.TH BLIND-MATRIX-REFLECT 1 blind .SH NAME blind-matrix-reflect - Create an affine 2D-transformation matrix for reflection about a line .SH SYNOPSIS .B blind-matrix-reflect [-c] .SH DESCRIPTION .B blind-matrix-reflect creates an affine 2D-transformation matrix for reflection about a line. The parameters for the matrix is read in stdin in format of a blind video, one matrix per frame in stdin created and printed to stdout in format of a blind video. .P Each frame in stdin shall contain exactly 2 pixels, the first pixel holds the x-value of the line going out from origo the image is reflected around, the second pixel holds the y-value of this line. .P The luma (encoding in the Y-channel, the second channel) multiplied by the alpha (the fourth channel) of the input pixels are used as the values. Each values in the resulting matrices are stored in all channels. .SH OPTIONS .TP .B -c Create different matrices for each channel. Use values from each channel in stdin to create matrices whose values are stored in the same channels in stdout. .SH SEE ALSO .BR blind (7), .BR blind-from-text (1), .BR blind-matrix-orthoproject (1), .BR blind-matrix-rotate (1), .BR blind-matrix-scale (1), .BR blind-matrix-shear (1), .BR blind-matrix-translate (1), .BR blind-matrix-transpose (1), .BR blind-multiply-matrices (1) .SH AUTHORS Mattias Andrée .RI < maandree@kth.se >