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path: root/libgamepad_construct_inertia_force_feedback_effect.c
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/* See LICENSE file for copyright and license details. */
#include "common.h"


extern inline void
libgamepad_construct_inertia_force_feedback_effect(struct ff_effect *, const struct ff_effect *,
                                                   double, uint16_t, const struct ff_condition_effect[2]);