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-rw-r--r--strnisutf8.c78
1 files changed, 78 insertions, 0 deletions
diff --git a/strnisutf8.c b/strnisutf8.c
new file mode 100644
index 0000000..8c775ee
--- /dev/null
+++ b/strnisutf8.c
@@ -0,0 +1,78 @@
+/* See LICENSE file for copyright and license details. */
+#include "common.h"
+#ifndef TEST
+
+
+extern inline int libsimple_strnisutf8(const char *, size_t, int);
+
+
+#else
+#include "test.h"
+
+int
+main(void)
+{
+#define ASSERT(STRING, GOOD)\
+ do {\
+ assert(libsimple_strnisutf8(STRING, sizeof(STRING) - 1, i) == (GOOD));\
+ assert(libsimple_strnisutf8(STRING "\xFF", sizeof(STRING) - 1, i) == (GOOD));\
+ assert(libsimple_strnisutf8(STRING "\x00", sizeof(STRING) - 1, i) == (GOOD));\
+ } while (0)
+
+ int i;
+ for (i = 0; i < 2; i++) {
+ ASSERT("", 1);
+ ASSERT("a", 1);
+ ASSERT("abc", 1);
+ ASSERT("123", 1);
+ ASSERT("åäö", 1);
+ ASSERT("𝖆𝖇𝖈", 1);
+ ASSERT("\x1b", 1);
+ ASSERT("\n\r\t\f", 1);
+ ASSERT("\xFF", 0);
+ ASSERT("\x01", 1);
+ ASSERT("\x7F", 1);
+ ASSERT("\x80", 0);
+ ASSERT("\xC0", 0);
+ ASSERT("\xC0\x80", i);
+ ASSERT("\xC0\x81", 0);
+ ASSERT("\xCF", 0);
+ ASSERT("\xEF", 0);
+ ASSERT("\xEF\x8F", 0);
+ ASSERT("\xF7", 0);
+ ASSERT("\xF7\x8F", 0);
+ ASSERT("\xF7\x8F\x8F", 0);
+ ASSERT("\xFA", 0);
+ ASSERT("\xFA\x8F", 0);
+ ASSERT("\xFA\x8F\x8F", 0);
+ ASSERT("\xFA\x8F\x8F\x8F", 0);
+ ASSERT("\xFD", 0);
+ ASSERT("\xFD\x8F", 0);
+ ASSERT("\xFD\x8F\x8F", 0);
+ ASSERT("\xFD\x8F\x8F\x8F", 0);
+ ASSERT("\xFD\x8F\x8F\x8F\x8F", 0);
+ ASSERT("\xFE", 0);
+ ASSERT("\xFE\x8F", 0);
+ ASSERT("\xFE\x8F\x8F", 0);
+ ASSERT("\xFE\x8F\x8F\x8F", 0);
+ ASSERT("\xFE\x8F\x8F\x8F\x8F", 0);
+ ASSERT("\xFE\x8F\x8F\x8F\x8F\x8F", 0);
+ ASSERT("\xFF", 0);
+ ASSERT("\xFF\x8F", 0);
+ ASSERT("\xFF\x8F\x8F", 0);
+ ASSERT("\xFF\x8F\x8F\x8F", 0);
+ ASSERT("\xFF\x8F\x8F\x8F\x8F", 0);
+ ASSERT("\xFF\x8F\x8F\x8F\x8F\x8F", 0);
+ ASSERT("\xFF\x8F\x8F\x8F\x8F\x8F\x8F", 0);
+ ASSERT("\xC1\x80", 0);
+ ASSERT("\xC2\x80", 1);
+ ASSERT("\xE1\x80\x80\x80", 0);
+ ASSERT("\xE1\x80\xC0\x80", 0);
+ ASSERT("\xE1\x80\x00\x80", 0);
+ ASSERT("\xF1\x80\x80\x80", 1);
+ ASSERT("\xFF\x80\x80\x80\x80\x80\x80\x80", 0);
+ }
+ return 0;
+}
+
+#endif