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authorMattias Andrée <maandree@kth.se>2022-07-27 15:32:10 +0200
committerMattias Andrée <maandree@kth.se>2022-07-27 15:32:10 +0200
commit586ddd6fad5061ea1de4b0fbe903c1c9ea582f72 (patch)
treee34b10acf215a2140df2fd3728300c34825f0734 /libgamepad_get_button_is_pressed.c
parentnames.sh: improve readability (diff)
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m + add controller fingerprint + relay less on libevdev
Signed-off-by: Mattias Andrée <maandree@kth.se>
Diffstat (limited to '')
-rw-r--r--libgamepad_get_button_is_pressed.c11
1 files changed, 10 insertions, 1 deletions
diff --git a/libgamepad_get_button_is_pressed.c b/libgamepad_get_button_is_pressed.c
index e3c0265..3c545c1 100644
--- a/libgamepad_get_button_is_pressed.c
+++ b/libgamepad_get_button_is_pressed.c
@@ -2,8 +2,17 @@
#include "common.h"
+#if defined(__GNUC__)
+# pragma GCC diagnostic ignored "-Wsuggest-attribute=pure"
+#endif
+
+
int
libgamepad_get_button_is_pressed(struct libgamepad_device *device, uint16_t code)
{
- return libevdev_get_event_value(device->internals->dev, EV_KEY, (unsigned int)code);
+ int16_t i;
+ if ((size_t)code >= ELEMSOF(device->button_map))
+ return 0;
+ i = device->button_map[code];
+ return i >= 0 && (int)GETBIT(device->internals->buttons, (uint16_t)i);
}