
output protocols. Wayland is inherently inflexible.
If anyone wants to add additional functionally, must
do so in the compositor --- the window manager ---
and publish the protocol. It is then up to all
other compostors (window managers) to implement
the protocol.
It should be noted that Wayland does not even
have an official protocol for applying gamma
corrects. Some compositors (window managers)
choose to implement it by using @command{colord}.
Additionally, screenshooting, screen recording
and global hotkeys must be implemented in the
compositor (window manager). Why? Because of
security. In Wayland, security always trumps
useability and usefulness.
Another huge limitation of Wayland is that it
does not have any network protocol. For it to
be network, the compositor must implement a
network protocol --- and there is no official
network protocol. When this is all done, a
compositor proxy must be written that can
communicate with it.
@node Why Not Mir
@section Why Not Mir
The major problem with Mir, and why we need
@command{mds} instead, is that contributions
to Mir are subject Canonical's
contributions-limiting agreement (CLA).
Mir, like Wayland, is very limited. Mir is however
easier to extend. Ignoring the CLA, Mir is better
Wayland, but for similar reasons it is still not
good enough.
Mir is however licensed under the GNU General
Public License version 3 and GNU Lesser General
Public License version 3. Much better than the
MIT license, and hopefully we can steal some stuff.
@node Desktop Environments
@section Desktop Environments
A design goal of @command{mds} is to bring unity
to the graphical environment. Something desktop
environments traditionally have been impairing.
Traditionally a desktop environment would
implement, or implement some of:
@itemize @bullet{}
@item
Window layout management (window manager)
@item
Window decoration (window manager)
@item
Workspaces (window manager)
@item
Compositor (window manager)
@item
Taskbars
@item
Status icon trays
@item
Launchers
@item
Application menus
@item
Autostart of applications
@item
Keyboard bindings
@item
Rat bindings
@item
Rat barriers
@item
Desktop
@item
Widgets
@item
Their own display manager (login screen)
@item
Their own screensaver and screenlocker
@item
Their own graphical toolkit
@item
A bunch of random graphical tools
@end itemize
This is absolute madness, a waste of time
and creates fragmentation.
There is no problem of a desktop environment
development team to implement all this for
their desktop environment for @command{mds}.
However doing so is discourage for the mentioned
reasons as well as because doing so means that
the use needs to know what not too launch,
that is, what the desktop environment will start.
@menu
* Window Management:: Window management in mds.
* Application Management:: Application management in mds.
* Input Management:: Management of input peripherals in mds.
* The Desktop:: The desktop in mds.
@end menu
@node Window Management
@subsection Window Management
For @command{mds}, a desktop environment should
not have its own window layout manager. A better
solution is to have a few well written window
layout manager that are different from each
other in how windows are layed out. These should
not listen for keyboard actions to figure out
how it shall rearrange the windows. Instead
they should listen on the display server's
messaging system for such commands, and
@command{mds-keybind} or similar server should
be configured with all hotkeys.
There are a few classes of window decorator.
A desktop environment still do not need its
own. They can however create themes for existing
decorators. What we need here is a small set
of window decorators that are very customisable.
Workspaces in X is poorly done. Window managers
implement it, and pagers are window manager
dependent@footnote{Well, there is Extended Window
Manager Hints (EWMH), but for it is very
restrictly.}. Yet there are very few properties
they can have:
@itemize @bullet{}
@item
Do workspaces span outputs, screens or the display?
@item
Are workspaces dependent on outputs, screens or displays?
@item
Are workspaces have a geometrical position?
@item
Are new workspaces created when needed?
@end itemize
Clearly what we need is one workspace manager where
these can be configured. And the desktop environments
can create their own pagers if they see fit, but
all pagers work everywhere.
Traditionally desktop environments wrote their own
compositor for flash or otherwise fancy effects, or
write a quirks to a common one so the common on could
be used. With all other parts, of what has traditionally
be the window manager, independent of the desktop
environment, creating one universal compositor with
plugin support for effects the desktop environment
want to have, such be no problem.
@node Application Management
@subsection Application Management
Many X desktop environments provide taskbars, where
all windows are listed. However because of Extended
Window Manager Hints (EWMH), and the ability to
read windows' position and wait for windows to
move, this is not actually necessary. Of course,
desktop environments may need to do this to theme
the environment. A taskbar for @command{mds} should:
@itemize @bullet{}
@item
be about to restrict listed windows a those under
specific outputs, and
@item
be about to restrict listed windows to viewed
workspaces.
@end itemize
Traditionally, status icon trays have been
implemented with window embed method. And apart
from there being two competing standard, this
is be pretty sane. But ther have been some
restrictions @command{mds} does not suffer:
@itemize @bullet{}
@item
icons should not be rearranged, and
@item
embedder did not know of the background
looked where the icon was added.
@end itemize
Desktop environments should feel free to create
their own themed application launchers and
application menus. This functionally is already
de facto standardised, and there is no reason to
change anything.
Some desktop environments provide a method to for
automatically starting applications during the
startup of a desktop environment. This is
discouraged. It is better to teach the user to
edit @file{~/.mdsinitrc}.
@node Input Management
@subsection Input Management
Many desktop environments and window managers
for X implement global keyboard bindings.
This is not how you should do this. The servers
should recognise commands passed via
@command{mds}'s interprocess communication.
Configurations of the keyboard bindings should
be done in a server like @command{mds-keybind}.
Similarily some desktop environments implement
rat bindings@footnote{Notably hot corners.} and
rat barriers. This too should be done via servers
like like @command{mds-ratbind} and like
@command{mds-ratbarrier}.
@node The Desktop
@subsection The Desktop
Desktop environments provide their own desktop
because they want it to fit the rest of the
environment. For example, it can use components
of the desktop environment's file manager.
This practice is however problematic, because
they also implement the background, which is
also implemented on top of the root windows.
@command{mds} desktops should use a transparent
background and let the root window be used for
implementing the background.
Additionally, some desktop environments provide
desktop widgets. These can either be drawn on
the root window, the desktop window or as
always-on-bottom windows. In @command{mds},
windows can have Z-order priority. That is, you
can specify how important it is that your window
is at the bottom or at the top. For widgets
with input, it is recommended to use this
to put the widget just above the desktop window.
For windows without input, it is recommended
draw on the root windows. However doing so
requires that be listen for updates to the
backgrund.
@node GNU General Public License
@appendix GNU General Public License
@include gpl.texinfo
@node GNU Free Documentation License
@appendix GNU Free Documentation License
@include fdl.texinfo
@node Program index
@appendix Program index
@printindex pg
@node Variable index
@appendix Variable index
@printindex vr
@node Option index
@appendix Option index
@printindex op
@node Concept index
@appendix Concept index
@printindex cp
@bye
TODO toolkit guidelines
screen reading
keyboard commands
rat commands
look and feel
configurations
TODO other input devices
3d pointer
joystick
gamepad
infrared remote
steering wheel
pedals
gloves
multitouch (screen, rat)
acceleroscope
gyroscope
camera
3d camera
TODO protocol: embed: embedding windows inside other windows such as a status icon tray
TODO protocol: arcade: a game takes over control over outputs for increased performance
TODO protocol: startup: a mechanism allowing a desktop environment to track application startup
TODO protocol: drag;; drag and drop should be usable for saving files.
TODO protocol: keytrans: changing keyboard layout
TODO protocol: rat
TODO protocol: cursor
TODO protocol: colour
TODO protocol: state
TODO protocol: focus;; multifocus
TODO protocol: compositor
TODO protocol: crtc
TODO protocol: presentation
TODO protocol: network
TODO protocol: decorator
TODO protocol: workspace
TODO protocol: ping
TODO notifications (balloons, bubbles)
TODO virtual resultion (the screen is larger than the output)
TODO taskbar features:
progress bars (any number) with colours
control buttons such as play, pause, previous and next
urgency alert
stack all windows that belongs to the same process
stack all windows with the same class
extensible right-click menu
right-click menu includes actions to start a new process
TODO application menu features:
different ways to start an program, for example,
browers may include a safe-browsing mode.
|