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author | Mattias Andrée <maandree@operamail.com> | 2015-08-21 18:34:52 +0200 |
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committer | Mattias Andrée <maandree@operamail.com> | 2015-08-21 18:34:56 +0200 |
commit | 0001e4814b43b6a413093d1b4e3964ce0e7933cd (patch) | |
tree | 961138fca6f1b20c8eb68255f9d7244a74e93452 | |
parent | typo (diff) | |
download | mds-0001e4814b43b6a413093d1b4e3964ce0e7933cd.tar.gz mds-0001e4814b43b6a413093d1b4e3964ce0e7933cd.tar.bz2 mds-0001e4814b43b6a413093d1b4e3964ce0e7933cd.tar.xz |
m info
Signed-off-by: Mattias Andrée <maandree@operamail.com>
-rw-r--r-- | doc/info/mds.texinfo | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/doc/info/mds.texinfo b/doc/info/mds.texinfo index 58f4757..a2ad809 100644 --- a/doc/info/mds.texinfo +++ b/doc/info/mds.texinfo @@ -13874,15 +13874,18 @@ security reasons. @noindent Hybrid display server could arguably be called -milli-display servers to emphasis that they are -small, but not as small as micro-display servers, are +milli-display servers@footnote{Playing of the +International System of Units and its illogical +prefix names.} to emphasis that they are small, +but not as small as micro-display servers, are much more closely related to micro-display servers than monolithic display servers, and, in constrast with OS kernels, have a proper distinction from monolithic systems and microsystems. @footnote{I don't know about calling them macro-display servers, that implies that they are the total opposite of -micro-display servers.} +micro-display servers, since ‘macro’ means large +and ‘micro’ means small.} @noindent Implementations: none? @@ -13992,7 +13995,7 @@ systems. @noindent @cpindex Gaming Megalithic display servers could be interesting for -high performing gaming consoles. +high-performing gaming consoles. @@ -14121,8 +14124,8 @@ display server protocol. @end itemize @noindent -Exo-display servers could be interesting for high -performing gaming consoles. +Exo-display servers could be interesting for +high-performing gaming consoles. |