/* See LICENSE file for copyright and license details. */ #include "common.h" #ifdef SUPPORT_SHA0 LIBHASHSUM_1_NONNULL_ static size_t process(struct libhashsum_hasher *this, const void *data, size_t bytes) { const uint8_t *m = data; int i; bytes -= bytes & 63U; if (bytes > SIZE_MAX >> 3) { for (i = 0; i < 8; i++) { libsha1_update(&this->state.sha0.s, m, bytes); m = &m[bytes >> 3]; } } else if (bytes) { libsha1_update(&this->state.sha0.s, m, bytes << 3); } return bytes; } LIBHASHSUM_1_NONNULL_ static int finalise_const(struct libhashsum_hasher *this, const void *data, size_t bytes, unsigned extra_bits) { const uint8_t *m = data; size_t r; if (extra_bits > 7U) { errno = EINVAL; return -1; } r = process(this, m, bytes); m = &m[r]; bytes -= r; if (!this->hash_output) this->hash_output = this->state.sha0.sum; libsha1_digest(&this->state.sha0.s, m, (bytes << 3) | (size_t)extra_bits, this->hash_output); memset(&this->state.sha0.s, 0, sizeof(this->state.sha0.s)); return 0; } LIBHASHSUM_1_NONNULL_ static int finalise(struct libhashsum_hasher *this, void *data, size_t bytes, unsigned extra_bits, size_t size) { (void) size; return finalise_const(this, data, bytes, extra_bits); } int libhashsum_init_sha0_hasher(struct libhashsum_hasher *this) { this->algorithm = LIBHASHSUM_SHA0; this->algorithm_string = "SHA0"; this->input_block_size = 64U; this->hash_size = sizeof(this->state.sha0.sum); this->hash_output = NULL; this->supports_non_whole_bytes = 1; this->standard_partial_byte_input_encoding = LIBHASHSUM_LEAST_SIGNIFICANT; this->standard_partial_byte_output_encoding = LIBHASHSUM_UNSUPPORTED; this->hash_excess_bits = 0; this->relative_performance = 54814763498234941ULL; this->process = &process; this->finalise_const = &finalise_const; this->finalise = &finalise; this->stretch = NULL; this->destroy = NULL; libsha1_init(&this->state.sha0.s, LIBSHA1_0); return 0; } #else int libhashsum_init_sha0_hasher(struct libhashsum_hasher *this) { (void) this; errno = ENOSYS; return -1; } #endif