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-rw-r--r--libgamepad_get_absolute_axis_by_name.c12
-rw-r--r--libgamepad_get_button_by_name.c12
-rw-r--r--libgamepad_get_relative_axis_by_name.c12
3 files changed, 15 insertions, 21 deletions
diff --git a/libgamepad_get_absolute_axis_by_name.c b/libgamepad_get_absolute_axis_by_name.c
index 69b8d6f..683dc94 100644
--- a/libgamepad_get_absolute_axis_by_name.c
+++ b/libgamepad_get_absolute_axis_by_name.c
@@ -21,16 +21,14 @@ libgamepad_get_absolute_axis_by_name(const char *name)
}
errno = saved_errno;
return (int16_t)code;
- } else {
- if (!strncasecmp(name, "ABS_#", 5)) {
- if (isdigit(name[5])) {
- name = &name[5];
- goto numerical;
- }
+ } else if (!strncasecmp(name, "ABS_#", 5)) {
+ if (isdigit(name[5])) {
+ name = &name[5];
+ goto numerical;
}
for (code = 0; code < ELEMSOF(libgamepad_absolute_axis_names__); code++)
if (!strcasecmp(name, libgamepad_absolute_axis_names__[code]))
return (int16_t)code;
- return -1;
}
+ return -1;
}
diff --git a/libgamepad_get_button_by_name.c b/libgamepad_get_button_by_name.c
index 63af9d8..b44726c 100644
--- a/libgamepad_get_button_by_name.c
+++ b/libgamepad_get_button_by_name.c
@@ -37,12 +37,10 @@ libgamepad_get_button_by_name(const char *name)
}
errno = saved_errno;
return (int16_t)code;
- } else {
- if (!strncasecmp(name, "KEY_#", 5) || !strncasecmp(name, "BTN_#", 5)) {
- if (isdigit(name[5])) {
- name = &name[5];
- goto numerical;
- }
+ } else if (!strncasecmp(name, "KEY_#", 5) || !strncasecmp(name, "BTN_#", 5)) {
+ if (isdigit(name[5])) {
+ name = &name[5];
+ goto numerical;
}
for (code = 0; code < ELEMSOF(libgamepad_button_names__); code++)
if (!strcasecmp(name, libgamepad_button_names__[code]))
@@ -52,6 +50,6 @@ libgamepad_get_button_by_name(const char *name)
return (int16_t)NAME;
LIST_ALIASES(X)
#undef X
- return -1;
}
+ return -1;
}
diff --git a/libgamepad_get_relative_axis_by_name.c b/libgamepad_get_relative_axis_by_name.c
index 34b9827..f82ba0a 100644
--- a/libgamepad_get_relative_axis_by_name.c
+++ b/libgamepad_get_relative_axis_by_name.c
@@ -21,16 +21,14 @@ libgamepad_get_relative_axis_by_name(const char *name)
}
errno = saved_errno;
return (int16_t)code;
- } else {
- if (!strncasecmp(name, "REL_#", 5)) {
- if (isdigit(name[5])) {
- name = &name[5];
- goto numerical;
- }
+ } else if (!strncasecmp(name, "REL_#", 5)) {
+ if (isdigit(name[5])) {
+ name = &name[5];
+ goto numerical;
}
for (code = 0; code < ELEMSOF(libgamepad_relative_axis_names__); code++)
if (!strcasecmp(name, libgamepad_relative_axis_names__[code]))
return (int16_t)code;
- return -1;
}
+ return -1;
}