/* See LICENSE file for copyright and license details. */ #include "common.h" double libtellurian_normal_gravity_radians(double latitude) { double a = LIBTELLURIAN_EQUATORIAL_RADIUS; double b = LIBTELLURIAN_POLAR_RADIUS; double neg_e2 = fma(b / a, b / a, -1.0); double ag = a * LIBTELLURIAN_EQUATORIAL_GRAVITY; double bg = b * LIBTELLURIAN_POLAR_GRAVITY; double k = bg / ag - 1.0; double sin2_phi = sin(latitude) * sin(latitude); double num = fma(k, sin2_phi, 1.0); double denom2 = fma(neg_e2, sin2_phi, 1.0); return LIBTELLURIAN_EQUATORIAL_GRAVITY * num / sqrt(denom2); }