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-rw-r--r--man/blind-gauss-blur.12
-rw-r--r--man/blind-hexagon-tessellation.13
-rw-r--r--man/blind-mosaic.136
-rw-r--r--man/blind-rectangle-tessellation.13
-rw-r--r--man/blind-repeat-tessellation.13
-rw-r--r--man/blind-triangle-tessellation.13
-rw-r--r--man/blind.73
7 files changed, 48 insertions, 5 deletions
diff --git a/man/blind-gauss-blur.1 b/man/blind-gauss-blur.1
index 99d0161..652a5e5 100644
--- a/man/blind-gauss-blur.1
+++ b/man/blind-gauss-blur.1
@@ -73,7 +73,7 @@ Use the Y value (multiplied by the alpha value) from
.I sd-stream
as the standard deviation all channels.
.SH REQUIREMENTS
-.B blind-compress
+.B blind-gauss-blur
requires enough free memory to load three full frames into
memory. A frame requires 32 bytes per pixel it contains.
.SH SEE ALSO
diff --git a/man/blind-hexagon-tessellation.1 b/man/blind-hexagon-tessellation.1
index 9d9bbbe..03cc9f7 100644
--- a/man/blind-hexagon-tessellation.1
+++ b/man/blind-hexagon-tessellation.1
@@ -28,7 +28,8 @@ for more information.
.BR blind-triangle-tessellation (1),
.BR blind-repeat-tessellation (1),
.BR blind-get-colours (1),
-.BR blind-apply-palette (1)
+.BR blind-apply-palette (1),
+.BR blind-mosaic (1)
.SH AUTHORS
Mattias Andrée
.RI < maandree@kth.se >
diff --git a/man/blind-mosaic.1 b/man/blind-mosaic.1
new file mode 100644
index 0000000..4c68ad4
--- /dev/null
+++ b/man/blind-mosaic.1
@@ -0,0 +1,36 @@
+.TH BLIND-MOSAIC 1 blind
+.SH NAME
+blind-mosaic - Redraw each frame in video as a mosaic
+.SH SYNOPSIS
+.B blind-mosaic
+[-xy]
+.I mosaic-stream
+.SH DESCRIPTION
+.B blind-mosaic
+reads a video from stdin and a mosaic pattern video from
+.IR mosaic-stream .
+The video is printed to stdout, with each frame redraw in
+as a mosaic with the pattern found in the same frame in
+.IR mosaic-stream .
+.SH OPTIONS
+.TP
+.B -x
+When encountering the left or right edge of the video,
+wrap around to the opposite edge.
+.TP
+.B -y
+When encountering the upper or lower edge of the video,
+wrap around to the opposite edge.
+.SH REQUIREMENTS
+.B blind-mosaic
+requires enough free memory to load three full frames into
+memory. A frame requires 32 bytes per pixel it contains.
+.SH SEE ALSO
+.BR blind (7),
+.BR blind-hexagon-tessellation (1),
+.BR blind-rectangle-tessellation (1),
+.BR blind-triangle-tessellation (1),
+.BR blind-repeat-tessellation (1)
+.SH AUTHORS
+Mattias Andrée
+.RI < maandree@kth.se >
diff --git a/man/blind-rectangle-tessellation.1 b/man/blind-rectangle-tessellation.1
index 4bd4959..09a8d79 100644
--- a/man/blind-rectangle-tessellation.1
+++ b/man/blind-rectangle-tessellation.1
@@ -30,7 +30,8 @@ for more information.
.BR blind-triangle-tessellation (1),
.BR blind-repeat-tessellation (1),
.BR blind-get-colours (1),
-.BR blind-apply-palette (1)
+.BR blind-apply-palette (1),
+.BR blind-mosaic (1)
.SH AUTHORS
Mattias Andrée
.RI < maandree@kth.se >
diff --git a/man/blind-repeat-tessellation.1 b/man/blind-repeat-tessellation.1
index ce027b1..f5ebe18 100644
--- a/man/blind-repeat-tessellation.1
+++ b/man/blind-repeat-tessellation.1
@@ -33,7 +33,8 @@ bytes per pixel it contains.
.BR blind-apply-palette (1),
.BR blind-hexagon-tessellation (1),
.BR blind-rectangle-tessellation (1),
-.BR blind-triangle-tessellation (1)
+.BR blind-triangle-tessellation (1),
+.BR blind-mosaic (1)
.SH AUTHORS
Mattias Andrée
.RI < maandree@kth.se >
diff --git a/man/blind-triangle-tessellation.1 b/man/blind-triangle-tessellation.1
index d8bbea6..e5148ff 100644
--- a/man/blind-triangle-tessellation.1
+++ b/man/blind-triangle-tessellation.1
@@ -33,7 +33,8 @@ for more information.
.BR blind-triangle-tessellation (1),
.BR blind-repeat-tessellation (1),
.BR blind-get-colours (1),
-.BR blind-apply-palette (1)
+.BR blind-apply-palette (1),
+.BR blind-mosaic (1)
.SH AUTHORS
Mattias Andrée
.RI < maandree@kth.se >
diff --git a/man/blind.7 b/man/blind.7
index b45d00c..2623de9 100644
--- a/man/blind.7
+++ b/man/blind.7
@@ -133,6 +133,9 @@ Generate a video with a linear gradient
.BR blind-make-kernel (1)
Create a custom convolution matrix
.TP
+.BR blind-mosaic (1)
+Redraw each frame in video as a mosaic
+.TP
.BR blind-next-frame (1)
Extracts the next frame from a video
.TP