High priority: Add models for calculating fade and refresh rate parameters Test with multiple X screens Medium priority: Add a section in manual for information on which order to apply settings and how it affects the result. Improve multi-screen and multi-display support so that new connections are not need all the time. Low priority: Add support for temporarily closing DRM connection so that multiple users can run in DRM Add ramp interpolators: https://en.wikipedia.org/wiki/Spline_interpolation https://en.wikipedia.org/wiki/Lanczos_resampling https://en.wikipedia.org/wiki/Kochanek–Bartels_spline https://en.wikipedia.org/wiki/Stairstep_interpolation https://en.wikipedia.org/wiki/Hermite_interpolation Use curve sizes returned from RandR/VidMode/... (Not too important, it is hardcoded in X to only allow 256) Use Robertson's method Screen count function for VidMode should be added CRTC count function for W32 GDI should be documented W32 GDI support should be documented Quartz support should be documented CRTC count function for Quartz should be documented Gamma restore function for Quartz should be documented Future stuff: How is it looking on the DirectFB front? Test on the BSD:s Add support for the BSD:s' TTY:s Test on ReactOS support (this way windows might get supported without my computer or soul being violated with proprietary software.) (Does ReactOS support support gamma ramps? It does not, it should be enough that everything else works.) If there anyway to test Quartz without Mac OS X proper, test Quartz Make an example that warns about UPS states (not too important, you should have that in /etc/inittab)