NAME libgamepad - Game controller library DESCRIPTION libgamepad is a C library that implements game controller support. libgamepad implements not only reading input and applying force feedback, but also provides controller information such as layout details, canonical button names, button icons, button colours, and conformity to well known controller schemes. It also applies fixes such as remapping buttons and axes, removing non-existent ones, correcting axis information, and applying calibrations. It even lets you implement userspace drivers (however input reading only) if kernel drivers are missing or lacking, as long as a hidraw input device is available. Games for video gaming consoles know in advance how the game controller is supposed to look for the platform it is running on, but on PCs it does not have any information, and can therefore not display an image of your controller, tell you the names or colours, or display icons, for which buttons to press. libgamepad aims to solve this, and make controllers appear almost as native to PCs as to video gaming consoles. SEE ALSO None.