/* See LICENSE file for copyright and license details. */ #include "common.h" #ifndef TEST int libglitter_enable_acceleration(uint64_t features, int async, void (*callback)(int r, int e, void *u), void *userdata) { (void) features; (void) async; /* TODO add support for hardware acceleration */ if (callback) callback(0, 0, userdata); return 0; } #else static size_t callback_calls = 0; static void callback(int ret, int err, void *user) { callback_calls++; ASSERT(!ret); ASSERT(!err); ASSERT(user); ASSERT(*(const char *)user == 'u'); } static void callback_null(int ret, int err, void *user) { callback_calls++; ASSERT(!ret); ASSERT(!err); ASSERT(!user); } int main(void) { char data = 'u'; ASSERT(!libglitter_enable_acceleration(0, 0, NULL, NULL)); ASSERT(!libglitter_enable_acceleration(0, 1, NULL, NULL)); ASSERT(!libglitter_enable_acceleration(~0, 0, NULL, NULL)); ASSERT(!libglitter_enable_acceleration(~0, 1, NULL, NULL)); ASSERT(!libglitter_enable_acceleration(0, 0, NULL, &data)); ASSERT(!libglitter_enable_acceleration(0, 1, NULL, &data)); ASSERT(!libglitter_enable_acceleration(~0, 0, NULL, &data)); ASSERT(!libglitter_enable_acceleration(~0, 1, NULL, &data)); ASSERT(callback_calls == 0); ASSERT(!libglitter_enable_acceleration(0, 0, callback, &data)); ASSERT(callback_calls == 1); ASSERT(!libglitter_enable_acceleration(0, 1, callback, &data)); ASSERT(callback_calls == 2); ASSERT(!libglitter_enable_acceleration(~0, 0, callback, &data)); ASSERT(callback_calls == 3); ASSERT(!libglitter_enable_acceleration(~0, 1, callback, &data)); ASSERT(callback_calls == 4); ASSERT(!libglitter_enable_acceleration(0, 0, callback_null, NULL)); ASSERT(callback_calls == 5); ASSERT(!libglitter_enable_acceleration(0, 1, callback_null, NULL)); ASSERT(callback_calls == 6); ASSERT(!libglitter_enable_acceleration(~0, 0, callback_null, NULL)); ASSERT(callback_calls == 7); ASSERT(!libglitter_enable_acceleration(~0, 1, callback_null, NULL)); ASSERT(callback_calls == 8); return 0; } #endif