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NAME
	libglitter - Subpixel-rendering library

DESCRIPTION
	libglitter is a C library for subpixel-rendered text from
	an greyscale-antialiased text image. libglitter is designed
	to be used in conjunction with other font libraries: it can
	neither rasterise glyphs nor does it know about the montor's
	subpixel layout or rendering configurations.

	To use libglitter you first need to output's pixel density,
	then you apply hinting to the text you want to render using
	this information. The next step is to get the output's
	subpixel arrangement and scaling factor, then assuming that
	the output's subpixel arrangement i subpixel-rendering
	compatible and that the native resolution is used, you
	multiply the output's DPI:s so that you get the number of
	subpixels per inch instead of number of pixels per inch
	(some subpixels may have be counted multiple times depending
	on the subpixel arrangement) and you create a greyscale
	raster of the text for these new DPIs. After this you
	create an uninitialised colour raster for text and the
	output's pixel density, and split it into one raster per
	colour channel using libglitter_split_uint64_raster(3)
	or libglitter_split_uint32_raster(3), alternatively you
	create one raster for each colour channel directly. Then you
	use libglitter_compose_double(3), libglitter_compose_float(3),
	libglitter_compose_uint64(3), libglitter_compose_uint32(3),
	libglitter_compose_uint16(3), or libglitter_compose_uint8(3)
	to create the subpixel-antialiased image of the text; you
	may have to first call libglitter_reorder_rasters(3) to
	put the rasters in the expected order.

	An optional next step is to use lessen the intensity of the
	subpixel-antialiasing with libglitter_desaturate_double(3),
	libglitter_desaturate_float(3), libglitter_per_channel_-
	desaturate_double(3), or libglitter_per_channel_desaturate_-
	float(3).

	Then, if the application cannot output directly to the
	output's colour space, the application can use
	libglitter_get_colour_space_conversion_matrix_double(3)
	and libglitter_colour_space_convert_rasters_double(3) or
	libglitter_get_colour_space_conversion_matrix_float(3)
	and libglitter_colour_space_convert_rasters_float(3) to
	convert a colour space the application can output in.
	It is however out of the scope of libglitter to get the
	output's colour space and the conversion matrix to any
	other colour space than sRGB or CIE XYZ.

	The finally step of the rendering process is out of scope
	for libglitter, but is to ensure that all floating-point
	values (if floating-point rasters are used) are withing
	[0, 1] and convert the rasters, which only contain
	ink-on intensities, into the desired colour's with the
	output's transfer function applied.

	The application may also desire to call libglitter_enable_-
	acceleration(3) at the beginning of its execution to enable
	any implemented and supported hardware acceleration. This
	may however be an expensive process, and may not be
	desirable for all applications.

SEE ALSO
	libfonts(7)