/* See LICENSE file for copyright and license details. */ #ifndef ZAHL_INLINE # if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L # define ZAHL_INLINE static inline # else # define ZAHL_INLINE static # endif #endif #if defined(__GNUC__) || defined(__clang__) # define ZAHL_LIKELY(expr) __builtin_expect(!!(expr), 1) # define ZAHL_UNLIKELY(expr) __builtin_expect(!!(expr), 0) # define ZAHL_CONST_P(value) __builtin_constant_p(value) #else # define ZAHL_LIKELY(expr) (expr) # define ZAHL_UNLIKELY(expr) (expr) #endif #if defined(__GNUC__) && !defined(__clang__) # define ZAHL_O0 __attribute__((optimize("O0"))) # define ZAHL_O1 __attribute__((optimize("O1"))) # define ZAHL_O2 __attribute__((optimize("O2"))) # define ZAHL_O3 __attribute__((optimize("O3"))) # define ZAHL_Ofast __attribute__((optimize("Ofast"))) # define ZAHL_Os __attribute__((optimize("Os"))) # define ZAHL_Oz __attribute__((optimize("Os"))) #elif defined(__clang__) # define ZAHL_O0 __attribute__((optnone)) # define ZAHL_O1 /* Don't know how. */ # define ZAHL_O2 /* Don't know how. */ # define ZAHL_O3 /* Don't know how. */ # define ZAHL_Ofast /* Don't know how. */ # define ZAHL_Os /* Don't know how. */ # define ZAHL_Oz /* Don't know how. */ #else # define ZAHL_O0 /* Don't know how. */ # define ZAHL_O1 /* Don't know how. */ # define ZAHL_O2 /* Don't know how. */ # define ZAHL_O3 /* Don't know how. */ # define ZAHL_Ofast /* Don't know how. */ # define ZAHL_Os /* Don't know how. */ # define ZAHL_Oz /* Don't know how. */ #endif /* Mostly ZAHL_O2, but sometimes ZAHL_O3, are useful. * But note, often it optimal to not use any of them. */ #define ZAHL_BITS_PER_CHAR 64 #define ZAHL_LB_BITS_PER_CHAR 6 #define ZAHL_CHAR_MAX UINT64_MAX /* Note: These cannot be changed willy-nilly, some code depends * on them, be cause being flexible would just be too painful. */ #define ZAHL_FLOOR_BITS_TO_CHARS(bits) ((bits) >> ZAHL_LB_BITS_PER_CHAR) #define ZAHL_CEILING_BITS_TO_CHARS(bits) (((bits) + (ZAHL_BITS_PER_CHAR - 1)) >> ZAHL_LB_BITS_PER_CHAR) #define ZAHL_BITS_IN_LAST_CHAR(bits) ((bits) & (ZAHL_BITS_PER_CHAR - 1)) #define ZAHL_TRUNCATE_TO_CHAR(bits) ((bits) & ~(size_t)(ZAHL_BITS_PER_CHAR - 1)) #define ZAHL_SET_SIGNUM(a, signum) ((a)->sign = (signum)) #define ZAHL_SET(a, b) do { if ((a) != (b)) zset(a, b); } while (0) #define ZAHL_ENSURE_SIZE(a, n) do { if ((a)->alloced < (n)) libzahl_realloc(a, (n)); } while (0) #define ZAHL_TRIM(a) for (; (a)->used && !(a)->chars[(a)->used - 1]; (a)->used--) #define ZAHL_TRIM_NONZERO(a) for (; !(a)->chars[(a)->used - 1]; (a)->used--) #define ZAHL_TRIM_AND_ZERO(a) do { ZAHL_TRIM(a); if (!(a)->used) ZAHL_SET_SIGNUM(a, 0); } while (0) #define ZAHL_TRIM_AND_SIGN(a, s) do { ZAHL_TRIM(a); ZAHL_SET_SIGNUM(a, (a)->used ? (s) : 0); } while (0) #define ZAHL_SWAP(a, b, t, m) ((t)->m = (a)->m, (a)->m = (b)->m, (b)->m = (t)->m) #if defined(__GNUC__) || defined(__clang__) # if ZAHL_CHAR_MAX == LONG_MAX # define ZAHL_ADD_CTZ(r, x) ((r) += (size_t)__builtin_ctzl(x)) # define ZAHL_SUB_CLZ(r, x) ((r) -= (size_t)__builtin_clzl(x)) # else # define ZAHL_ADD_CTZ(r, x) ((r) += (size_t)__builtin_ctzll(x)) # define ZAHL_SUB_CLZ(r, x) ((r) -= (size_t)__builtin_clzll(x)) # endif #else # define ZAHL_ADD_CTZ(r, x) \ do { \ zahl_char_t zahl_x__ = (x); \ for (; zahl_x__ & 1; zahl_x__ >>= 1, (r)++); \ } while (0) # define ZAHL_SUB_CLZ(r, x) \ do { \ zahl_char_t zahl_x__ = (x); \ (r) -= 8 * sizeof(zahl_char_t); \ for (; zahl_x__; zahl_x__ >>= 1, (r)++); \ } while (0) #endif typedef uint64_t zahl_char_t; struct zahl { int sign; #if INT_MAX != LONG_MAX int padding__; #endif size_t used; size_t alloced; zahl_char_t *chars; }; void libzahl_realloc(struct zahl *, size_t); ZAHL_INLINE void libzahl_memcpy(register zahl_char_t *restrict d, register const zahl_char_t *restrict s, size_t n) { size_t i; if (n <= 4) { if (n >= 1) d[0] = s[0]; if (n >= 2) d[1] = s[1]; if (n >= 3) d[2] = s[2]; if (n >= 4) d[3] = s[3]; } else { for (i = 0; (i += 4) <= n;) { d[i - 1] = s[i - 1]; d[i - 2] = s[i - 2]; d[i - 3] = s[i - 3]; d[i - 4] = s[i - 4]; } if (i > n) { i -= 4; if (i < n) d[i] = s[i], i++; if (i < n) d[i] = s[i], i++; if (i < n) d[i] = s[i], i++; if (i < n) d[i] = s[i], i++; } } } ZAHL_INLINE void libzahl_memset(register zahl_char_t *a, register zahl_char_t v, size_t n) { size_t i; if (n <= 4) { if (n >= 1) a[0] = v; if (n >= 2) a[1] = v; if (n >= 3) a[2] = v; if (n >= 4) a[3] = v; } else { for (i = 0; (i += 4) <= n;) { a[i - 1] = v; a[i - 2] = v; a[i - 3] = v; a[i - 4] = v; } if (i > n) for (i -= 4; i < n; i++) a[i] = v; } }