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NAME
	libgamepad - Game controller library

DESCRIPTION
	libgamepad is a C library that implements game controller
	support. libgamepad implements not only reading input and
	applying force feedback, but also provides controller
	information such as layout details, canonical button names,
	button icons, button colours, and conformity to well known
	controller schemes. It also applies fixes such as remapping
	buttons and axes, removing non-existent ones, correcting
	axis information, and applying calibrations. It even lets
	you implement userspace drivers (however input reading only)
	if kernel drivers are missing or lacking, as long as a
	hidraw input device is available.

	Games for video gaming consoles know in advance how the
	game controller is supposed to look for the platform it is
	running on, but on PCs it does not have any information,
	and can therefore not display an image of your controller,
	tell you the names or colours, or display icons, for which
	buttons to press. libgamepad aims to solve this, and make
	controllers appear almost as native to PCs as to video
	gaming consoles.

SEE ALSO
	None.