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/* See LICENSE file for copyright and license details. */
#include "common.h"


#if defined(__GNUC__)
# pragma GCC diagnostic ignored "-Wsuggest-attribute=pure"
#endif


int
libgamepad_get_button_is_pressed(struct libgamepad_device *device, uint16_t code)
{
	int16_t i;
	if ((size_t)code >= ELEMSOF(device->button_map))
		return 0;
	i = device->button_map[code];
	return i >= 0 && (int)GETBIT(device->internals->buttons, (uint16_t)i);
}