.TH BLIND-COLOUR-MATRIX 1 blind .SH NAME blind-colour-matrix - Create colour space conversion matrix .SH SYNOPSIS .B blind-colour-matrix [-F .IR pixel-format ] (-z .I x1 .I y1 .I x2 .I y2 .I x3 .I y3 .RI [ white-x .IR white-y ] | .I X1 .I Y1 .I Z1 .I X2 .I Y2 .I Z2 .I X3 .I Y3 .I Z3 .RI [ white-X .I white-Y .IR white-Z ]) .SH DESCRIPTION .B blind-colour-matrix creates a colour conversion matrix, that is printed as blind video to stdout, for conversion from the colour space used by blind to a colour space with the primaries whose CIE XYZ values are .RI ( X1 .I Y1 .IR Z1 ), .RI ( X2 .I Y2 .IR Z2 ), and .RI ( X3 .I Y3 .IR Z3 ) and whose white point is the colour whose CIE XYZ values are .RI ( white-X .I white-Y .IR white-Z ). If the white point is not specified, CIE Standard Illuminant D65 is used. .SH OPTIONS .TP .BR -F " "\fIpixel-format\fP Select pixel format, see .BR blind-convert (1) for more information. Pixel formats starting with .BR raw are not supported. .TP .B -z Parse arguments as CIE XYY instead of CIE XYZ. .SH NOTES .B blind-colour-matrix may be changed in the future to use some other colour model, therefore, it is recommended to also use .BR blind-colour-ciexyz (1) if you are specifying the colour in CIE XYZ. .SH SEE ALSO .BR blind (7), .BR blind-colour-ciexyz (1), .BR blind-colour-srgb (1), .BR blind-invert-matrix (1), .BR blind-affine-colour (1) .SH AUTHORS Mattias Andrée .RI < maandree@kth.se >