/** * mds — A micro-display server * Copyright © 2014 Mattias Andrée (maandree@member.fsf.org) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef MDS_MDS_SERVER_CLIENT_H #define MDS_MDS_SERVER_CLIENT_H #include "interception_condition.h" #include "multicast.h" #include #include #include #include /** * Client information structure */ typedef struct client { /** * The client's entry in the list of clients */ ssize_t list_entry; /** * The socket file descriptor for the socket connected to the client */ int socket_fd; /** * Whether the socket is open */ int open; /** * Message read buffer for the client */ struct mds_message message; /** * The read thread for the client */ pthread_t thread; /** * The client's ID */ uint64_t id; /** * Mutex for sending data and other * actions that only affacts this client */ pthread_mutex_t mutex; /** * Whether `mutex` has been initialised */ int mutex_created; /** * The messages interception conditions conditions * for the client */ struct interception_condition* interception_conditions; /** * The number of interception conditions */ size_t interception_conditions_count; /** * Pending multicast messages */ struct multicast* multicasts; /** * The number of pending multicast messages */ size_t multicasts_count; /** * Messages pending to be sent (concatenated) */ char* send_pending; /** * The character length of the messages pending to be sent */ size_t send_pending_size; /** * Pending reply to the multicast interception */ struct mds_message* modify_message; } client_t; /** * Release all resources assoicated with a client * * @param this The client information */ void client_destroy(client_t* restrict this); /** * Calculate the buffer size need to marshal client information * * @param this The client information * @return The number of bytes to allocate to the output buffer */ size_t client_marshal_size(const client_t* restrict this) __attribute__((pure)); /** * Marshals client information * * @param this The client information * @param data Output buffer for the marshalled data * @return The number of bytes that have been written (everything will be written) */ size_t client_marshal(const client_t* restrict this, char* restrict data); /** * Unmarshals client information * * @param this Memory slot in which to store the new client information * @param data In buffer with the marshalled data * @return Zero on error, errno will be set accordingly, otherwise the number of read bytes. * Destroy the client information on error. */ size_t client_unmarshal(client_t* restrict this, char* restrict data); /** * Pretend to unmarshal client information * * @param data In buffer with the marshalled data * @return The number of read bytes */ size_t client_unmarshal_skip(char* restrict data) __attribute__((pure)); #endif