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authorMattias Andrée <maandree@kth.se>2022-07-26 16:01:13 +0200
committerMattias Andrée <maandree@kth.se>2022-07-26 16:02:05 +0200
commit9de0de4d3d32ab97226fa9868de1fa2290120429 (patch)
tree292473831841529716f97565391303fb9b071c15
parentUpdate information about Sixaxis (diff)
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Do not relay on libevdev for button/axis names, an prepare for device specific names, and add reverse lookup functions
Signed-off-by: Mattias Andrée <maandree@kth.se>
-rw-r--r--.gitignore2
-rw-r--r--Makefile30
-rw-r--r--common.h17
-rw-r--r--config.mk1
-rw-r--r--libgamepad.h87
-rw-r--r--libgamepad_absolute_axis_names__.c7
-rw-r--r--libgamepad_button_names__.c7
-rw-r--r--libgamepad_construct_force_feedback_effect__.c2
-rw-r--r--libgamepad_get_absolute_axis_by_name.c29
-rw-r--r--libgamepad_get_absolute_axis_info.c6
-rw-r--r--libgamepad_get_absolute_axis_name.c10
-rw-r--r--libgamepad_get_button_by_name.c50
-rw-r--r--libgamepad_get_button_is_pressed.c6
-rw-r--r--libgamepad_get_button_name.c10
-rw-r--r--libgamepad_get_relative_axis_by_name.c29
-rw-r--r--libgamepad_get_relative_axis_name.c10
-rw-r--r--libgamepad_relative_axis_names__.c7
-rwxr-xr-xnames.sh53
-rw-r--r--test-details.c8
-rw-r--r--test-input.c6
-rw-r--r--test-visual.c6
21 files changed, 331 insertions, 52 deletions
diff --git a/.gitignore b/.gitignore
index 228cddc..f14c1c4 100644
--- a/.gitignore
+++ b/.gitignore
@@ -12,5 +12,7 @@
*.gcov
*.gcno
*.gcda
+*.names
+*.count
/test-*
!/test-*.c
diff --git a/Makefile b/Makefile
index a35fd79..910c1c2 100644
--- a/Makefile
+++ b/Makefile
@@ -17,6 +17,8 @@ LIB_NAME = gamepad
OBJ =\
+ libgamepad_absolute_axis_names__.o\
+ libgamepad_button_names__.o\
libgamepad_close_device.o\
libgamepad_close_superdevice.o\
libgamepad_construct_constant_force_feedback_effect.o\
@@ -32,12 +34,15 @@ OBJ =\
libgamepad_destroy_attachment_monitor.o\
libgamepad_disable_force_feedback_autocenter.o\
libgamepad_find_sound_devices.o\
+ libgamepad_get_absolute_axis_by_name.o\
libgamepad_get_absolute_axis_info.o\
libgamepad_get_absolute_axis_name.o\
libgamepad_get_attachment_event.o\
+ libgamepad_get_button_by_name.o\
libgamepad_get_button_is_pressed.o\
libgamepad_get_button_name.o\
libgamepad_get_force_feedback_max_concurrency.o\
+ libgamepad_get_relative_axis_by_name.o\
libgamepad_get_relative_axis_name.o\
libgamepad_grab.o\
libgamepad_install_force_feedback_effect.o\
@@ -47,6 +52,7 @@ OBJ =\
libgamepad_open_device.o\
libgamepad_open_superdevice.o\
libgamepad_play_force_feedback_effect.o\
+ libgamepad_relative_axis_names__.o\
libgamepad_set_clock.o\
libgamepad_set_force_feedback_autocenter.o\
libgamepad_set_force_feedback_master_gain.o\
@@ -57,7 +63,10 @@ OBJ =\
HDR =\
common.h\
- libgamepad.h
+ libgamepad.h\
+ button.count\
+ absolute-axis.count\
+ relative-axis.count
TESTS =\
test-attachments\
@@ -74,6 +83,21 @@ $(OBJ): $(HDR)
$(LOBJ): $(HDR)
$(TESTS:=.o): $(HDR)
$(TESTS): libgamepad.a
+libgamepad_button_names__.o: button.names
+libgamepad_absolute_axis_names__.o: absolute-axis.names
+libgamepad_relative_axis_names__.o: relative-axis.names
+
+button.names: names.sh
+ printf '%s\n' '#include <linux/input.h>' | $(CPP) -dM | ./names.sh BTN KEY > $@
+
+absolute-axis.names: names.sh
+ printf '%s\n' '#include <linux/input.h>' | $(CPP) -dM | ./names.sh ABS > $@
+
+relative-axis.names: names.sh
+ printf '%s\n' '#include <linux/input.h>' | $(CPP) -dM | ./names.sh REL > $@
+
+.names.count:
+ wc -l < $< > $@
.c.o:
$(CC) -c -o $@ $< $(CFLAGS) $(CPPFLAGS) $(LIBS_CFLAGS)
@@ -110,10 +134,10 @@ uninstall:
-rm -f -- "$(DESTDIR)$(PREFIX)/include/libgamepad.h"
clean:
- -rm -f -- *.o *.a *.lo *.su *.so *.so.* *.dll *.dylib
+ -rm -f -- *.o *.a *.lo *.su *.so *.so.* *.dll *.dylib *.names *.count
-rm -f -- *.gch *.gcov *.gcno *.gcda *.$(LIBEXT) $(TESTS)
.SUFFIXES:
-.SUFFIXES: .lo .o .c
+.SUFFIXES: .lo .o .c .names .count
.PHONY: all install uninstall clean
diff --git a/common.h b/common.h
index 3cbe4ac..7862121 100644
--- a/common.h
+++ b/common.h
@@ -13,6 +13,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <strings.h>
#include <time.h>
#include <unistd.h>
@@ -20,7 +21,23 @@
#include <libudev.h>
+#define ELEMSOF(A) (sizeof(A) / sizeof(*(A)))
+
+
struct libgamepad_attachment_monitor {
struct udev *udev;
struct udev_monitor *monitor;
};
+
+
+extern const char *libgamepad_button_names__[
+#include "button.count"
+];
+
+extern const char *libgamepad_absolute_axis_names__[
+#include "absolute-axis.count"
+];
+
+extern const char *libgamepad_relative_axis_names__[
+#include "relative-axis.count"
+];
diff --git a/config.mk b/config.mk
index 5c13103..34f4a3c 100644
--- a/config.mk
+++ b/config.mk
@@ -2,6 +2,7 @@ PREFIX = /usr
MANPREFIX = $(PREFIX)/share/man
CC = c99
+CPP = cpp
CPPFLAGS = -D_DEFAULT_SOURCE -D_BSD_SOURCE -D_XOPEN_SOURCE=700 -D_GNU_SOURCE
CFLAGS = -Wall -g
diff --git a/libgamepad.h b/libgamepad.h
index a6002fe..d039082 100644
--- a/libgamepad.h
+++ b/libgamepad.h
@@ -1503,65 +1503,86 @@ int libgamepad_next_event(struct libgamepad_device *, struct libgamepad_input_ev
/**
* Get the name of a button/key
*
- * @param code The button/key
- * @return The button/key's name
+ * @param device If `NULL`, a generic name will be returned,
+ * otherwise the canonical name for the button/key
+ * on the specific device will be returned
+ * (`NULL` if not information is unavailable)
+ * @param code The button/key
+ * @return The button/key's name, `NULL` if not found
*/
-inline const char *
-libgamepad_get_button_name(uint16_t code)
-{
- return libevdev_event_code_get_name(EV_KEY, (unsigned int)code);
-}
+const char *libgamepad_get_button_name(const struct libgamepad_device *, uint16_t);
/**
* Get the name of an absolute axis
*
- * @param code The axis
- * @return The axis' name
+ * @param device If `NULL`, a generic name will be returned,
+ * otherwise the canonical name for the axis
+ * on the specific device will be returned
+ * (`NULL` if not information is unavailable)
+ * @param code The axis
+ * @return The axis' name, `NULL` if not found
*/
-inline const char *
-libgamepad_get_absolute_axis_name(uint16_t code)
-{
- return libevdev_event_code_get_name(EV_ABS, (unsigned int)code);
-}
+const char *libgamepad_get_absolute_axis_name(const struct libgamepad_device *, uint16_t);
/**
* Get the name of a relative axis
*
- * @param code The axis
- * @return The axis' name
+ * @param device If `NULL`, a generic name will be returned,
+ * otherwise the canonical name for the axis
+ * on the specific device will be returned
+ * (`NULL` if not information is unavailable)
+ * @param code The axis
+ * @return The axis' name, `NULL` if not found
*/
-inline const char *
-libgamepad_get_relative_axis_name(uint16_t code)
-{
- return libevdev_event_code_get_name(EV_REL, (unsigned int)code);
-}
+const char *libgamepad_get_relative_axis_name(const struct libgamepad_device *, uint16_t);
+
+/**
+ * Get a button/key code from it's name
+ *
+ * @param name The button/key's name or textual
+ * representation of its code number
+ * @return The button/key, -1 if not found
+ */
+int16_t libgamepad_get_button_by_name(const char *);
+
+/**
+ * Get a absolute axis code from it's name
+ *
+ * @param name The absolute axis' name or textual
+ * representation of its code number
+ * @return The absolute axis, -1 if not found
+ */
+int16_t libgamepad_get_absolute_axis_by_name(const char *);
+
+/**
+ * Get a relative axis code from it's name
+ *
+ * @param name The relative axis' name or textual
+ * representation of its code number
+ * @return The relative axis, -1 if not found
+ */
+int16_t libgamepad_get_relative_axis_by_name(const char *);
+
/**
* Get whether a button/key is pressed down or not
- *
+ *
* @param device The device to retrieve the information for
* @param code The button/key
* @return 1 if the button/key is pressed down,
* 0 otherwise
*/
-inline int
-libgamepad_get_button_is_pressed(struct libgamepad_device *device, uint16_t code)
-{
- return libevdev_get_event_value(device->dev, EV_KEY, (unsigned int)code);
-}
+int libgamepad_get_button_is_pressed(struct libgamepad_device *, uint16_t);
/**
* Get information about an absolute axis
- *
+ *
* @param device The device to retrieve the information for
* @param code The axis
* @return Information about the axis
*/
-inline const struct input_absinfo * /* `struct input_absinfo` is defined in <linux/input.h> */
-libgamepad_get_absolute_axis_info(struct libgamepad_device *device, uint16_t code)
-{
- return libevdev_get_abs_info(device->dev, (unsigned int)code);
-}
+const struct input_absinfo *libgamepad_get_absolute_axis_info(struct libgamepad_device *, uint16_t);
+/* `struct input_absinfo` is defined in <linux/input.h> */
/**
diff --git a/libgamepad_absolute_axis_names__.c b/libgamepad_absolute_axis_names__.c
new file mode 100644
index 0000000..f5068b0
--- /dev/null
+++ b/libgamepad_absolute_axis_names__.c
@@ -0,0 +1,7 @@
+/* See LICENSE file for copyright and license details. */
+#include "common.h"
+
+
+const char *libgamepad_absolute_axis_names__[] = {
+#include "absolute-axis.names"
+};
diff --git a/libgamepad_button_names__.c b/libgamepad_button_names__.c
new file mode 100644
index 0000000..9efe622
--- /dev/null
+++ b/libgamepad_button_names__.c
@@ -0,0 +1,7 @@
+/* See LICENSE file for copyright and license details. */
+#include "common.h"
+
+
+const char *libgamepad_button_names__[] = {
+#include "button.names"
+};
diff --git a/libgamepad_construct_force_feedback_effect__.c b/libgamepad_construct_force_feedback_effect__.c
index f84314d..5c99a13 100644
--- a/libgamepad_construct_force_feedback_effect__.c
+++ b/libgamepad_construct_force_feedback_effect__.c
@@ -13,7 +13,7 @@ libgamepad_construct_force_feedback_effect__(struct ff_effect *effectp, const st
memset(effectp, 0, sizeof(*effectp));
effectp->id = -1;
}
- direction += 0.5;
+ direction += (double)1 / 2;
fmod(direction, 1);
if (direction < 0)
direction = 1 - direction;
diff --git a/libgamepad_get_absolute_axis_by_name.c b/libgamepad_get_absolute_axis_by_name.c
new file mode 100644
index 0000000..4d5aaa4
--- /dev/null
+++ b/libgamepad_get_absolute_axis_by_name.c
@@ -0,0 +1,29 @@
+/* See LICENSE file for copyright and license details. */
+#include "common.h"
+
+
+int16_t
+libgamepad_get_absolute_axis_by_name(const char *name)
+{
+ size_t code;
+ int saved_errno;
+ char *end;
+ if (!name || !*name)
+ return -1;
+ if (isdigit(*name)) {
+ saved_errno = errno;
+ errno = 0;
+ code = (size_t)strtoul(name, &end, 0);
+ if (errno || *end || code > (size_t)ABS_MAX) {
+ errno = saved_errno;
+ return -1;
+ }
+ errno = saved_errno;
+ return (int16_t)code;
+ } else {
+ for (code = 0; code < ELEMSOF(libgamepad_absolute_axis_names__); code++)
+ if (!strcasecmp(name, libgamepad_absolute_axis_names__[code]))
+ return (int16_t)code;
+ return -1;
+ }
+}
diff --git a/libgamepad_get_absolute_axis_info.c b/libgamepad_get_absolute_axis_info.c
index a6f8220..307d85a 100644
--- a/libgamepad_get_absolute_axis_info.c
+++ b/libgamepad_get_absolute_axis_info.c
@@ -2,4 +2,8 @@
#include "common.h"
-extern inline const struct input_absinfo *libgamepad_get_absolute_axis_info(struct libgamepad_device *, uint16_t);
+const struct input_absinfo *
+libgamepad_get_absolute_axis_info(struct libgamepad_device *device, uint16_t code)
+{
+ return libevdev_get_abs_info(device->dev, (unsigned int)code);
+}
diff --git a/libgamepad_get_absolute_axis_name.c b/libgamepad_get_absolute_axis_name.c
index 2146c8a..79f216c 100644
--- a/libgamepad_get_absolute_axis_name.c
+++ b/libgamepad_get_absolute_axis_name.c
@@ -2,4 +2,12 @@
#include "common.h"
-extern inline const char *libgamepad_get_absolute_axis_name(uint16_t);
+const char *
+libgamepad_get_absolute_axis_name(const struct libgamepad_device *device, uint16_t code) /* will not be pure */
+{
+ if (device)
+ return NULL;
+ if ((size_t)code > ELEMSOF(libgamepad_absolute_axis_names__))
+ return NULL;
+ return libgamepad_absolute_axis_names__[code];
+}
diff --git a/libgamepad_get_button_by_name.c b/libgamepad_get_button_by_name.c
new file mode 100644
index 0000000..2b37e93
--- /dev/null
+++ b/libgamepad_get_button_by_name.c
@@ -0,0 +1,50 @@
+/* See LICENSE file for copyright and license details. */
+#include "common.h"
+
+
+#define LIST_ALIASES(X)\
+ X(KEY_HANGUEL)\
+ X(KEY_SCREENLOCK)\
+ X(KEY_DIRECTION)\
+ X(KEY_DASHBOARD)\
+ X(KEY_BRIGHTNESS_ZERO)\
+ X(KEY_WIMAX)\
+ X(BTN_A)\
+ X(BTN_B)\
+ X(BTN_X)\
+ X(BTN_Y)\
+ X(KEY_ZOOM)\
+ X(KEY_SCREEN)\
+ X(KEY_BRIGHTNESS_TOGGLE)
+
+
+int16_t
+libgamepad_get_button_by_name(const char *name)
+{
+ size_t code;
+ int saved_errno;
+ char *end;
+ if (!name || !*name)
+ return -1;
+ if (isdigit(*name)) {
+ saved_errno = errno;
+ errno = 0;
+ code = (size_t)strtoul(name, &end, 0);
+ if (errno || *end || code > (size_t)KEY_MAX) {
+ errno = saved_errno;
+ return -1;
+ }
+ errno = saved_errno;
+ return (int16_t)code;
+ } else {
+ for (code = 0; code < ELEMSOF(libgamepad_button_names__); code++)
+ if (!strcasecmp(name, libgamepad_button_names__[code]))
+ return (int16_t)code;
+#define X(NAME)\
+ if (!strcasecmp(name, #NAME))\
+ return (int16_t)NAME;
+ LIST_ALIASES(X)
+#undef X
+ return -1;
+ }
+}
diff --git a/libgamepad_get_button_is_pressed.c b/libgamepad_get_button_is_pressed.c
index 7ec2f73..2e61297 100644
--- a/libgamepad_get_button_is_pressed.c
+++ b/libgamepad_get_button_is_pressed.c
@@ -2,4 +2,8 @@
#include "common.h"
-extern inline int libgamepad_get_button_is_pressed(struct libgamepad_device *, uint16_t);
+int
+libgamepad_get_button_is_pressed(struct libgamepad_device *device, uint16_t code)
+{
+ return libevdev_get_event_value(device->dev, EV_KEY, (unsigned int)code);
+}
diff --git a/libgamepad_get_button_name.c b/libgamepad_get_button_name.c
index 8e7a07f..031e528 100644
--- a/libgamepad_get_button_name.c
+++ b/libgamepad_get_button_name.c
@@ -2,4 +2,12 @@
#include "common.h"
-extern inline const char *libgamepad_get_button_name(uint16_t);
+const char *
+libgamepad_get_button_name(const struct libgamepad_device *device, uint16_t code) /* will not be pure */
+{
+ if (device)
+ return NULL;
+ if ((size_t)code > ELEMSOF(libgamepad_button_names__))
+ return NULL;
+ return libgamepad_button_names__[code];
+}
diff --git a/libgamepad_get_relative_axis_by_name.c b/libgamepad_get_relative_axis_by_name.c
new file mode 100644
index 0000000..f7f2a72
--- /dev/null
+++ b/libgamepad_get_relative_axis_by_name.c
@@ -0,0 +1,29 @@
+/* See LICENSE file for copyright and license details. */
+#include "common.h"
+
+
+int16_t
+libgamepad_get_relative_axis_by_name(const char *name)
+{
+ size_t code;
+ int saved_errno;
+ char *end;
+ if (!name || !*name)
+ return -1;
+ if (isdigit(*name)) {
+ saved_errno = errno;
+ errno = 0;
+ code = (size_t)strtoul(name, &end, 0);
+ if (errno || *end || code > (size_t)REL_MAX) {
+ errno = saved_errno;
+ return -1;
+ }
+ errno = saved_errno;
+ return (int16_t)code;
+ } else {
+ for (code = 0; code < ELEMSOF(libgamepad_relative_axis_names__); code++)
+ if (!strcasecmp(name, libgamepad_relative_axis_names__[code]))
+ return (int16_t)code;
+ return -1;
+ }
+}
diff --git a/libgamepad_get_relative_axis_name.c b/libgamepad_get_relative_axis_name.c
index f3e4a46..5a16945 100644
--- a/libgamepad_get_relative_axis_name.c
+++ b/libgamepad_get_relative_axis_name.c
@@ -2,4 +2,12 @@
#include "common.h"
-extern inline const char *libgamepad_get_relative_axis_name(uint16_t);
+const char *
+libgamepad_get_relative_axis_name(const struct libgamepad_device *device, uint16_t code) /* will not be pure */
+{
+ if (device)
+ return NULL;
+ if ((size_t)code > ELEMSOF(libgamepad_relative_axis_names__))
+ return NULL;
+ return libgamepad_relative_axis_names__[code];
+}
diff --git a/libgamepad_relative_axis_names__.c b/libgamepad_relative_axis_names__.c
new file mode 100644
index 0000000..2a9ceec
--- /dev/null
+++ b/libgamepad_relative_axis_names__.c
@@ -0,0 +1,7 @@
+/* See LICENSE file for copyright and license details. */
+#include "common.h"
+
+
+const char *libgamepad_relative_axis_names__[] = {
+#include "relative-axis.names"
+};
diff --git a/names.sh b/names.sh
new file mode 100755
index 0000000..40ed998
--- /dev/null
+++ b/names.sh
@@ -0,0 +1,53 @@
+#!/bin/sh
+
+prefix="$(printf '%s\\|' "$@" | sed 's/..$//')"
+
+definitions_with_max="$(sed -n 's/^\s*#\s*define\s\+\(\('"$prefix"'\)_[A-Za-z0-9_]*\)\s\+\(0[xX][0-9A-Fa-f]\+\|[0-9]\+\)\(.*\)$/\3 \1/p')"
+
+definitions="$(echo "$definitions_with_max" | sed '/ \('"$prefix"'\)_MAX$/d')"
+max=$(printf '%u\n' $(echo "$definitions_with_max" | sed -n 's/^\(.*\) \('"$prefix"'\)_MAX$/\1/p'))
+
+nonunique="$(echo "$definitions" | while read num name; do printf '0x%03X\n' $num; done | sort | uniq -d)"
+
+(echo "$definitions" |
+ while read line; do
+ printf '0x%03X %s\n' $line
+ done |
+ sed '/^\('"$(echo "$nonunique" | tr '\n' '|' | sed 's/|$/\n/' | sed 's/|/\\|/g')"'\) /d'
+
+ last_num=x
+ last_name=x
+ while read num name; do
+ num=$(printf '0x%03X\n' $num)
+ if ! test $last_num = $num && ! test $last_num = x; then
+ printf '%s %s\n' $last_num $last_name
+ fi
+ last_num=$num
+ last_name=$name
+ done
+ if ! test $last_num = x; then
+ printf '%s %s\n' $last_num $last_name
+ fi
+) |
+sort |
+while read num name; do
+ printf '%s %u\n' $name $num;
+done |
+uniq -f 1 |
+awk '
+BEGIN {num = 0}
+{
+ while ($2 != num) {
+ printf "\"0x%03X\",\n", num
+ num += 1
+ }
+ printf "\"%s\",\n", $1
+ num += 1
+}
+END {
+ while (num <= '"$max"') {
+ printf "\"0x%03X\",\n", num
+ num += 1
+ }
+}' |
+sed '$s/,$//'
diff --git a/test-details.c b/test-details.c
index 420e007..e834819 100644
--- a/test-details.c
+++ b/test-details.c
@@ -38,7 +38,7 @@ main(int argc, char *argv[])
assert(gamepad.buttons[i] < ELEMSOF(gamepad.button_map));
assert(gamepad.button_map[gamepad.buttons[i]] == (int16_t)i);
printf("\t%s [pressed=%i]\n",
- libgamepad_get_button_name(gamepad.buttons[i]),
+ libgamepad_get_button_name(NULL, gamepad.buttons[i]),
libgamepad_get_button_is_pressed(&gamepad, gamepad.buttons[i]));
}
n = 0;
@@ -59,10 +59,10 @@ main(int argc, char *argv[])
assert(gamepad.absolute_axis_map[gamepad.absolute_axes[i]] == (int16_t)i);
absinfo = libgamepad_get_absolute_axis_info(&gamepad, gamepad.absolute_axes[i]);
if (!absinfo) {
- printf("\t%s\n", libgamepad_get_absolute_axis_name(gamepad.absolute_axes[i]));
+ printf("\t%s\n", libgamepad_get_absolute_axis_name(NULL, gamepad.absolute_axes[i]));
} else {
printf("\t%s [value=%i, min=%i, max=%i, fuzz=%i, flat=%i, resolution=%i]\n",
- libgamepad_get_absolute_axis_name(gamepad.absolute_axes[i]),
+ libgamepad_get_absolute_axis_name(NULL, gamepad.absolute_axes[i]),
absinfo->value, absinfo->minimum, absinfo->maximum,
absinfo->fuzz, absinfo->flat, absinfo->resolution);
}
@@ -83,7 +83,7 @@ main(int argc, char *argv[])
assert(gamepad.relative_axes);
assert(gamepad.relative_axes[i] < ELEMSOF(gamepad.relative_axis_map));
assert(gamepad.relative_axis_map[gamepad.relative_axes[i]] == (int16_t)i);
- printf("\t%s\n", libgamepad_get_relative_axis_name(gamepad.relative_axes[i]));
+ printf("\t%s\n", libgamepad_get_relative_axis_name(NULL, gamepad.relative_axes[i]));
}
n = 0;
for (i = 0; i < ELEMSOF(gamepad.relative_axis_map); i++) {
diff --git a/test-input.c b/test-input.c
index 1fd5c4c..d74e684 100644
--- a/test-input.c
+++ b/test-input.c
@@ -65,12 +65,12 @@ main(int argc, char *argv[])
if (event.sync_event)
printf("[sync] ");
if (event.type == LIBGAMEPAD_BUTTON) {
- printf("%s ", libgamepad_get_button_name(event.code));
+ printf("%s ", libgamepad_get_button_name(NULL, event.code));
} else if (event.type == LIBGAMEPAD_ABSOLUTE_AXIS) {
- printf("%s ", libgamepad_get_absolute_axis_name(event.code));
+ printf("%s ", libgamepad_get_absolute_axis_name(NULL, event.code));
} else {
assert(event.type == LIBGAMEPAD_RELATIVE_AXIS);
- printf("%s ", libgamepad_get_relative_axis_name(event.code));
+ printf("%s ", libgamepad_get_relative_axis_name(NULL, event.code));
}
printf("%lli\n", (long long int)event.value);
}
diff --git a/test-visual.c b/test-visual.c
index 316299c..9743006 100644
--- a/test-visual.c
+++ b/test-visual.c
@@ -90,7 +90,7 @@ main(int argc, char *argv[])
return 1;
}
for (i = 0; i < gamepad.nbuttons; i++) {
- button_names[i] = libgamepad_get_button_name(gamepad.buttons[i]);
+ button_names[i] = libgamepad_get_button_name(NULL, gamepad.buttons[i]);
len = strlen(button_names[i]);
max_button_name_len = max_button_name_len > len ? max_button_name_len : len;
}
@@ -106,7 +106,7 @@ main(int argc, char *argv[])
return 1;
}
for (i = 0; i < gamepad.nabsolute_axes; i++) {
- len = strlen(libgamepad_get_absolute_axis_name(gamepad.absolute_axes[i]));
+ len = strlen(libgamepad_get_absolute_axis_name(NULL, gamepad.absolute_axes[i]));
max_abs_axis_name_len = max_abs_axis_name_len > len ? max_abs_axis_name_len : len;
absinfo = libgamepad_get_absolute_axis_info(&gamepad, gamepad.absolute_axes[i]);
assert(absinfo);
@@ -144,7 +144,7 @@ main(int argc, char *argv[])
printf("\033[%zuH", button_rows + 1);
for (i = 0; i < gamepad.nabsolute_axes; i++) {
printf("\n%-*s ¿\033[7m%s?", (int)max_abs_axis_name_len,
- libgamepad_get_absolute_axis_name(gamepad.absolute_axes[i]),
+ libgamepad_get_absolute_axis_name(NULL, gamepad.absolute_axes[i]),
draw_axis(buffer, &abs_axes[i], axis_len));
}