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authorMattias Andrée <maandree@kth.se>2017-07-13 17:40:34 +0200
committerMattias Andrée <maandree@kth.se>2017-07-13 17:43:17 +0200
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parentDocument blind-hexagon-tessellation, blind-rectangle-tessellation, and blind-triangle-tessellation (diff)
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Add blind-mosaic
Signed-off-by: Mattias Andrée <maandree@kth.se>
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diff --git a/man/blind-gauss-blur.1 b/man/blind-gauss-blur.1
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@@ -73,7 +73,7 @@ Use the Y value (multiplied by the alpha value) from
.I sd-stream
as the standard deviation all channels.
.SH REQUIREMENTS
-.B blind-compress
+.B blind-gauss-blur
requires enough free memory to load three full frames into
memory. A frame requires 32 bytes per pixel it contains.
.SH SEE ALSO