blob: c9cdcde379afdd9e42f67636afff49be302d99f2 (
plain) (
tree)
|
|
/**
* mds — A micro-display server
* Copyright © 2014, 2015 Mattias Andrée (maandree@member.fsf.org)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "comm.h"
#include <stdlib.h>
/**
* Initialise a connection descriptor with the the default values
*
* @param this The connection descriptor
*/
void libmds_connection_initialise(libmds_connection_t* restrict this)
{
this->socket_fd = -1;
this->message_id = UINT32_MAX;
this->client_id = NULL;
}
/**
* Allocate and initialise a connection descriptor
*
* @return The connection descriptor, `NULL` on error
*
* @throws ENOMEM Out of memory, Possibly, the process hit the RLIMIT_AS or
* RLIMIT_DATA limit described in getrlimit(2).
*/
libmds_connection_t* libmds_connection_create(void)
{
libmds_connection_t* rc = malloc(sizeof(libmds_connection_t));
if (rc == NULL)
return NULL;
libmds_connection_initialise(rc);
return rc;
}
/**
* Release all resources held by a connection descriptor
*
* @param this The connection descriptor, may be `NULL`
*/
void libmds_connection_destroy(libmds_connection_t* restrict this)
{
if (this == NULL)
return;
/* TODO */
}
/**
* Release all resources held by a connection descriptor,
* and release the allocation of the connection descriptor
*
* @param this The connection descriptor, may be `NULL`
*/
void libmds_connection_free(libmds_connection_t* restrict this)
{
libmds_connection_destroy(this);
free(this);
}
|