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/* See LICENSE file for copyright and license details. */
#include "../common.h"
/**
* Wipe data in the state's sponge without freeing any data
*
* @param state The state that should be wipe
*/
void
libkeccak_state_wipe_sponge(volatile struct libkeccak_state *state)
{
volatile uint64_t *restrict S = state->S.w64;
size_t i;
for (i = 0; i < 25; i++)
S[i] = 0;
}
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