/**
* mds — A micro-display server
* Copyright © 2014 Mattias Andrée (maandree@member.fsf.org)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef MDS_MDS_BASE_H
#define MDS_MDS_BASE_H
#include
#include
#define MDS_BASE_VARS_VERSION 0
/**
* Characteristics of the server
*/
typedef struct server_characteristics
{
/**
* Setting this to zero will cause the server to drop privileges as a security precaution
*/
unsigned require_privileges : 1;
/**
* Setting this to non-zero will cause the server to connect to the display
*/
unsigned require_display : 1;
/**
* Setting this to non-zero will cause the server to refuse to
* start unless either --initial-spawn or --respawn is used
*/
unsigned require_respawn_info : 1;
/**
* Setting this to non-zero will cause the server to refuse to
* start if there are too many command line arguments
*/
unsigned sanity_check_argc : 1;
} __attribute__((packed)) server_characteristics_t;
/**
* This variable should declared by the actual server implementation.
* It must be configured before `main` is invoked.
*
* This tells the server-base how to behave
*/
extern server_characteristics_t server_characteristics;
/**
* Number of elements in `argv`
*/
extern int argc;
/**
* Command line arguments
*/
extern char** argv;
/**
* Whether the server has been respawn
* rather than this being the initial spawn.
* This will be at least as true as `is_reexec`.
*/
extern int is_respawn;
/**
* Whether the server is continuing
* from a self-reexecution
*/
extern int is_reexec;
/**
* Whether to fork the process when the
* server has been properly initialised
*/
extern int on_init_fork;
/**
* Command the run (`NULL` for none) when
* the server has been properly initialised
*/
extern char* on_init_sh;
/**
* The thread that runs the master loop
*/
extern pthread_t master_thread;
/**
* Whether the server has been signaled to terminate
*/
extern volatile sig_atomic_t terminating;
/**
* Whether the server has been signaled to re-exec
*/
extern volatile sig_atomic_t reexecing;
/**
* The file descriptor of the socket
* that is connected to the server
*/
extern int socket_fd;
/**
* Set up signal traps for all especially handled signals
*
* @return Non-zero on error
*/
int trap_signals(void);
/**
* Parse command line arguments
*
* @return Non-zero on error
*/
int parse_cmdline(void); /* __attribute__((weak)) */
/**
* Connect to the display
*
* @return Non-zero on error
*/
int connect_to_display(void); /* __attribute__((weak)) */
/**
* This function should be called when the server has
* been properly initialised but before initialisation
* of anything that is removed at forking is initialised
*/
void server_initialised(void); /* __attribute__((weak)) */
/**
* This function is called when an intraprocess signal
* that used to send a notification to a thread
*
* @param signo The signal that has been received
*/
void received_noop(int signo) __attribute__((weak, const));
/**
* This function should be implemented by the actual server implementation
* if the server is multithreaded
*
* This function is called when a signal that
* signals the server to re-exec has been received
*
* When this function is invoked, it should set `reexecing` to a non-zero value
*
* @param signo The signal that has been received
*/
void received_reexec(int signo); /* __attribute__((weak)) */
/**
* This function should be implemented by the actual server implementation
* if the server is multithreaded
*
* This function is called when a signal that
* signals the server to re-exec has been received
*
* When this function is invoked, it should set `terminating` to a non-zero value
*
* @param signo The signal that has been received
*/
void received_terminate(int signo); /* __attribute__((weak)) */
/**
* This function should be implemented by the actual server implementation
*
* This function will be invoked before `initialise_server` (if not re-exec:ing)
* or before `unmarshal_server` (if re-exec:ing)
*
* @return Non-zero on error
*/
extern int preinitialise_server(void);
/**
* This function should be implemented by the actual server implementation
*
* This function should initialise the server,
* and it not invoked after a re-exec.
*
* @return Non-zero on error
*/
extern int initialise_server(void);
/**
* This function should be implemented by the actual server implementation
*
* This function will be invoked after `initialise_server` (if not re-exec:ing)
* or after `unmarshal_server` (if re-exec:ing)
*
* @return Non-zero on error
*/
extern int postinitialise_server(void);
/**
* This function should be implemented by the actual server implementation
*
* Calculate the number of bytes that will be stored by `marshal_server`
*
* On failure the program should `abort()` or exit by other means.
* However it should not be possible for this function to fail.
*
* @return The number of bytes that will be stored by `marshal_server`
*/
extern size_t marshal_server_size(void) __attribute__((pure));
/**
* This function should be implemented by the actual server implementation
*
* Marshal server implementation specific data into a buffer
*
* @param state_buf The buffer for the marshalled data
* @return Non-zero on error
*/
extern int marshal_server(char* state_buf);
/**
* This function should be implemented by the actual server implementation
*
* Unmarshal server implementation specific data and update the servers state accordingly
*
* On critical failure the program should `abort()` or exit by other means.
* That is, do not let `reexec_failure_recover` run successfully, if it unrecoverable
* error has occurred or one severe enough that it is better to simply respawn.
*
* @param state_buf The marshalled data that as not been read already
* @return Non-zero on error
*/
extern int unmarshal_server(char* state_buf);
/**
* This function should be implemented by the actual server implementation
*
* Attempt to recover from a re-exec failure that has been
* detected after the server successfully updated it execution image
*
* @return Non-zero on error
*/
extern int reexec_failure_recover(void);
/**
* This function should be implemented by the actual server implementation
*
* Perform the server's mission
*
* @return Non-zero on error
*/
extern int master_loop(void);
#endif