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authordolio <dolio>2004-09-21 22:59:38 +0000
committerdolio <dolio>2004-09-21 22:59:38 +0000
commit26fd15f06be3911ebf53c0a3014d406761db84cf (patch)
treed5baa7fb22c4d88f023601ceba78488a8dfdb001
parentPrint the version number in the usage summary. (diff)
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Added shadow precomputation for large-enough windows.
-rw-r--r--ChangeLog7
-rw-r--r--xcompmgr.c67
2 files changed, 68 insertions, 6 deletions
diff --git a/ChangeLog b/ChangeLog
index d1f70c5..d93bfb3 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,10 @@
+2004-09-21 Dan Doel <dolio@case.edu>
+
+ * xcompmgr.c: (presum_gaussian), (make_shadow), (main):
+ Added precomputation of shadows to make them a little more
+ friendly to slower computers (and make ridiculously huge
+ shadows usable on faster computers).
+
2004-09-20 Adam Jackson <ajax@freedesktop.org>
* xcompmgr.c:
diff --git a/xcompmgr.c b/xcompmgr.c
index c504649..dcb0843 100644
--- a/xcompmgr.c
+++ b/xcompmgr.c
@@ -192,6 +192,11 @@ Bool fadeTrans = False;
Bool autoRedirect = False;
+/* For shadow precomputation */
+int Gsize = -1;
+unsigned char *shadowCorner = NULL;
+unsigned char *shadowTop = NULL;
+
int
get_time_in_milliseconds ()
{
@@ -472,6 +477,42 @@ sum_gaussian (conv *map, double opacity, int x, int y, int width, int height)
return ((unsigned char) (v * opacity * 255.0));
}
+/* precompute shadow corners and sides to save time for large windows */
+static void
+presum_gaussian (conv *map)
+{
+ int center = map->size/2;
+ int opacity, x, y;
+
+ Gsize = map->size;
+
+ if (shadowCorner)
+ free ((void *)shadowCorner);
+ if (shadowTop)
+ free ((void *)shadowTop);
+
+ shadowCorner = (unsigned char *)(malloc ((Gsize + 1) * (Gsize + 1) * 26));
+ shadowTop = (unsigned char *)(malloc ((Gsize + 1) * 26));
+
+ for (x = 0; x <= Gsize; x++)
+ {
+ shadowTop[25 * (Gsize + 1) + x] = sum_gaussian (map, 1, x - center, center, Gsize * 2, Gsize * 2);
+ for(opacity = 0; opacity < 25; opacity++)
+ shadowTop[opacity * (Gsize + 1) + x] = shadowTop[25 * (Gsize + 1) + x] * opacity / 25;
+ for(y = 0; y <= x; y++)
+ {
+ shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x]
+ = sum_gaussian (map, 1, x - center, y - center, Gsize * 2, Gsize * 2);
+ shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + x * (Gsize + 1) + y]
+ = shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x];
+ for(opacity = 0; opacity < 25; opacity++)
+ shadowCorner[opacity * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x]
+ = shadowCorner[opacity * (Gsize + 1) * (Gsize + 1) + x * (Gsize + 1) + y]
+ = shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x] * opacity / 25;
+ }
+ }
+}
+
static XImage *
make_shadow (Display *dpy, double opacity, int width, int height)
{
@@ -485,7 +526,7 @@ make_shadow (Display *dpy, double opacity, int width, int height)
int x, y;
unsigned char d;
int x_diff;
-
+ int opacity_int = (int)(opacity * 25);
data = malloc (swidth * sheight * sizeof (unsigned char));
if (!data)
return 0;
@@ -508,8 +549,10 @@ make_shadow (Display *dpy, double opacity, int width, int height)
/*
* center (fill the complete data array)
*/
-
- d = sum_gaussian (gaussianMap, opacity, center, center, width, height);
+ if (Gsize > 0)
+ d = shadowTop[opacity_int * (Gsize + 1) + Gsize];
+ else
+ d = sum_gaussian (gaussianMap, opacity, center, center, width, height);
memset(data, d, sheight * swidth);
/*
@@ -525,7 +568,10 @@ make_shadow (Display *dpy, double opacity, int width, int height)
for (y = 0; y < ylimit; y++)
for (x = 0; x < xlimit; x++)
{
- d = sum_gaussian (gaussianMap, opacity, x - center, y - center, width, height);
+ if (xlimit == Gsize && ylimit == Gsize)
+ d = shadowCorner[opacity_int * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x];
+ else
+ d = sum_gaussian (gaussianMap, opacity, x - center, y - center, width, height);
data[y * swidth + x] = d;
data[(sheight - y - 1) * swidth + x] = d;
data[(sheight - y - 1) * swidth + (swidth - x - 1)] = d;
@@ -540,7 +586,10 @@ make_shadow (Display *dpy, double opacity, int width, int height)
{
for (y = 0; y < ylimit; y++)
{
- d = sum_gaussian (gaussianMap, opacity, center, y - center, width, height);
+ if (ylimit == Gsize)
+ d = shadowTop[opacity_int * (Gsize + 1) + y];
+ else
+ d = sum_gaussian (gaussianMap, opacity, center, y - center, width, height);
memset (&data[y * swidth + gsize], d, x_diff);
memset (&data[(sheight - y - 1) * swidth + gsize], d, x_diff);
}
@@ -552,7 +601,10 @@ make_shadow (Display *dpy, double opacity, int width, int height)
for (x = 0; x < xlimit; x++)
{
- d = sum_gaussian (gaussianMap, opacity, x - center, center, width, height);
+ if (xlimit == Gsize)
+ d = shadowTop[opacity_int * (Gsize + 1) + x];
+ else
+ d = sum_gaussian (gaussianMap, opacity, x - center, center, width, height);
for (y = gsize; y < sheight - gsize; y++)
{
data[y * swidth + x] = d;
@@ -1901,7 +1953,10 @@ main (int argc, char **argv)
pa.subwindow_mode = IncludeInferiors;
if (compMode == CompClientShadows)
+ {
gaussianMap = make_gaussian_map(dpy, shadowRadius);
+ presum_gaussian (gaussianMap);
+ }
root_width = DisplayWidth (dpy, scr);
root_height = DisplayHeight (dpy, scr);