@node Functions @chapter Functions The following functions are available in @command{libcolour}: @table @code @item int libcolour_convert(const libcolour_colour_t* restrict, libcolour_colour_t* restrict) Colour space and colour model conversion. Described in @ref{Colour Spaces}. @item double libcolour_srgb_encode(double) Apply the sRGB transfer function. Described in @ref{sRGB}. @item double libcolour_srgb_decode(double) Unapply the sRGB transfer function. Described in @ref{sRGB}. @item int libcolour_delta_e(const libcolour_colour_t*, const libcolour_colour_t*, double*) Calculates the @math{\Delta E^*_{ab}} distance (the distance in CIE L*a*b*) of two colours, and outputs it to the last parameter. Returns 0 on success and @math{-1} one error. This function fails if and only if @code{libcolour_convert} fails. @item int libcolour_proper(libcolour_colour_t*) Sets any member or submember that may be incorrectly set. Returns 0 on success, and @math{-1} on error. On error @code{errno} set appropriately. Error is only possible is there is something wrong with the described colour space that cannot be fixed. @item int libcolour_get_rgb_colour_space(libcolour_rgb_t*, libcolour_rgb_colour_space_t) Selects RGB colour space. Described in @ref{RGB}. @item size_t libcolour_marshal(const libcolour_colour_t*, void*) Store a colour into a buffer, and returns the number of bytes written. If @code{NULL} is given instead of a buffer, the number of bytes that would have been written is returned. This function will always write an @code{int} that is used to identify the version of @command{libcolour} so it can be decoded by future versions. In addition to this @code{int}, all the content of the structure is copied, so uninitialised values can be copied. However, it will never copy more than the size of the structure used to represent colours with used colour model. For example, is the @code{.model} member if the colour is set to @code{LIBCOLOUR_SRGB}, no more than @code{sizeof(libcolour_srgb_t)} is written in addition to the initial @code{int}. If the value of @code{.model} is invalid, 0 is returned and @code{errno} is set to @code{EINVAL}. The written data is machine architecture specific. @item size_t libcolour_unmarshal(libcolour_colour_t*, const void*) Restores a colour from a buffer, and returns the number of bytes read. If @code{NULL} is given instead of an output pointer for the colour, the number of bytes that would have been read is returned. If the stored @code{int} at the beginning does not match a recognised version of @command{libcolour}, 0 is returned and errno is set to @code{EINVAL}, this also happens if the stored colour does not used a recognised colour model. If the stored colour uses a custom (not pre-defined) RGB colour space with custom a transfer function, the user must set them after calling @code{libcolour_unmarshal}. @end table