/* See LICENSE file for copyright and license details. */ #include "../common.h" /** * Wipe data in the state's sponge without freeing any data * * @param state The state that should be wipe */ void libkeccak_state_wipe_sponge(volatile struct libkeccak_state *state) { volatile uint64_t *restrict S = state->S.w64; size_t i; for (i = 0; i < 25; i++) S[i] = 0; }