From fb4f6aaa779b4f4ff5dea511492f6c95c8eda572 Mon Sep 17 00:00:00 2001 From: Mattias Andrée Date: Sat, 30 Jul 2022 17:11:29 +0200 Subject: Add readme MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Mattias Andrée --- README | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 README (limited to 'README') diff --git a/README b/README new file mode 100644 index 0000000..b2ce85e --- /dev/null +++ b/README @@ -0,0 +1,24 @@ +NAME + libgamepad - Game controller library + +DESCRIPTION + libgamepad is a C library that implements game controller + support. libgamepad implements not only reading input and + applying force feedback, but also provides controller + information such as layout details, canoncial button names, + button icons, button colours, and conformity to well known + controller schemes, and applies fixes such as remapping buttons + and axes, and removing non-existent ones, correct axes + information, and apply calibrations, it even lets you + implement userspace drivers (however input reading only) if + kernel drivers are missing or lacking, as long as a hidraw + input device is available. + + Games for video gaming consoles know in advance how the + game controller is supposed to look for the platform it is + running on, but on PCs it does not have any information, + and can therefore not display an image of your controller, + tell you the names or colours, or display icons, for which + buttons to press. libgamepad aims to solve this, and make + controllers appears almost as native to PCs as to video + gaming consoles. -- cgit v1.2.3-70-g09d2